public void addPlayerDraggedJobsiteWithBlocks(List <BlockLoc> blocksToAdd, PlayerAction.Dragging.DragType dragType) { jobSiteManager.addPlayerDraggedJobsiteWithBlocks(blocksToAdd, getPathingProfile(), dragType); }
public void addPlayerDraggedJobsiteWithBlocks(List <BlockLoc> blocksToAdd, PlayerAction.Dragging.DragType dragType) { jobSiteManager.addPlayerDraggedJobsiteWithBlocks(blocksToAdd, getPathingProfile(), dragType); }