public AchievementsRefreshInfo(IndieCityManager ic, NotificationDelegate refreshCompleteDelegate, Boolean mustRefreshAchievementValues) { AchievementsUpdated = false; UserAchievementsFetched = false; RefreshCompleteDelegate = refreshCompleteDelegate; ic.AchievementsManager.GetUserAchievementList(ic.Session.UserId); if (mustRefreshAchievementValues) ic.AchievementsManager.AchievementGroup.RefreshAchievementValues(); }
public AchievementsRefreshInfo(IndieCityManager ic, NotificationDelegate refreshCompleteDelegate, Boolean mustRefreshAchievementValues) { AchievementsUpdated = false; UserAchievementsFetched = false; RefreshCompleteDelegate = refreshCompleteDelegate; ic.AchievementsManager.GetUserAchievementList(ic.Session.UserId); if (mustRefreshAchievementValues) { ic.AchievementsManager.AchievementGroup.RefreshAchievementValues(); } }