Exemplo n.º 1
0
        public void Dispose()
        {
            Worker?.Dispose();
            Worker = null;
            // A check is needed for the case that play mode is exited before the connection can complete.
            if (Application.isPlaying)
            {
                if (levelInstance != null)
                {
                    Destroy(levelInstance);
                }

                Destroy(this);
            }
        }
Exemplo n.º 2
0
 public virtual void Dispose()
 {
     Worker?.Dispose();
     Worker = null;
     Destroy(this);
 }
Exemplo n.º 3
0
 public static void Disconnect(Worker worker)
 {
     worker.Dispose();
 }