Exemplo n.º 1
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Exemplo n.º 2
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 // apply the screw/weld property
 public override void OnAttachToolUsed(Part srcPart, Part tgtPart, KISAttachType moveType, KISAddonPointer.PointerTarget pointerTarget)
 {
     base.OnAttachToolUsed(srcPart, tgtPart, moveType, pointerTarget);
     //Debug.Log("OnItemMove2 begin" + (srcPart == null ? "null" : srcPart.name) + " => " +
     //    (tgtPart == null ? "null" : tgtPart.name) + ", " + moveType + ", " + pointerTarget);
     //set welded if needed
     if ((moveType == KISAttachType.ATTACH) &&
         srcPart.Modules.Contains("ModuleAttachMode")
         )
     {
         ModuleAttachMode mkpam = srcPart.Modules["ModuleAttachMode"] as ModuleAttachMode;
         mkpam.isWelded = isWeldingTool;
         //Debug.Log("OnItemMove2 " + isWeldingTool);
     }
 }
Exemplo n.º 3
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        //to attach, the receiver (parent) parts need the same canWeld proty than the tool (children part already check in OnItemUse)
        protected override bool OnCheckAttach(Part srcPart, Part tgtPart, ref string toolInvalidMsg)
        {
            //Debug.Log("OnCheckAttach2 begin ");
            if (!base.OnCheckAttach(srcPart, tgtPart, ref toolInvalidMsg))
            {
                return(false);
            }
            //default (when ModuleAttachMode is not here) : magical yes
            bool cannotAttach = false;
            bool wrongTool    = false;

            if (srcPart.Modules.Contains("ModuleAttachMode"))
            {
                ModuleAttachMode mkpam = (srcPart.Modules["ModuleAttachMode"] as ModuleAttachMode);
                cannotAttach = !mkpam.canBeWeld && !mkpam.canBeScrewed;
                if (!cannotAttach)
                {
                    wrongTool = isWeldingTool ? !mkpam.canBeWeld : !mkpam.canBeScrewed;
                }
            }
            //Debug.Log("OnCheckAttach2 " + (srcPart == null ? "null" : srcPart.name) + " => " +
            //    (tgtPart == null ? "null" : tgtPart.name) + ", " + wrongTool + ", " + cannotAttach);
            if (!wrongTool && !cannotAttach)
            {
                return(true);
            }
            else
            {
                if (cannotAttach)
                {
                    toolInvalidMsg = ("Target part do not allow attach !");
                }
                else
                {
                    toolInvalidMsg = "Target part need a "
                                     + (isWeldingTool ? "screwdriver" : "welding tool") + " to attach something on it !";
                }
                return(false);
            }
        }
Exemplo n.º 4
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 // to detach something it need to be screwed and we need a screwing tool
 public override bool OnCheckDetach(Part partToDetach, ref string[] errorMsg)
 {
     if (!base.OnCheckDetach(partToDetach, ref errorMsg))
     {
         return(false);
     }
     //Debug.Log("OnCheckDetach2 " + (partToDetach == null ? "null" : partToDetach.name)
     //    + " =parent=> " + (partToDetach.parent == null ? "null" : partToDetach.parent.name)
     //    + " & has mod? " + (partToDetach.Modules != null));
     if (partToDetach.Modules == null)
     {
         return(true);
     }
     // Check if part can be detached from parent with this tool
     //Debug.Log("OnCheckDetach2.2 " + partToDetach.Modules.Contains("ModuleAttachMode"));
     if (partToDetach.parent && partToDetach.Modules.Contains("ModuleAttachMode"))
     {
         ModuleAttachMode mkpam = (partToDetach.Modules["ModuleAttachMode"] as ModuleAttachMode);
         //Debug.Log("OnCheckDetach2.3 " + isWeldingTool + ", " + mkpam.canBeScrewed + ", " + mkpam.canBeWeld + " : " + mkpam.isWelded);
         if (!mkpam.canBeWeld && !mkpam.canBeScrewed)
         {
             errorMsg = new string[] { "KIS/Textures/forbidden", "Can't grab", "(Part can't be detached without a tool" };
             return(false);
         }
         if (isWeldingTool && (!mkpam.canBeWeld || !mkpam.isWelded))
         {
             errorMsg = new string[] { "KIS/Textures/forbidden", "Can't grab", "(Part can't be detached without a screwdriver" };
             return(false);
         }
         if (mkpam.isWelded || !mkpam.canBeScrewed)
         {
             errorMsg = new string[] { "KIS/Textures/forbidden", "Can't grab", "(Part can't be detached : it's welded" };
             return(false);
         }
     }
     //if can't find the module => don't check, open bar!
     return(true);
 }
Exemplo n.º 5
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        public bool isWeldingTool = false;         // false => screw tool

        // check if the pointed part can be attach with our current tool
        public override void OnItemUse(KIS_Item item, KIS_Item.UseFrom useFrom)
        {
            // Check if grab key is pressed
            //if (useFrom == KIS_Item.UseFrom.KeyDown)
            //{
            //    KISAddonPickup.instance.EnableAttachMode();
            //}

            // Check if grab key is pressed
            if (useFrom == KIS_Item.UseFrom.KeyDown)
            {
                if (KISAddonPointer.isRunning && KISAddonPointer.pointerTarget != KISAddonPointer.PointerTarget.PartMount)
                {
                    //float attachPartMass = KISAddonPointer.partToAttach.mass + KISAddonPointer.partToAttach.GetResourceMass();
                    //if (attachPartMass < attachMaxMass)
                    {
                        //test if the tool can attach this part (screw or weld)
                        //default (when ModuleAttachMode is not here) : magical yes
                        bool testIfCanAttachPart = true;
                        if (KISAddonPointer.partToAttach.Modules.Contains("ModuleAttachMode"))
                        {
                            ModuleAttachMode mkpam = (KISAddonPointer.partToAttach.Modules["ModuleAttachMode"] as ModuleAttachMode);
                            if (!mkpam.canBeWeld && !mkpam.canBeScrewed)
                            {
                                ScreenMessages.PostScreenMessage("This part can't be attached", 5, ScreenMessageStyle.UPPER_CENTER);
                                testIfCanAttachPart = false;
                            }
                            else
                            {
                                testIfCanAttachPart = isWeldingTool ? mkpam.canBeWeld : mkpam.canBeScrewed;
                                item.PlaySound(KIS_Shared.bipWrongSndPath);
                                if (!testIfCanAttachPart)
                                {
                                    ScreenMessages.PostScreenMessage("This part can't be attached with this tool: it need a " +
                                                                     (isWeldingTool ? "screwdriver" : "weld tool"), 5, ScreenMessageStyle.UPPER_CENTER);
                                }
                            }
                        }
                        if (testIfCanAttachPart)
                        {
                            //KISAddonPickup.instance.pointerMode = KISAddonPickup.PointerMode.Attach;
                            //KISAddonPointer.allowStack = allowStack;
                            //item.PlaySound(changeModeSndPath);
                            KISAddonPickup.instance.EnableAttachMode();
                        }
                    }
                    //else
                    //{
                    //	item.PlaySound(KIS_Shared.bipWrongSndPath);
                    //	ScreenMessages.PostScreenMessage("This part is too heavy for this tool", 5, ScreenMessageStyle.UPPER_CENTER);
                    //}
                }

                if (useFrom == KIS_Item.UseFrom.KeyUp)
                {
                    KISAddonPickup.instance.DisableAttachMode();
                }
            }
            //if (useFrom == KIS_Item.UseFrom.KeyUp)
            //{
            //    if (KISAddonPointer.isRunning && KISAddonPickup.instance.pointerMode == KISAddonPickup.PointerMode.Attach)
            //    {
            //        KISAddonPickup.instance.pointerMode = KISAddonPickup.PointerMode.Drop;
            //        KISAddonPointer.allowStack = false;
            //        item.PlaySound(changeModeSndPath);
            //    }
            //}
        }