public static void OpenMenu() { window = (DeleteSceneFromGameLevel)GetWindow(typeof(DeleteSceneFromGameLevel), false, "Delete Scene From Level"); WindowRefresh.RefreshLevelsList(out window.levelOptions, out window.selectedValue, out window.levels, out window.gameLevelData); window.selectedGameLevel = window.levels[window.selectedValue]; WindowRefresh.RefreshScenesList(window.selectedGameLevel, out window.sceneOptions, out window.selectedSceneValue); }
private void DeleteSceneFromExistingLevel() { DeleteSceneFromGameLevel.OpenMenu(); }