Exemplo n.º 1
0
        public IEnumerable <BaseGCode> CreateMotion(FreeMotionStroke stroke)
        {
            if (stroke is IdleStroke)
            {
                yield return new CoordinatMotion(stroke.DestinationPoint, 0, _MaxFeed, System.Drawing.Color.Aquamarine)
                       {
                           Comment = "Idle motion"
                       }
            }
            ;
            if (stroke is Stroke)
            {
                int colorIntencity = (int)(255 * ((Stroke)stroke).Intensity);

                yield return(new CoordinatMotion(stroke.DestinationPoint,
                                                 (int)Math.Round(_MinPower + (_MaxPower - _MinPower) * ((Stroke)stroke).Intensity),
                                                 (int)Math.Round(_MinFeed + (_MaxFeed - _MinFeed) * (1 - ((Stroke)stroke).Intensity)),
                                                 System.Drawing.Color.FromArgb(colorIntencity, colorIntencity, colorIntencity)));
            }
            if (stroke is FreeMotionStroke)
            {
                yield return new RapidMotion(stroke.DestinationPoint)
                       {
                           Comment = "New line move"
                       }
            }
            ;
        }
    }
}
Exemplo n.º 2
0
 public IEnumerable<BaseGCode> CreateMotion(FreeMotionStroke stroke)
 {
     if (stroke is IdleStroke)
         yield return new CoordinatMotion(stroke.DestinationPoint, 0, _MaxFeed, System.Drawing.Color.Aquamarine) { Comment = "Idle motion" };
     if (stroke is Stroke)
     {
         int colorIntencity = (int)(255 * ((Stroke)stroke).Intensity);
         yield return new CoordinatMotion(stroke.DestinationPoint,
             (int)Math.Round(_MinPower + (_MaxPower - _MinPower) * ((Stroke)stroke).Intensity),
             (int)Math.Round(_MinFeed + (_MaxFeed - _MinFeed) * (1 - ((Stroke)stroke).Intensity)),
             System.Drawing.Color.FromArgb(colorIntencity, colorIntencity, colorIntencity));
     }
     if (stroke is FreeMotionStroke)
         yield return new RapidMotion(stroke.DestinationPoint) { Comment = "New line move" };
 }