private void OnDestroy() { keyController = null; _revm = null; SpriteButtonX = null; SpriteButtonShikaku = null; model = null; _uil = null; _uis = null; }
private void OnDestroy() { this.keyController = null; this._revm = null; this.SpriteButtonX = null; this.SpriteButtonShikaku = null; this.model = null; this._uil = null; this._uis = null; }