public static void Postfix(CharacterEquipment __instance, ref float __result)
        {
            Character character = At.GetValue(typeof(CharacterEquipment), __instance, "m_character") as Character;
            bool      flag      = character != null && SkillRequirements.CanAddProtectionToImpactResistance(character);

            if (flag)
            {
                __result += __instance.GetEquipmentDamageProtection(DamageType.Types.Physical);
            }
        }