public RadialBlurEffect(Game game, float scale) : base(game) { rb = new RadialBlur(game, scale); AddPostProcess(rb); }
public RadialBlurEffect(Game game, float scale) : base(game) { rb = new RadialBlur(game, scale); AddPostProcess(rb); }
public RadialBlurEffect(Game game, float scale) : base(game) { rb = new RadialBlur(game, scale); AddPostProcess(rb); }
public RadialBlurEffect(Game game, float scale) : base(game) { rb = new RadialBlur(game, scale); AddPostProcess(rb); }