Exemplo n.º 1
0
        static void CreateUnityPackage()
        {
            var assetPathNames = new string[] {
                "Assets/InControl"
            };
            var packageName = "Packages/InControl-" + VersionInfo.InControlVersion().ToShortString() + ".unitypackage";

            AssetDatabase.ExportPackage(assetPathNames, packageName, ExportPackageOptions.Recurse);
        }