Exemplo n.º 1
0
        private SKBitmap BuildSquareCollageBitmap(string[] paths, int width, int height)
        {
            var bitmap     = new SKBitmap(width, height);
            var imageIndex = 0;
            var cellWidth  = width / 2;
            var cellHeight = height / 2;

            using var canvas = new SKCanvas(bitmap);
            for (var x = 0; x < 2; x++)
            {
                for (var y = 0; y < 2; y++)
                {
                    using var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex);
                    imageIndex = newIndex;

                    if (currentBitmap == null)
                    {
                        continue;
                    }

                    // Scale image. The FromBitmap creates a copy
                    var imageInfo = new SKImageInfo(cellWidth, cellHeight, currentBitmap.ColorType, currentBitmap.AlphaType, currentBitmap.ColorSpace);
                    using var resizedBitmap = SKBitmap.FromImage(SkiaEncoder.ResizeImage(currentBitmap, imageInfo));

                    // draw this image into the strip at the next position
                    var xPos = x * cellWidth;
                    var yPos = y * cellHeight;
                    canvas.DrawBitmap(resizedBitmap, xPos, yPos);
                }
            }

            return(bitmap);
        }
Exemplo n.º 2
0
        /// <summary>
        /// Gets the next valid image as a bitmap.
        /// </summary>
        /// <param name="skiaEncoder">The current skia encoder.</param>
        /// <param name="paths">The list of image paths.</param>
        /// <param name="currentIndex">The current checked indes.</param>
        /// <param name="newIndex">The new index.</param>
        /// <returns>A valid bitmap, or null if no bitmap exists after <c>currentIndex</c>.</returns>
        public static SKBitmap?GetNextValidImage(SkiaEncoder skiaEncoder, IReadOnlyList <string> paths, int currentIndex, out int newIndex)
        {
            var      imagesTested = new Dictionary <int, int>();
            SKBitmap?bitmap       = null;

            while (imagesTested.Count < paths.Count)
            {
                if (currentIndex >= paths.Count)
                {
                    currentIndex = 0;
                }

                bitmap = skiaEncoder.Decode(paths[currentIndex], false, null, out _);

                imagesTested[currentIndex] = 0;

                currentIndex++;

                if (bitmap != null)
                {
                    break;
                }
            }

            newIndex = currentIndex;
            return(bitmap);
        }
Exemplo n.º 3
0
        private SKBitmap GetNextValidImage(string[] paths, int currentIndex, out int newIndex)
        {
            var      imagesTested = new Dictionary <int, int>();
            SKBitmap bitmap       = null;

            while (imagesTested.Count < paths.Length)
            {
                if (currentIndex >= paths.Length)
                {
                    currentIndex = 0;
                }

                bitmap = SkiaEncoder.Decode(paths[currentIndex], false, _fileSystem, null, out var origin);

                imagesTested[currentIndex] = 0;

                currentIndex++;

                if (bitmap != null)
                {
                    break;
                }
            }

            newIndex = currentIndex;
            return(bitmap);
        }
Exemplo n.º 4
0
        private SKBitmap BuildThumbCollageBitmap(string[] paths, int width, int height, string?libraryName)
        {
            var bitmap = new SKBitmap(width, height);

            using var canvas = new SKCanvas(bitmap);
            canvas.Clear(SKColors.Black);

            using var backdrop = GetNextValidImage(paths, 0, out _);
            if (backdrop == null)
            {
                return(bitmap);
            }

            // resize to the same aspect as the original
            var backdropHeight = Math.Abs(width * backdrop.Height / backdrop.Width);

            using var residedBackdrop = SkiaEncoder.ResizeImage(backdrop, new SKImageInfo(width, backdropHeight, backdrop.ColorType, backdrop.AlphaType, backdrop.ColorSpace));
            // draw the backdrop
            canvas.DrawImage(residedBackdrop, 0, 0);

            // draw shadow rectangle
            var paintColor = new SKPaint
            {
                Color = SKColors.Black.WithAlpha(0x78),
                Style = SKPaintStyle.Fill
            };

            canvas.DrawRect(0, 0, width, height, paintColor);

            // draw library name
            var textPaint = new SKPaint
            {
                Color       = SKColors.White,
                Style       = SKPaintStyle.Fill,
                TextSize    = 112,
                TextAlign   = SKTextAlign.Center,
                Typeface    = SKTypeface.FromFamilyName("sans-serif", SKFontStyleWeight.Bold, SKFontStyleWidth.Normal, SKFontStyleSlant.Upright),
                IsAntialias = true
            };

            // scale down text to 90% of the width if text is larger than 95% of the width
            var textWidth = textPaint.MeasureText(libraryName);

            if (textWidth > width * 0.95)
            {
                textPaint.TextSize = 0.9f * width * textPaint.TextSize / textWidth;
            }

            canvas.DrawText(libraryName, width / 2f, (height / 2f) + (textPaint.FontMetrics.XHeight / 2), textPaint);

            return(bitmap);
        }
Exemplo n.º 5
0
        private SKBitmap BuildThumbCollageBitmap(string[] paths, int width, int height)
        {
            var bitmap = new SKBitmap(width, height);

            using var canvas = new SKCanvas(bitmap);
            canvas.Clear(SKColors.Black);

            // number of images used in the thumbnail
            var iCount = 3;

            // determine sizes for each image that will composited into the final image
            var iSlice     = Convert.ToInt32(width / iCount);
            int iHeight    = Convert.ToInt32(height * 1.00);
            int imageIndex = 0;

            for (int i = 0; i < iCount; i++)
            {
                using var currentBitmap = GetNextValidImage(paths, imageIndex, out int newIndex);
                imageIndex = newIndex;
                if (currentBitmap == null)
                {
                    continue;
                }

                // resize to the same aspect as the original
                int iWidth = Math.Abs(iHeight * currentBitmap.Width / currentBitmap.Height);
                using var resizedImage = SkiaEncoder.ResizeImage(currentBitmap, new SKImageInfo(iWidth, iHeight, currentBitmap.ColorType, currentBitmap.AlphaType, currentBitmap.ColorSpace));

                // crop image
                int ix = Math.Abs((iWidth - iSlice) / 2);
                using var subset = resizedImage.Subset(SKRectI.Create(ix, 0, iSlice, iHeight));
                // draw image onto canvas
                canvas.DrawImage(subset ?? resizedImage, iSlice * i, 0);
            }

            return(bitmap);
        }
Exemplo n.º 6
0
 /// <summary>
 /// Initializes a new instance of the <see cref="StripCollageBuilder"/> class.
 /// </summary>
 /// <param name="skiaEncoder">The encoder to use for building collages.</param>
 public StripCollageBuilder(SkiaEncoder skiaEncoder)
 {
     _skiaEncoder = skiaEncoder;
 }
Exemplo n.º 7
0
        private SKBitmap BuildThumbCollageBitmap(string[] paths, int width, int height, string?libraryName)
        {
            var bitmap = new SKBitmap(width, height);

            using var canvas = new SKCanvas(bitmap);
            canvas.Clear(SKColors.Black);

            using var backdrop = GetNextValidImage(paths, 0, out _);
            if (backdrop == null)
            {
                return(bitmap);
            }

            // resize to the same aspect as the original
            var backdropHeight = Math.Abs(width * backdrop.Height / backdrop.Width);

            using var residedBackdrop = SkiaEncoder.ResizeImage(backdrop, new SKImageInfo(width, backdropHeight, backdrop.ColorType, backdrop.AlphaType, backdrop.ColorSpace));
            // draw the backdrop
            canvas.DrawImage(residedBackdrop, 0, 0);

            // draw shadow rectangle
            var paintColor = new SKPaint
            {
                Color = SKColors.Black.WithAlpha(0x78),
                Style = SKPaintStyle.Fill
            };

            canvas.DrawRect(0, 0, width, height, paintColor);

            var typeFace = SKTypeface.FromFamilyName("sans-serif", SKFontStyleWeight.Bold, SKFontStyleWidth.Normal, SKFontStyleSlant.Upright);

            // use the system fallback to find a typeface for the given CJK character
            var nonCjkPattern = @"[^\p{IsCJKUnifiedIdeographs}\p{IsCJKUnifiedIdeographsExtensionA}\p{IsKatakana}\p{IsHiragana}\p{IsHangulSyllables}\p{IsHangulJamo}]";
            var filteredName  = Regex.Replace(libraryName ?? string.Empty, nonCjkPattern, string.Empty);

            if (!string.IsNullOrEmpty(filteredName))
            {
                typeFace = SKFontManager.Default.MatchCharacter(null, SKFontStyleWeight.Bold, SKFontStyleWidth.Normal, SKFontStyleSlant.Upright, null, filteredName[0]);
            }

            // draw library name
            var textPaint = new SKPaint
            {
                Color       = SKColors.White,
                Style       = SKPaintStyle.Fill,
                TextSize    = 112,
                TextAlign   = SKTextAlign.Center,
                Typeface    = typeFace,
                IsAntialias = true
            };

            // scale down text to 90% of the width if text is larger than 95% of the width
            var textWidth = textPaint.MeasureText(libraryName);

            if (textWidth > width * 0.95)
            {
                textPaint.TextSize = 0.9f * width * textPaint.TextSize / textWidth;
            }

            canvas.DrawText(libraryName, width / 2f, (height / 2f) + (textPaint.FontMetrics.XHeight / 2), textPaint);

            return(bitmap);
        }
Exemplo n.º 8
0
 /// <summary>
 /// Initializes a new instance of the <see cref="SplashscreenBuilder"/> class.
 /// </summary>
 /// <param name="skiaEncoder">The SkiaEncoder.</param>
 public SplashscreenBuilder(SkiaEncoder skiaEncoder)
 {
     _skiaEncoder = skiaEncoder;
 }