Exemplo n.º 1
0
        //This method encodes bmp files in \bin\x64\Debug\dataset to jpeg and puts them in \bin\x64\Debug\output.
        static private void Encode()
        {
            cOpenCV      OpenCVcodec       = new cOpenCV();
            cDotNet      DotNetcodec       = new cDotNet();
            Libjpegturbo libJPEGTurbocodec = new Libjpegturbo();

            //Path to bmp dataset (in folder).
            //Put any .bmp files to this folder for testing (the more - the better).
            string bmpDataset = "dataset\\bmp";

            //array for raw datasets converted to bytes
            List <byte[]> JList = new List <byte[]>();

            GetBytesFromFiles(JList, new DirectoryInfo(bmpDataset), "*");

            //count time for different codecs
            var allTimeOpenCV       = 0D;
            var allTimeDotNet       = 0D;
            var allTimelibJPEGTurbo = 0D;

            //Quality for output JPEG file (from 10 to 100%). By default 95.
            var compressionQuality = 95;

            Console.WriteLine("BMP to JPEG converting. {0}% quality.", compressionQuality);

            //i - number of test runs. By default - 10: i(1) * j(10).
            //Recommended is 100.
            for (int i = 0; i < 1; i++)
            {
                var circleTimeOpenCV = 0D;
                for (int j = 0; j < 10; j++)
                {
                    var time = OpenCVcodec.Encode(JList, compressionQuality);
                    //uncomment next line for additional debug info (unnecessary)
                    //Console.WriteLine("Total time of converting {0} images: {1}", JList.Count, time);
                    circleTimeOpenCV += time;
                }
                Console.WriteLine("Total time of 10 tries for OpenCV: {0}", circleTimeOpenCV);
                allTimeOpenCV += circleTimeOpenCV / 10;
                Console.WriteLine("Average time of 1 try for OpenCV: {0}", circleTimeOpenCV / 10);

                var circleTimeDotNet = 0D;
                for (int j = 0; j < 10; j++)
                {
                    var time = DotNetcodec.Encode(JList, compressionQuality);
                    //Console.WriteLine("Total time of converting {0} images: {1}", JList.Count, time);
                    circleTimeDotNet += time;
                }
                Console.WriteLine("Total time of 10 tries for DotNET: {0}", circleTimeDotNet);
                allTimeDotNet += circleTimeDotNet / 10;
                Console.WriteLine("Average time of 1 try for DotNET: {0}", circleTimeDotNet / 10);

                var circleTimeLibJPEGTurbo = 0D;
                for (int j = 0; j < 10; j++)
                {
                    var time = libJPEGTurbocodec.Encode(JList, compressionQuality);
                    //Console.WriteLine("Total time of converting {0} images: {1}", JList.Count, time);
                    circleTimeLibJPEGTurbo += time;
                }
                Console.WriteLine("Total time of 10 tries for DotNET: {0}", circleTimeLibJPEGTurbo);
                allTimelibJPEGTurbo += circleTimeLibJPEGTurbo / 10;
                Console.WriteLine("Average time of 1 try for DotNET: {0}", circleTimeLibJPEGTurbo / 10);
            }

            Console.WriteLine();
            Console.WriteLine("Average time of 10 tries for OpenCV: {0}", allTimeOpenCV / 10);
            Console.WriteLine("Average time of 10 tries for .NET: {0}", allTimeDotNet / 10);
            Console.WriteLine("Average time of 10 tries for libJPEGTurbo: {0}", allTimelibJPEGTurbo / 10);

            Console.WriteLine("\nEncoding is done. Press any button to continue..");
            Console.Read();
        }
Exemplo n.º 2
0
        //This method decodes jpeg files in \bin\x64\Debug\dataset to bmp and puts them in \bin\x64\Debug\output.
        //to-do:
        //Add support for Bgr and Rgb file formats.
        //Right now only Bgr is supported.
        static private void Decode(string format)
        {
            //Path to jpg dataset (in folder).
            //Put any .jpg files to this folder for testing (the more - the better).
            string jpegDataset = "dataset\\jpeg";

            cOpenCV      OpenCVcodec      = new cOpenCV();
            cDotNet      DotNetcodec      = new cDotNet();
            Libjpegturbo libjpegurbocodec = new Libjpegturbo();

            //array for raw datasets converted to bytes
            List <byte[]> BList = new List <byte[]>();

            GetBytesFromFiles(BList, new DirectoryInfo(jpegDataset), "*");

            Console.WriteLine("BMP to JPEG converting.");

            //count time for different codecs
            var allTimeOpenCV       = 0D;
            var allTimeDotNet       = 0D;
            var allTimelibJPEGTurbo = 0D;

            //i - number of test runs. By default - 10: i(1) * j(10).
            //Recommended is 100.
            var counter = 0;

            for (int i = 0; i < 1; i++)
            {
                var circleTimeOpenCV = 0D;
                for (int j = 0; j < 10; j++)
                {
                    var time = OpenCVcodec.DecodeInBgr(BList, false);
                    if (time != 0)
                    {
                        //Console.WriteLine("Total time of converting {0} images: {1}", JList.Count, time);
                        circleTimeOpenCV += time;
                        counter++;
                    }
                }
                Console.WriteLine("Total time of {0} tries for OpenCV: {1}", counter, circleTimeOpenCV);
                allTimeOpenCV += circleTimeOpenCV / counter;
                Console.WriteLine("Average time of 1 try for OpenCV: {0}", circleTimeOpenCV / 10);
            }

            counter = 0;
            for (int i = 0; i < 1; i++)
            {
                var circleTimeDotNet = 0D;
                for (int j = 0; j < 10; j++)
                {
                    var time = DotNetcodec.DecodeInBgr(BList, false);
                    if (time != 0)
                    {
                        //Console.WriteLine("Total time of converting {0} images: {1}", JList.Count, time);
                        circleTimeDotNet += time;
                        counter++;
                    }
                }
                Console.WriteLine("Total time of {0} tries for OpenCV: {1}", counter, circleTimeDotNet);
                allTimeDotNet += circleTimeDotNet / counter;
                Console.WriteLine("Average time of 1 try for OpenCV: {0}", circleTimeDotNet / 10);
            }

            counter = 0;
            for (int i = 0; i < 1; i++)
            {
                var circleTimeLibJPEGTurbo = 0D;
                for (int j = 0; j < 10; j++)
                {
                    var time = libjpegurbocodec.DecodeInBgr(BList, false);
                    if (time != 0)
                    {
                        //Console.WriteLine("Total time of converting {0} images: {1}", JList.Count, time);
                        circleTimeLibJPEGTurbo += time;
                        counter++;
                    }
                }
                Console.WriteLine("Total time of {0} tries for OpenCV: {1}", counter, circleTimeLibJPEGTurbo);
                allTimelibJPEGTurbo += circleTimeLibJPEGTurbo / counter;
                Console.WriteLine("Average time of 1 try for OpenCV: {0}", circleTimeLibJPEGTurbo / 10);
            }

            Console.WriteLine();
            Console.WriteLine("Average time of 10 tries for OpenCV: {0}", allTimeOpenCV / 10);
            Console.WriteLine("Average time of 10 tries for .NET: {0}", allTimeDotNet / 10);
            Console.WriteLine("Average time of 10 tries for libJPEGTurbo: {0}", allTimelibJPEGTurbo / 10);

            Console.WriteLine("\nDecoding is done. Press any button to continue..");

            Console.Read();
        }