public static ProdAerialSecondCutIn Instantiate(ProdAerialSecondCutIn prefab, KoukuuModel model, Transform parent) { ProdAerialSecondCutIn prodAerialSecondCutIn = Object.Instantiate <ProdAerialSecondCutIn>(prefab); prodAerialSecondCutIn.get_transform().set_parent(parent); prodAerialSecondCutIn.get_transform().set_localPosition(Vector3.get_zero()); prodAerialSecondCutIn.get_transform().set_localScale(Vector3.get_one()); prodAerialSecondCutIn._koukuuModel = model; return(prodAerialSecondCutIn); }
public static ProdAerialSecondCutIn Instantiate(ProdAerialSecondCutIn prefab, KoukuuModel model, Transform parent) { ProdAerialSecondCutIn prodAerialSecondCutIn = UnityEngine.Object.Instantiate(prefab); prodAerialSecondCutIn.transform.parent = parent; prodAerialSecondCutIn.transform.localPosition = Vector3.zero; prodAerialSecondCutIn.transform.localScale = Vector3.one; prodAerialSecondCutIn._koukuuModel = model; return(prodAerialSecondCutIn); }