public void HandleInput(float h, float v)
        {
            if (!(tickTimer >= tickTriggerAmount))
            {
                return;
            }
            tickTimer -= tickTriggerAmount;
            var data = new InputNetworkData()
            {
                h = h, v = v
            };

            HandleInput_AtServer(data);
            handleInput?.Invoke(data);
        }
 private void HandleInput_AtServer(InputNetworkData data)
 {
     DebugLog.Warning($"[TestPlane] Received input horiz: {data.h}, vert: {data.v}");
     inputQueue.Enqueue(data);
 }