protected Color SetSaturation(Color inCol, float lerp)
        {
            var colorLum = Vector3.Dot(new Vector3(0.22f, 0.707f, 0.071f), new Vector3(inCol.r, inCol.g, inCol.b));

            return(MathS.ColorLerpUnclamped(new Color(colorLum, colorLum, colorLum, inCol.a), inCol, lerp));
        }