Exemplo n.º 1
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Debug_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            HFExtralData_Binding.Register(app);
            ExtralData_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            ILReflectionTool_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_String_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            System_Diagnostics_Stopwatch_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Double_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            System_DateTime_Binding.Register(app);
            System_Random_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            System_Char_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Int32_Array2_Binding.Register(app);
            System_Math_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 2
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Vector4_Binding.Register(app);
     UnityEngine_Color_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
     Core_Dict_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Object_Object_Binding.Register(app);
     Core_Dict_2_Object_Object_Binding.Register(app);
     Core_WindJson_JsonParser_Binding.Register(app);
     Core_WindJson_JsonArray_Binding.Register(app);
     Core_WindJson_JsonClass_Binding.Register(app);
     Core_WindJson_JsonData_Binding.Register(app);
     Framework_Hotfix_HotfixEventHandler_Binding.Register(app);
 }
Exemplo n.º 3
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_String_Binding.Register(app);
            MotionEngine_LogSystem_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_ILTypeInstance_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_List_1_Int64_Binding.Register(app);
            System_Collections_Generic_List_1_Single_Binding.Register(app);
            System_Collections_Generic_List_1_Double_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            MotionEngine_IO_StringConvert_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_1_ILTypeInstance_Binding_KeyCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_1_ILTypeInstance_Binding_KeyCollection_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_ILTypeInstance_Binding.Register(app);
            System_Action_1_ILTypeInstance_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            MotionEngine_Res_AssetObject_Binding.Register(app);
            MotionEngine_Res_Asset_Binding.Register(app);
            MotionGame_EventManager_Binding.Register(app);
            MotionGame_NetManager_Binding.Register(app);
            TestEventMsg_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_TransformExtension_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_UI_UIManifest_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            MotionGame_AudioManager_Binding.Register(app);
            UnityEngine_UI_UISprite_Binding.Register(app);
            System_Type_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            Google_Protobuf_ProtoPreconditions_Binding.Register(app);
            Google_Protobuf_CodedOutputStream_Binding.Register(app);
            Google_Protobuf_CodedInputStream_Binding.Register(app);
            MotionGame_ILRManager_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            System_Attribute_Binding.Register(app);
            MotionGame_NetMessageAttribute_Binding.Register(app);
            MotionGame_DoubleMap_2_UInt16_Type_Binding.Register(app);
            System_Exception_Binding.Register(app);
            MotionGame_NetReceivePackage_Binding.Register(app);
            System_Activator_Binding.Register(app);
            MotionGame_ProtobufHelper_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2));
            s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3));
            s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion));
            s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>;
        }
Exemplo n.º 4
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Int32_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Diagnostics_Stopwatch_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Single_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_Vector2Int_Binding.Register(app);
            System_Int32_Binding.Register(app);
            UnityEngine_Vector3Int_Binding.Register(app);
            UnityEngine_Vector4_Binding.Register(app);
            System_DateTime_Binding.Register(app);
            System_TimeSpan_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            System_Type_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3));
            s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>;
        }
Exemplo n.º 5
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Debug_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Int32_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            System_Diagnostics_Stopwatch_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Object_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            CoroutineDemo_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            CLRBindingTestClass_Binding.Register(app);
            TestClassBase_Binding.Register(app);
            TestDelegateMethod_Binding.Register(app);
            TestDelegateFunction_Binding.Register(app);
            System_Action_1_String_Binding.Register(app);
            DelegateDemo_Binding.Register(app);
            System_Int32_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3));
            s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>;
        }
Exemplo n.º 6
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     UnityEngine_Playables_PlayState_Binding.Register(app);
     FairyGUI_EventContext_Binding.Register(app);
     FairyGUI_EventDispatcher_Binding.Register(app);
     FairyGUI_EventListener_Binding.Register(app);
     FairyGUI_InputEvent_Binding.Register(app);
     FairyGUI_DisplayObject_Binding.Register(app);
     FairyGUI_Container_Binding.Register(app);
     FairyGUI_Stage_Binding.Register(app);
     FairyGUI_Controller_Binding.Register(app);
     FairyGUI_GObject_Binding.Register(app);
     FairyGUI_GGraph_Binding.Register(app);
     FairyGUI_GGroup_Binding.Register(app);
     FairyGUI_GImage_Binding.Register(app);
     FairyGUI_GLoader_Binding.Register(app);
     FairyGUI_GMovieClip_Binding.Register(app);
     FairyGUI_TextFormat_Binding.Register(app);
     FairyGUI_GTextField_Binding.Register(app);
     FairyGUI_GRichTextField_Binding.Register(app);
     FairyGUI_GTextInput_Binding.Register(app);
     FairyGUI_GComponent_Binding.Register(app);
     FairyGUI_GList_Binding.Register(app);
     FairyGUI_GRoot_Binding.Register(app);
     FairyGUI_GLabel_Binding.Register(app);
     FairyGUI_GButton_Binding.Register(app);
     FairyGUI_GComboBox_Binding.Register(app);
     FairyGUI_GProgressBar_Binding.Register(app);
     FairyGUI_GSlider_Binding.Register(app);
     FairyGUI_PopupMenu_Binding.Register(app);
     FairyGUI_ScrollPane_Binding.Register(app);
     FairyGUI_Transition_Binding.Register(app);
     FairyGUI_UIPackage_Binding.Register(app);
     FairyGUI_Window_Binding.Register(app);
     FairyGUI_GObjectPool_Binding.Register(app);
     FairyGUI_Relations_Binding.Register(app);
     FairyGUI_RelationType_Binding.Register(app);
     FairyGUI_Timers_Binding.Register(app);
     FairyGUI_GTween_Binding.Register(app);
     FairyGUI_GTweener_Binding.Register(app);
     FairyGUI_EaseType_Binding.Register(app);
     FairyGUI_TweenValue_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
 }
Exemplo n.º 7
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     game_IL_RefType_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Reflection_MethodInfo_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_Reflection_PropertyInfo_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     UnityEngine_Logger_Binding.Register(app);
     ILRuntime_Runtime_Intepreter_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Math_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_DateTime_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Text_RegularExpressions_Regex_Binding.Register(app);
     System_Text_RegularExpressions_Group_Binding.Register(app);
     System_Text_RegularExpressions_Match_Binding.Register(app);
     System_Text_RegularExpressions_CaptureCollection_Binding.Register(app);
     System_Text_RegularExpressions_GroupCollection_Binding.Register(app);
     UnityEngine_UI_LayoutElement_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_UI_Graphic_Binding.Register(app);
     UnityEngine_EventSystems_UIBehaviour_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Color_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int64_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int32_Binding.Register(app);
     System_Linq_Enumerable_Binding.Register(app);
     UnityEngine_Canvas_Binding.Register(app);
     UnityEngine_Matrix4x4_Binding.Register(app);
     UnityEngine_Video_VideoPlayer_Binding.Register(app);
     System_Enum_Binding.Register(app);
     UnityEngine_Screen_Binding.Register(app);
 }
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     UnityEngine_Component_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
 }
Exemplo n.º 9
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_String_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 10
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Type_Binding.Register(app);
            libx_Assets_Binding.Register(app);
            libx_AssetRequest_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
            JEngine_Core_Log_Binding.Register(app);
            System_Threading_CancellationTokenSource_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app);
            System_TimeoutException_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
            System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Int32_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Resources_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_Screen_Binding.Register(app);
            System_Object_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 11
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        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            Window_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            Singleton_1_ResourceManager_Binding.Register(app);
            ResourceManager_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            DemoPanel_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            LoadingPanel_Binding.Register(app);
            GameMapManager_Binding.Register(app);
            UnityEngine_UI_Slider_Binding.Register(app);
            System_String_Binding.Register(app);
            Singleton_1_UIManager_Binding.Register(app);
            UIManager_Binding.Register(app);
            MenuPanel_Binding.Register(app);
            Singleton_1_ObjectManager_Binding.Register(app);
            ObjectManager_Binding.Register(app);
            Singleton_1_ConfigerManager_Binding.Register(app);
            ConfigerManager_Binding.Register(app);
            System_Object_Binding.Register(app);
            MonsterData_Binding.Register(app);
            System_Collections_Generic_List_1_MonsterBase_Binding.Register(app);
            MonsterBase_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            CLRBindingTestClass_Binding.Register(app);
            MonoSingleton_1_GameStart_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Single_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            ILRuntimeManager_Binding.Register(app);
            TestDelegateMeth_Binding.Register(app);
            TestDelegateFunction_Binding.Register(app);
            System_Action_1_String_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 12
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        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Int32_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Diagnostics_Stopwatch_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Object_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            CoroutineDemo_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            CLRBindingTestClass_Binding.Register(app);
            TestClassBase_Binding.Register(app);
            DelegateDemo_Binding.Register(app);
            MyDelegateDemo_Binding.Register(app);
            System_Int32_Binding.Register(app);
            BombFramework_AccPwdRequet_Binding.Register(app);
            Google_Protobuf_MessageParser_1_AccPwdRequet_Binding.Register(app);
            SequentialFSM_SequentialFSMControl_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityEngine_AssetBundle_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            BombServer_Kernel_KeyObjectMap_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_Resources_Binding.Register(app);
            BombServer_Kernel_SystemEvent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Activator_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 13
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
 }
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_UInt32_Binding.Register(app);
     System_Int16_Binding.Register(app);
     System_UInt16_Binding.Register(app);
     System_SByte_Binding.Register(app);
     System_Byte_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Double_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_UInt64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_IO_MemoryStream_Binding.Register(app);
     System_DateTime_Binding.Register(app);
     System_Diagnostics_Stopwatch_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Collections_Hashtable_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Vector4_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_GUILayout_Binding.Register(app);
     UnityEngine_GUIStyle_Binding.Register(app);
     UnityEngine_GUI_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     Debugger_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_ILTypeInstance_ILTypeInstance_Binding.Register(app);
 }
Exemplo n.º 15
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Debug_Binding.Register(app);
            System_String_Binding.Register(app);
            HFFramework_HFLog_Binding.Register(app);
            HFFramework_IDGenerator_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            Cysharp_Threading_Tasks_CompilerServices_AsyncUniTaskMethodBuilder_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            HFFramework_NotificationCenter_Binding.Register(app);
            System_Collections_Generic_HashSet_1_UInt64_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Collections_Generic_HashSet_1_UInt64_Binding_Enumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            HFFramework_AssetManager_Binding.Register(app);
            Cysharp_Threading_Tasks_UniTask_1_GameObject_Binding.Register(app);
            Cysharp_Threading_Tasks_UniTask_1_GameObject_Binding_Awaiter_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Activator_Binding.Register(app);
            HFFramework_GameFactory_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            HFFramework_GameLooper_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3));
            s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion));
            s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2));
            s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>;
        }
Exemplo n.º 16
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Debug_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt64_Object_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            HFFramework_GameLooper_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            HFFramework_NotificationMessage_Binding.Register(app);
            HFFramework_NotificationCenter_Binding.Register(app);
            HFFramework_AudioManager_Binding.Register(app);
            HFFramework_AudioPlayer_Binding.Register(app);
            System_Collections_Generic_List_1_Coroutine_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int64_ILTypeInstance_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt64_Object_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_UInt64_Object_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Action_1_Int32_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_CanvasGroup_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 17
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     LoadingPanel_Binding.Register(app);
     ProcedureLoadingScene_Binding.Register(app);
     UnityEngine_UI_Slider_Binding.Register(app);
     System_String_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     EdgeFramework_UI_BaseUI_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     CRLBindingTestClass_Binding.Register(app);
     EdgeFramework_MonoSingleton_1_GameRoot_Binding.Register(app);
     UnityEngine_MonoBehaviour_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_WaitForSeconds_Binding.Register(app);
     System_NotSupportedException_Binding.Register(app);
     TestDelegatMeth_Binding.Register(app);
     TestDelegatFunction_Binding.Register(app);
     System_Action_1_String_Binding.Register(app);
     System_Int32_Binding.Register(app);
     EdgeFramework_Singleton_1_ILRuntimeManager_Binding.Register(app);
     ILRuntimeManager_Binding.Register(app);
     TestClassBase_Binding.Register(app);
 }
Exemplo n.º 18
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Byte_Binding.Register(app);
     System_Char_Binding.Register(app);
     System_Int16_Binding.Register(app);
     System_UInt16_Binding.Register(app);
     System_Int32_Binding.Register(app);
     System_UInt32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Double_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_UInt64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Console_Binding.Register(app);
     System_DateTime_Binding.Register(app);
     System_Environment_Binding.Register(app);
     System_ValueType_Binding.Register(app);
     System_Collections_Generic_List_1_String_Binding.Register(app);
     System_Collections_Generic_List_1_Int32_Binding.Register(app);
     System_Collections_Generic_List_1_Int64_Binding.Register(app);
     System_Diagnostics_Stopwatch_Binding.Register(app);
     System_IO_Directory_Binding.Register(app);
     System_IO_DirectoryInfo_Binding.Register(app);
     System_IO_File_Binding.Register(app);
     System_IO_MemoryStream_Binding.Register(app);
     System_IO_FileStream_Binding.Register(app);
     System_IO_Path_Binding.Register(app);
     System_IO_TextReader_Binding.Register(app);
     System_IO_TextWriter_Binding.Register(app);
     System_IO_StreamReader_Binding.Register(app);
     System_IO_StreamWriter_Binding.Register(app);
     System_IO_StringReader_Binding.Register(app);
     System_IO_StringWriter_Binding.Register(app);
     System_Text_Encoding_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     System_Text_RegularExpressions_Match_Binding.Register(app);
     System_Text_RegularExpressions_Regex_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     UnityEngine_Behaviour_Binding.Register(app);
     UnityEngine_Application_Binding.Register(app);
     UnityEngine_AssetBundle_Binding.Register(app);
     UnityEngine_AudioClip_Binding.Register(app);
     UnityEngine_AudioSource_Binding.Register(app);
     UnityEngine_Camera_Binding.Register(app);
     UnityEngine_Color_Binding.Register(app);
     UnityEngine_Color32_Binding.Register(app);
     UnityEngine_Coroutine_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     UnityEngine_Font_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Hash128_Binding.Register(app);
     UnityEngine_LayerMask_Binding.Register(app);
     UnityEngine_Material_Binding.Register(app);
     UnityEngine_Mathf_Binding.Register(app);
     UnityEngine_Matrix4x4_Binding.Register(app);
     UnityEngine_MeshRenderer_Binding.Register(app);
     UnityEngine_Ping_Binding.Register(app);
     UnityEngine_PlayerPrefs_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_Random_Binding.Register(app);
     UnityEngine_Rect_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Renderer_Binding.Register(app);
     UnityEngine_Resources_Binding.Register(app);
     UnityEngine_Screen_Binding.Register(app);
     UnityEngine_ScreenCapture_Binding.Register(app);
     UnityEngine_SystemInfo_Binding.Register(app);
     UnityEngine_TextAsset_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_Networking_UnityWebRequest_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Vector4_Binding.Register(app);
     FairyGUI_Container_Binding.Register(app);
     FairyGUI_Controller_Binding.Register(app);
     FairyGUI_DisplayObject_Binding.Register(app);
     FairyGUI_EventContext_Binding.Register(app);
     FairyGUI_EventDispatcher_Binding.Register(app);
     FairyGUI_EventListener_Binding.Register(app);
     FairyGUI_InputEvent_Binding.Register(app);
     FairyGUI_GoWrapper_Binding.Register(app);
     FairyGUI_GObject_Binding.Register(app);
     FairyGUI_GGraph_Binding.Register(app);
     FairyGUI_GGroup_Binding.Register(app);
     FairyGUI_GImage_Binding.Register(app);
     FairyGUI_GLoader_Binding.Register(app);
     FairyGUI_GMovieClip_Binding.Register(app);
     FairyGUI_GTextField_Binding.Register(app);
     FairyGUI_GRichTextField_Binding.Register(app);
     FairyGUI_GTextInput_Binding.Register(app);
     FairyGUI_GComponent_Binding.Register(app);
     FairyGUI_GList_Binding.Register(app);
     FairyGUI_GRoot_Binding.Register(app);
     FairyGUI_GLabel_Binding.Register(app);
     FairyGUI_GButton_Binding.Register(app);
     FairyGUI_GComboBox_Binding.Register(app);
     FairyGUI_GObjectPool_Binding.Register(app);
     FairyGUI_GProgressBar_Binding.Register(app);
     FairyGUI_GSlider_Binding.Register(app);
     FairyGUI_GTween_Binding.Register(app);
     FairyGUI_GTweener_Binding.Register(app);
     FairyGUI_NTexture_Binding.Register(app);
     FairyGUI_Stage_Binding.Register(app);
     FairyGUI_PopupMenu_Binding.Register(app);
     FairyGUI_Relations_Binding.Register(app);
     FairyGUI_ScrollPane_Binding.Register(app);
     FairyGUI_TextFormat_Binding.Register(app);
     FairyGUI_Transition_Binding.Register(app);
     FairyGUI_TweenValue_Binding.Register(app);
     FairyGUI_UIPackage_Binding.Register(app);
     FairyGUI_Window_Binding.Register(app);
     Spine_Unity_SkeletonAnimation_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     Casinos_CsvParser_Binding.Register(app);
     Casinos_MbAsyncLoadAssets_Binding.Register(app);
     Casinos_MbLaunchRestart_Binding.Register(app);
     Casinos_NetMgr_Binding.Register(app);
     SQLiteDB_Binding.Register(app);
 }
Exemplo n.º 19
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            FairyGUI_Window_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            Improve_Singleton_1_ResourceManager_Binding.Register(app);
            Improve_ResourceManager_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_Generic_List_1_Button_Binding.Register(app);
            System_Collections_Generic_List_1_Button_Binding_Enumerator_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEventBase_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_List_1_Toggle_Binding.Register(app);
            System_Collections_Generic_List_1_Toggle_Binding_Enumerator_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            Improve_GameMapManager_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_String_Binding.Register(app);
            UnityEngine_UI_Slider_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            System_Array_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Camera_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            IYProtocal_NetMsg_Binding.Register(app);
            IYNet_IYMsg_Binding.Register(app);
            IYProtocal_ReqLogin_Binding.Register(app);
            Improve_Singleton_1_NetWorkManager_Binding.Register(app);
            Improve_NetWorkManager_Binding.Register(app);
            Improve_Singleton_1_TimerController_Binding.Register(app);
            Improve_TimerController_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_Enumerator_Binding.Register(app);
            Improve_Singleton_1_AssetBundleManager_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_String_Binding.Register(app);
            Improve_AssetBundleManager_Binding.Register(app);
            FairyGUI_UIPackage_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Type_Binding.Register(app);
            System_Type_Binding.Register(app);
            UnityEngine_Screen_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Stack_1_ILTypeInstance_Binding.Register(app);
            System_Activator_Binding.Register(app);
            UnityEngine_Resources_Binding.Register(app);
            Improve_Singleton_1_ObjectManager_Binding.Register(app);
            Improve_ObjectManager_Binding.Register(app);
            Improve_Singleton_1_AddressableManager_Binding.Register(app);
            Improve_AddressableManager_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            UnityEngine_EventSystems_EventSystem_Binding.Register(app);
            FairyGUI_UIObjectFactory_Binding.Register(app);
            FairyGUI_GComponent_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Single_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 20
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            ZJY_Framework_GameEntry_Binding.Register(app);
            ZJY_Framework_SocketComponent_Binding.Register(app);
            System_IO_Stream_Binding.Register(app);
            ZJY_Framework_MMO_MemoryStream_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Collections_Generic_LinkedList_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_LinkedListNode_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_LinkedList_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Activator_Binding.Register(app);
            ZJY_Framework_TextUtil_Binding.Register(app);
            System_Exception_Binding.Register(app);
            ZJY_Framework_Log_Binding.Register(app);
            ZJY_Framework_EventComponent_Binding.Register(app);
            ZJY_Framework_PoolComponent_Binding.Register(app);
            ZJY_Framework_ILRuntimePreloadGameEvent_Binding.Register(app);
            ZJY_Framework_CommonEvent_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            ZJY_Framework_ResourceComponent_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            ZJY_Framework_LoadAssetCallbacks_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            ZJY_Framework_SocketEvent_Binding.Register(app);
            ZJY_Framework_EntityBase_Binding.Register(app);
            System_Int32_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_ILTypeInstance_Binding.Register(app);
            ZJY_Framework_EntityComponent_Binding.Register(app);
            ZJY_Framework_HotfixEntityData_Binding.Register(app);
            ZJY_Framework_EntityData_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            ZJY_Framework_DataTableComponent_Binding.Register(app);
            ZJY_Framework_DataTableDBModelBase_2_JobDBModel_JobEntity_Binding.Register(app);
            ZJY_Framework_DataTableDBModelBase_2_SceneDBModel_SceneEntity_Binding.Register(app);
            ZJY_Framework_SceneEntity_Binding.Register(app);
            ZJY_Framework_GameUtil_Binding.Register(app);
            ZJY_Framework_JobEntity_Binding.Register(app);
            ZJY_Framework_AssetUtility_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            GameObjectUtil_Binding.Register(app);
            ZJY_Framework_JobAvtarDBModel_Binding.Register(app);
            ZJY_Framework_JobAvtarEntity_Binding.Register(app);
            ZJY_Framework_AvtarComponent_Binding.Register(app);
            ZJY_Framework_ControllerComponent_Binding.Register(app);
            ZJY_Framework_EntityExtension_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            ILHotfix_HotScripts_Binding.Register(app);
            ILHotfix_RefOutParam_1_Int32_Binding.Register(app);
            ILHotfix_RefOutParam_1_String_Binding.Register(app);
            System_Collections_Generic_List_1_Object_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            ZJY_Framework_UIForm_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            ZJY_Framework_ButtonHelper_Binding.Register(app);
            ZJY_Framework_DataComponent_Binding.Register(app);
            ZJY_Framework_UserData_Binding.Register(app);
            System_Collections_Generic_List_1_RoleItem_Binding.Register(app);
            ZJY_Framework_RoleItem_Binding.Register(app);
            ZJY_Framework_DeleateRoleSuccessGameEvent_Binding.Register(app);
            ZJY_Framework_UIExtension_Binding.Register(app);
            System_Byte_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            RoleOperation_EnterGameProto_Binding.Register(app);
            ZJY_Framework_DialogParams_Binding.Register(app);
            RoleOperation_DeleteRoleProto_Binding.Register(app);
            ZJY_Framework_VarInt_Binding.Register(app);
            ZJY_Framework_ProcedureComponent_Binding.Register(app);
            ZJY_Framework_HotfixForm_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Queue_1_Object_Binding.Register(app);
            System_Collections_Generic_Queue_1_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Int32_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Queue_1_Object_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_Queue_1_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Byte_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 21
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Int32_Binding.Register(app);
            Newtonsoft_Json_JsonConvert_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding_Enumerator_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding.Register(app);
            Newtonsoft_Json_Linq_JObject_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_JToken_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_JToken_Binding.Register(app);
            Newtonsoft_Json_Linq_JToken_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Transform_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_RawImage_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            System_Random_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_RawImage_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_RawImage_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_Collections_Generic_List_1_KeyValuePair_2_Int32_RawImage_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_KeyValuePair_2_Int32_RawImage_Binding_Enumerator_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            System_Math_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Collections_Generic_Queue_1_Transform_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_Int32_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_String_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding_Enumerator_Binding.Register(app);
            UnityEngine_UI_RawImage_Binding.Register(app);
            System_Char_Binding.Register(app);
            Newtonsoft_Json_Linq_JArray_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_JToken_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            System_DateTime_Binding.Register(app);
            System_TimeSpan_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Action_1_JObject_Binding.Register(app);
            System_Action_1_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_Action_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            UnityEngine_Canvas_Binding.Register(app);
            UnityEngine_EventSystems_EventSystem_Binding.Register(app);
            UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
            System_Collections_Generic_List_1_RaycastResult_Binding.Register(app);
            System_Collections_Generic_List_1_RaycastResult_Binding_Enumerator_Binding.Register(app);
            UnityEngine_EventSystems_RaycastResult_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Func_1_Boolean_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_GameObject_Binding_Enumerator_Binding.Register(app);
            System_Action_1_GameObject_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_Func_1_Boolean_Binding_Enumerator_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Button_Binding.Register(app);
            System_Text_Encoding_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Byte_Binding.Register(app);
            System_UInt16_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Int64_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            UnityEngine_AssetBundle_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_AssetBundle_Binding.Register(app);
            System_IO_File_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding_Enumerator_Binding.Register(app);
            UnityEngine_AssetBundleManifest_Binding.Register(app);
            System_Action_1_Single_Binding.Register(app);
            UnityEngine_WWW_Binding.Register(app);
            System_IO_FileInfo_Binding.Register(app);
            System_IO_FileSystemInfo_Binding.Register(app);
            System_IO_DirectoryInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            UnityEngine_GUISkin_Binding.Register(app);
            UnityEngine_GUIStyle_Binding.Register(app);
            UnityEngine_EventSystems_ExecuteEvents_Binding.Register(app);
            System_Security_Cryptography_MD5CryptoServiceProvider_Binding.Register(app);
            System_Security_Cryptography_HashAlgorithm_Binding.Register(app);
            System_BitConverter_Binding.Register(app);
            System_IO_FileStream_Binding.Register(app);
            System_IO_Stream_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            System_Exception_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            UnityEngine_AudioSource_Binding.Register(app);
            UnityEngine_Networking_UnityWebRequest_Binding.Register(app);
            UnityEngine_AudioClip_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Collections_Generic_List_1_Single_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            System_Net_WebRequest_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_String_Binding.Register(app);
            System_Collections_Specialized_NameValueCollection_Binding.Register(app);
            System_Net_WebResponse_Binding.Register(app);
            System_IO_StreamReader_Binding.Register(app);
            System_IO_TextReader_Binding.Register(app);
            System_IO_Directory_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_String_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_String_Binding.Register(app);
            System_Threading_Thread_Binding.Register(app);
            System_Action_1_Byte_Array_Binding.Register(app);
            WebSocketSharp_WebSocket_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_String_Binding.Register(app);
            WebSocketSharp_MessageEventArgs_Binding.Register(app);
            WebSocketSharp_ErrorEventArgs_Binding.Register(app);
            WebSocketSharp_CloseEventArgs_Binding.Register(app);
            System_Action_1_EventArgs_Binding.Register(app);
            System_Action_1_MessageEventArgs_Binding.Register(app);
            System_Action_1_ErrorEventArgs_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 22
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Reflection_MethodBase_Binding.Register(app);
            ILRuntime_Runtime_Enviorment_AppDomain_Binding.Register(app);
            ILRuntime_CLR_Method_CLRMethod_Binding.Register(app);
            ILRuntime_CLR_TypeSystem_IType_Binding.Register(app);
            ILRuntime_Runtime_Intepreter_ILIntepreter_Binding.Register(app);
            ILRuntime_Runtime_Stack_StackObject_Binding.Register(app);
            System_IO_FileStream_Binding.Register(app);
            System_IO_BinaryWriter_Binding.Register(app);
            System_IO_Stream_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            System_IO_BinaryReader_Binding.Register(app);
            System_Activator_Binding.Register(app);
            //ILRuntime_Reflection_ILRuntimeWrapperType_Binding.Register(app);
            ILRuntime_CLR_TypeSystem_CLRType_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_IType_Binding.Register(app);
            System_Collections_IList_Binding.Register(app);
            ILRuntime_Reflection_ILRuntimeType_Binding.Register(app);
            ILRuntime_CLR_TypeSystem_ILType_Binding.Register(app);
            System_Reflection_FieldInfo_Binding.Register(app);
            System_Collections_IDictionary_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_UInt32_Binding.Register(app);
            System_UInt16_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_UInt64_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_ICollection_Binding.Register(app);
            System_Collections_IEnumerable_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_DictionaryEntry_Binding.Register(app);
            ILRuntime_Runtime_Intepreter_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_FieldInfo_Array_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Int32_Binding.Register(app);
            ILRuntime_CLR_Utils_Extensions_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            System_IO_File_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Text_Encoding_Binding.Register(app);
            System_Enum_Binding.Register(app);
            System_Text_UTF8Encoding_Binding.Register(app);
            System_Diagnostics_Debug_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_NotImplementedException_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            ETModel_Log_Binding.Register(app);
            ETModel_IdGenerater_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
            ETModel_Game_Binding.Register(app);
            ETModel_Hotfix_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
            ETModel_EventAttribute_Binding.Register(app);
            ETModel_EventProxy_Binding.Register(app);
            ETModel_EventSystem_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            ETModel_Component_Binding.Register(app);
            ETModel_Scene_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            ETModel_ABManager_Binding.Register(app);
            System_Threading_Tasks_Task_1_Sprite_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Sprite_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            ETModel_Entity_Binding.Register(app);
            ETModel_ResourcesComponent_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_Threading_Tasks_Task_1_TextAsset_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_TextAsset_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
            ETModel_UIComponent_Binding.Register(app);
            ETModel_UILoadingComponent_Binding_View_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            ETModel_UILoadingComponent_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            System_Action_Binding.Register(app);
            ETModel_GameObjectHelper_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            System_Threading_Interlocked_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(app);
            UnityEngine_Canvas_Binding.Register(app);
            UnityEngine_UI_CanvasScaler_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_LayerMask_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
            System_Threading_SemaphoreSlim_Binding.Register(app);
            ETModel_CanvasConfig_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            ReferenceCollector_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            UnityEngine_SortingLayer_Binding.Register(app);
            UnityEngine_Renderer_Binding.Register(app);
            UnityEngine_Rendering_SortingGroup_Binding.Register(app);
            ZLog_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Type_Binding.Register(app);
            ETModel_Define_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 23
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        static partial void OnInitialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_GameObject_Binding.Register(app);
            QFramework_ILComponentBehaviour_Binding.Register(app);
            System_Activator_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            QFramework_UIKit_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            UnityEngine_SceneManagement_SceneManager_Binding.Register(app);
            UnityEngine_SceneManagement_Scene_Binding.Register(app);
            System_String_Binding.Register(app);
            QFramework_ResKit_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            UnityEngine_SpriteRenderer_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            UniRx_Observable_Binding.Register(app);
            UniRx_ObservableExtensions_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            QFramework_UIRoot_Binding.Register(app);
            DG_Tweening_ShortcutExtensions_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            QFramework_ResLoader_Binding.Register(app);
            UniRx_DisposableExtensions_Binding.Register(app);
            QFramework_Log_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            UnityEngine_ColorUtility_Binding.Register(app);
            UnityEngine_Transform_Array2_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Int32_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            QFramework_GameObjectExtension_Binding.Register(app);
            DG_Tweening_DOTweenModuleUI_Binding.Register(app);
            DG_Tweening_TweenSettingsExtensions_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            QFramework_AudioKit_Binding.Register(app);
            QFramework_AudioKitSettings_Binding.Register(app);
            QFramework_Property_1_Boolean_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Reflection_MethodBase_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_ILTypeInstance_Type_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_ILTypeInstance_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Type_ILTypeInstance_Binding.Register(app);
            QFramework_DictionaryPool_2_Type_ILTypeInstance_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Array_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector2));
            s_UnityEngine_Vector2_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector2>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector3));
            s_UnityEngine_Vector3_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector3>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Vector4));
            s_UnityEngine_Vector4_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Vector4>;
            __clrType = (ILRuntime.CLR.TypeSystem.CLRType)app.GetType(typeof(UnityEngine.Quaternion));
            s_UnityEngine_Quaternion_Binding_Binder = __clrType.ValueTypeBinder as ILRuntime.Runtime.Enviorment.ValueTypeBinder <UnityEngine.Quaternion>;
        }
Exemplo n.º 24
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_Int32_Binding.Register(app);
     System_Single_Binding.Register(app);
     System_Int64_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Array_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_Object_Binding.Register(app);
     System_Collections_Generic_List_1_Int32_Binding.Register(app);
     System_Collections_Generic_List_1_UInt32_Binding.Register(app);
     System_Collections_Generic_List_1_Boolean_Binding.Register(app);
     System_Collections_Generic_List_1_Double_Binding.Register(app);
     System_Collections_Generic_List_1_RunTimeValueBase_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Object_Binding.Register(app);
     System_Collections_Generic_HashSet_1_String_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int32_Binding.Register(app);
     System_Collections_Generic_HashSet_1_UInt32_Binding.Register(app);
     System_Collections_Generic_HashSet_1_Int64_Binding.Register(app);
     System_Collections_Generic_HashSet_1_UInt64_Binding.Register(app);
     System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt64_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_Int32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Int64_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_Int64_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Object_Object_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Int32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_Int64_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_UInt32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_UInt64_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_UInt32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt64_Int32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt64_UInt32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_Int32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_Int64_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_UInt32_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt32_UInt64_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt64_UInt64_Binding.Register(app);
     System_IO_MemoryStream_Binding.Register(app);
     System_IO_BinaryReader_Binding.Register(app);
     System_IO_BinaryWriter_Binding.Register(app);
     System_Text_UTF8Encoding_Binding.Register(app);
     ASRuntime_Player_Binding.Register(app);
     System_GC_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
 }
Exemplo n.º 25
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     System_NotImplementedException_Binding.Register(app);
     System_Text_StringBuilder_Binding.Register(app);
     System_Object_Binding.Register(app);
     System_Collections_IEnumerable_Binding.Register(app);
     System_Collections_IEnumerator_Binding.Register(app);
     System_IDisposable_Binding.Register(app);
     System_Type_Binding.Register(app);
     Google_Protobuf_ByteString_Binding.Register(app);
     ETModel_ByteHelper_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Reflection_MemberInfo_Binding.Register(app);
     System_String_Binding.Register(app);
     System_Reflection_PropertyInfo_Binding.Register(app);
     System_Reflection_MethodBase_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     System_Exception_Binding.Register(app);
     System_Collections_IDictionary_Binding.Register(app);
     LitJson_JsonMapper_Binding.Register(app);
     ETModel_Log_Binding.Register(app);
     ETModel_IdGenerater_Binding.Register(app);
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     ETModel_MongoHelper_Binding.Register(app);
     ETModel_LayerNames_Binding.Register(app);
     ETModel_ComponentView_Binding.Register(app);
     System_Activator_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
     System_Linq_Enumerable_Binding.Register(app);
     System_Collections_Generic_HashSet_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_List_1_Object_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
     ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_List_1_Type_Binding.Register(app);
     ETModel_Game_Binding.Register(app);
     ETModel_Hotfix_Binding.Register(app);
     System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
     ETModel_EventAttribute_Binding.Register(app);
     ETModel_EventProxy_Binding.Register(app);
     ETModel_EventSystem_Binding.Register(app);
     System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_KeyValuePair_2_Type_ILTypeInstance_Binding.Register(app);
     ETModel_Define_Binding.Register(app);
     ETModel_ConfigAttribute_Binding.Register(app);
     ETModel_AppTypeHelper_Binding.Register(app);
     libx_Assets_Binding.Register(app);
     libx_AssetRequest_Binding.Register(app);
     ETModel_GameObjectHelper_Binding.Register(app);
     UnityEngine_TextAsset_Binding.Register(app);
     ETModel_AsyncETTaskMethodBuilder_Binding.Register(app);
     ETModel_ETTask_Binding.Register(app);
     ETModel_ETTask_Binding_Awaiter_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Quaternion_Binding.Register(app);
     ETModel_ETTask_1_ILTypeInstance_Binding.Register(app);
     ETModel_ETTask_1_ILTypeInstance_Binding_Awaiter_Binding.Register(app);
     Google_Protobuf_Collections_RepeatedField_1_Int32_Binding.Register(app);
     Google_Protobuf_Collections_RepeatedField_1_Single_Binding.Register(app);
     Google_Protobuf_Collections_RepeatedField_1_Boolean_Binding.Register(app);
     Google_Protobuf_Collections_RepeatedField_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
     UnityEngine_Application_Binding.Register(app);
     ETModel_AsyncETVoidMethodBuilder_Binding.Register(app);
     ETModel_Entity_Binding.Register(app);
     ETModel_ETTask_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
     ETModel_ETTask_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding_Awaiter_Binding.Register(app);
     ETModel_ResourcesAsyncComponent_Binding.Register(app);
     ETModel_ETTask_1_SceneAssetRequest_Binding.Register(app);
     ETModel_ETTask_1_SceneAssetRequest_Binding_Awaiter_Binding.Register(app);
     ETModel_SceneChangeComponent_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
     UnityEngine_Component_Binding.Register(app);
     ETModel_GloabConfigHelper_Binding.Register(app);
     UnityEngine_Rigidbody_Binding.Register(app);
     ETModel_ETTaskCompletionSource_1_ILTypeInstance_Binding.Register(app);
     ETModel_ETVoid_Binding.Register(app);
     ETModel_ETTask_1_GameObject_Binding.Register(app);
     ETModel_ETTask_1_GameObject_Binding_Awaiter_Binding.Register(app);
     ReferenceCollector_Binding.Register(app);
     UnityEngine_CharacterController_Binding.Register(app);
     UnityEngine_Physics_Binding.Register(app);
     UnityEngine_Input_Binding.Register(app);
     UnityEngine_Mathf_Binding.Register(app);
     UnityEngine_UI_Image_Binding.Register(app);
     UnityEngine_Ray_Binding.Register(app);
     UnityEngine_RaycastHit_Binding.Register(app);
     UnityEngine_Vector2_Binding.Register(app);
     ETModel_HandlerAgent_Binding.Register(app);
     UnityEngine_RectTransform_Binding.Register(app);
     UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
     UnityEngine_Canvas_Binding.Register(app);
     UnityEngine_RectTransformUtility_Binding.Register(app);
     System_Int32_Binding.Register(app);
     UnityEngine_UI_Text_Binding.Register(app);
     UnityEngine_UI_Button_Binding.Register(app);
     ETModel_ActionHelper_Binding.Register(app);
     ETModel_GlobalConfigComponent_Binding.Register(app);
     ETModel_GlobalProto_Binding.Register(app);
     ETModel_NetworkComponent_Binding.Register(app);
     ETModel_SessionComponent_Binding.Register(app);
     UnityEngine_UI_InputField_Binding.Register(app);
     Google_Protobuf_ProtoPreconditions_Binding.Register(app);
     Google_Protobuf_CodedOutputStream_Binding.Register(app);
     Google_Protobuf_CodedInputStream_Binding.Register(app);
     Google_Protobuf_MessageParser_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
     Google_Protobuf_FieldCodec_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
     ETModel_OpcodeTypeComponent_Binding.Register(app);
     ETModel_MessageProxy_Binding.Register(app);
     ETModel_MessageDispatcherComponent_Binding.Register(app);
     ETModel_MessageInfo_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Type_Queue_1_Object_Binding.Register(app);
     System_Collections_Generic_Queue_1_Object_Binding.Register(app);
     ETModel_DoubleMap_2_UInt16_Type_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_UInt16_Object_Binding.Register(app);
     ETModel_MessageAttribute_Binding.Register(app);
     ETModel_SessionCallbackComponent_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Int32_Action_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
     ETModel_Session_Binding.Register(app);
     System_Action_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
     ETModel_Component_Binding.Register(app);
     ETModel_IMessagePacker_Binding.Register(app);
     ETModel_OpcodeHelper_Binding.Register(app);
     ETModel_StringHelper_Binding.Register(app);
     ETModel_ETTaskCompletionSource_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
     System_Threading_CancellationToken_Binding.Register(app);
     ETModel_ErrorCode_Binding.Register(app);
     ETModel_RpcException_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
     UnityEngine_LayerMask_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
 }
Exemplo n.º 26
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            GameFramework_Utility_Binding_Text_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_String_Binding.Register(app);
            System_DateTime_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Int32_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            Game_Runtime_HotLog_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            Game_Runtime_ReferenceCollector_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            Game_Runtime_ComponentView_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_Canvas_Binding.Register(app);
            UnityEngine_UI_CanvasScaler_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            Game_Runtime_GameEntry_Binding.Register(app);
            Game_Runtime_ComponentExtension_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            UnityEngine_CanvasGroup_Binding.Register(app);
            Game_Runtime_Entity_Binding.Register(app);
            UnityEngine_UI_Slider_Binding.Register(app);
            UnityGameFrame_Runtime_EntityLogic_Binding.Register(app);
            UnityGameFrame_Runtime_SceneComponent_Binding.Register(app);
            UnityEngine_Camera_Binding.Register(app);
            UnityEngine_RectTransformUtility_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            Game_Runtime_RuntimeUIExtension_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            UnityGameFrame_Runtime_DataTableComponent_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRAircraft_Binding.Register(app);
            Game_Runtime_DRAircraft_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRArmor_Binding.Register(app);
            Game_Runtime_DRArmor_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRAsteroid_Binding.Register(app);
            Game_Runtime_DRAsteroid_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRThruster_Binding.Register(app);
            Game_Runtime_DRThruster_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRWeapon_Binding.Register(app);
            Game_Runtime_DRWeapon_Binding.Register(app);
            UnityGameFrame_Runtime_EntityComponent_Binding.Register(app);
            UnityGameFrame_Runtime_Entity_Binding.Register(app);
            Game_Runtime_HotEntity_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            Game_Runtime_EntityExtension_Binding.Register(app);
            Game_Runtime_SoundExtension_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            UnityGameFrame_Runtime_UnityExtension_Binding.Register(app);
            Game_Hotfix_ScrollableBackground_Binding.Register(app);
            UnityEngine_Collider_Binding.Register(app);
            UnityEngine_Bounds_Binding.Register(app);
            UnityEngine_Rect_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityGameFrame_Runtime_ShowEntitySuccessEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_EventComponent_Binding.Register(app);
            UnityGameFrame_Runtime_ShowEntityFailureEventArgs_Binding.Register(app);
            Game_Runtime_UserEntityData_Binding.Register(app);
            GameFramework_Utility_Binding_Random_Binding.Register(app);
            Game_Runtime_HotfixComponent_Binding.Register(app);
            UnityGameFrame_Runtime_LoadSceneSuccessEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_LoadSceneFailureEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_LoadSceneUpdateEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_LoadSceneDependencyAssetEventArgs_Binding.Register(app);
            UnityGameFrame_Runtime_SoundComponent_Binding.Register(app);
            UnityGameFrame_Runtime_BaseComponent_Binding.Register(app);
            GameFramework_Fsm_IFsm_1_IProcedureManager_Binding.Register(app);
            GameFramework_Variable_1_Int32_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRScene_Binding.Register(app);
            Game_Runtime_DRScene_Binding.Register(app);
            Game_Runtime_RuntimeAssetUtility_Binding.Register(app);
            UnityGameFrame_Runtime_ObjectPoolComponent_Binding.Register(app);
            Game_Runtime_HotProcedure_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityGameFrame_Runtime_ConfigComponent_Binding.Register(app);
            UnityGameFramework_Runtime_VarInt_Binding.Register(app);
            UnityGameFrame_Runtime_OpenUIFormSuccessEventArgs_Binding.Register(app);
            Game_Runtime_UGUIForm_Binding.Register(app);
            Game_Runtime_UserUIData_Binding.Register(app);
            Game_Runtime_HotUIForm_Binding.Register(app);
            System_Collections_Generic_ICollection_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_Collections_Generic_IDictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            UnityEngine_Screen_Binding.Register(app);
            UnityGameFrame_Runtime_UIFormLogic_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            Game_Runtime_DialogParams_Binding.Register(app);
            UnityGameFrame_Runtime_LocalizationComponent_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityGameFrame_Runtime_GameEntry_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityGameFrame_Runtime_SettingComponent_Binding.Register(app);
            GameFramework_DataTable_IDataTable_1_DRUIForm_Binding.Register(app);
            Game_Runtime_DRUIForm_Binding.Register(app);
            UnityGameFrame_Runtime_UIComponent_Binding.Register(app);
            GameFramework_UI_IUIGroup_Binding.Register(app);
            UnityGameFrame_Runtime_UIForm_Binding.Register(app);
            UnityGameFrame_Runtime_ProcedureComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Byte_Int32_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_KeyValuePair_2_Byte_Int32_Byte_Array_Binding.Register(app);
            System_Collections_Generic_List_1_Byte_Binding.Register(app);
            System_Enum_Binding.Register(app);
            System_Array_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 27
0
 /// <summary>
 /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
 /// </summary>
 public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
 {
     UnityEngine_GameObject_Binding.Register(app);
     UnityEngine_Object_Binding.Register(app);
     Framework_WindUI_ViewContainer_Binding.Register(app);
     Framework_Hotfix_HotfixMBContainer_Binding.Register(app);
     System_Type_Binding.Register(app);
     System_Array_Binding.Register(app);
     System_Object_Binding.Register(app);
     UnityEngine_Debug_Binding.Register(app);
     Core_TSingleton_1_CoroutineManager_Binding.Register(app);
     Core_CoroutineManager_Binding.Register(app);
     Core_UtilTool_Binding.Register(app);
     System_NotSupportedException_Binding.Register(app);
     System_String_Binding.Register(app);
     Framework_WindUI_UIRoot_Binding.Register(app);
     Core_IndexedDict_2_String_ILTypeInstance_Binding.Register(app);
     Core_Dict_2_String_ILTypeInstance_Binding.Register(app);
     System_Collections_Generic_List_1_String_Binding.Register(app);
     System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app);
     Core_IndexedDictExpand_Binding.Register(app);
     Core_CKeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
     Core_DictExpand_Binding.Register(app);
     Framework_WindUI_UITool_Binding.Register(app);
     System_Guid_Binding.Register(app);
     Core_TSingleton_1_UIAssetLoader_Binding.Register(app);
     Framework_WindUI_UIAssetLoader_Binding.Register(app);
     System_Threading_Tasks_Task_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
     System_Threading_Tasks_Task_1_Framework_WindUI_UIAssetLoader_Binding_LoaderRequest_Binding.Register(app);
     System_Runtime_CompilerServices_TaskAwaiter_1_Framework_WindUI_UIAssetLoader_Binding_LoaderRequest_Binding.Register(app);
     Framework_WindUI_UIAssetLoader_Binding_LoaderRequest_Binding.Register(app);
     System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
     Core_Dict_2_Int32_ILTypeInstance_Binding.Register(app);
     UnityEngine_WaitForEndOfFrame_Binding.Register(app);
     Core_IEnumeratorAwaitExtensions_Binding.Register(app);
     Core_IEnumeratorAwaitExtensions_Binding_SimpleCoroutineAwaiter_Binding.Register(app);
     System_Collections_Generic_IEnumerator_1_CKeyValuePair_2_Int32_ILTypeInstance_Binding.Register(app);
     Core_CKeyValuePair_2_Int32_ILTypeInstance_Binding.Register(app);
     System_Collections_IEnumerator_Binding.Register(app);
     System_IDisposable_Binding.Register(app);
     System_Int32_Binding.Register(app);
     System_Collections_Generic_List_1_CKeyValuePair_2_Int32_ILTypeInstance_Binding.Register(app);
     System_Reflection_ICustomAttributeProvider_Binding.Register(app);
     System_Collections_Generic_List_1_MemberInfo_Binding.Register(app);
     System_Reflection_MemberInfo_Binding.Register(app);
     System_Reflection_PropertyInfo_Binding.Register(app);
     System_Reflection_FieldInfo_Binding.Register(app);
     System_IO_BinaryWriter_Binding.Register(app);
     System_IO_BinaryReader_Binding.Register(app);
     Core_WindJson_JsonParser_Binding.Register(app);
     Core_WindJson_JsonArray_Binding.Register(app);
     System_Collections_IEnumerable_Binding.Register(app);
     Core_WindJson_JsonNode_Binding.Register(app);
     Core_WindJson_JsonClass_Binding.Register(app);
     System_Collections_IDictionary_Binding.Register(app);
     Core_IDict_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Object_Object_Binding.Register(app);
     System_Collections_Generic_Dictionary_2_Object_Object_Binding_Enumerator_Binding.Register(app);
     System_Collections_Generic_KeyValuePair_2_Object_Object_Binding.Register(app);
     Core_WindJson_JsonData_Binding.Register(app);
     Core_ReflectionAssist_Binding.Register(app);
     System_Reflection_ConstructorInfo_Binding.Register(app);
     System_Convert_Binding.Register(app);
     System_Collections_Hashtable_Binding.Register(app);
     System_Collections_Generic_List_1_Type_Binding.Register(app);
     System_Collections_Generic_List_1_KeyValuePair_2_Type_Type_Binding.Register(app);
     System_AppDomain_Binding.Register(app);
     System_Reflection_Assembly_Binding.Register(app);
     System_Collections_Generic_KeyValuePair_2_Type_Type_Binding.Register(app);
     System_Collections_Generic_List_1_KeyValuePair_2_Type_Type_Binding_Enumerator_Binding.Register(app);
     UnityEngine_Time_Binding.Register(app);
     System_ComponentModel_PropertyChangedEventArgs_Binding.Register(app);
     UnityEngine_Random_Binding.Register(app);
     System_Single_Binding.Register(app);
     UnityEngine_Vector3_Binding.Register(app);
     UnityEngine_Transform_Binding.Register(app);
     System_Threading_Monitor_Binding.Register(app);
     System_InvalidOperationException_Binding.Register(app);
     Core_TSingleton_1_HotfixEventManager_Binding.Register(app);
     Framework_Hotfix_HotfixEventManager_Binding.Register(app);
     System_Collections_Generic_List_1_UnityObject_Binding.Register(app);
     Framework_Hotfix_UnityObject_Binding.Register(app);
 }
Exemplo n.º 28
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            System_Threading_Thread_Binding.Register(app);
            System_Threading_Interlocked_Binding.Register(app);
            System_Threading_ThreadPool_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Single_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_ILTypeInstance_Binding.Register(app);
            JEngine_Core_Log_Binding.Register(app);
            System_Threading_CancellationTokenSource_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            System_Threading_Tasks_Task_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_ILTypeInstance_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_TimeoutException_Binding.Register(app);
            Init_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Object_Binding.Register(app);
            JEngine_Core_CryptoHelper_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Int32_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Decimal_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            ProtoBuf_PType_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            ProtoBuf_Serializer_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_Action_1_MonoBehaviourAdapter_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_UIBehaviour_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 29
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_GameObject_Binding.Register(app);
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_Animator_Binding.Register(app);
            UnityEngine_RuntimeAnimatorController_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_AnimationClip_Binding.Register(app);
            UnityEngine_AnimatorControllerParameter_Binding.Register(app);
            System_Collections_Generic_HashSet_1_String_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Exception_Binding.Register(app);
            UnityEngine_AnimationClip_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding_KeyCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int64_ILTypeInstance_Binding_KeyCollection_Binding_Enumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_List_1_KeyValuePair_2_Int64_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_KeyValuePair_2_Int64_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int64_ILTypeInstance_Binding.Register(app);
            System_Int64_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_String_Binding.Register(app);
            ETModel_Game_Binding.Register(app);
            ETModel_Entity_Binding.Register(app);
            System_Collections_Generic_List_1_Sprite_Binding.Register(app);
            ETModel_SpriteHelper_Binding.Register(app);
            System_Collections_Generic_List_1_Single_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            ETModel_ETVoid_Binding.Register(app);
            System_Action_1_String_Binding.Register(app);
            ETModel_AsyncETVoidMethodBuilder_Binding.Register(app);
            ETModel_TimerComponent_Binding.Register(app);
            ETModel_ETTask_Binding.Register(app);
            ETModel_ETTask_Binding_Awaiter_Binding.Register(app);
            System_Action_2_Int32_Sprite_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncVoidMethodBuilder_Binding.Register(app);
            ETModel_AssetBundleHelper_Binding.Register(app);
            ETModel_ResourcesComponent_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_String_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            UnityEngine_TouchScreenKeyboard_Binding.Register(app);
            UnityEngine_Rect_Binding.Register(app);
            UnityEngine_AndroidJavaClass_Binding.Register(app);
            UnityEngine_AndroidJavaObject_Binding.Register(app);
            System_Array_Binding.Register(app);
            UnityEngine_Screen_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEventBase_Binding.Register(app);
            ETModel_ActionHelper_Binding.Register(app);
            UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_BaseEventData_Binding.Register(app);
            UnityEngine_EventSystems_EventTrigger_Binding.Register(app);
            System_Collections_Generic_List_1_UnityEngine_EventSystems_EventTrigger_Binding_Entry_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            ReferenceCollector_Binding.Register(app);
            ETModel_SimpleObjectPoolComponent_Binding.Register(app);
            ETModel_SoundComponent_Binding.Register(app);
            System_Int32_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            ETModel_ObjPool_Binding.Register(app);
            GameObjectExtension_Binding.Register(app);
            ETModel_StringHelper_Binding.Register(app);
            ETModel_NumberHelper_Binding.Register(app);
            UnityEngine_UI_Slider_Binding.Register(app);
            DG_Tweening_ShortcutExtensions_Binding.Register(app);
            DG_Tweening_TweenSettingsExtensions_Binding.Register(app);
            DG_Tweening_TweenExtensions_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            ETModel_QRCodeComponent_Binding.Register(app);
            System_Collections_Generic_Queue_1_GameObject_Binding.Register(app);
            ETModel_CanvasConfig_Binding.Register(app);
            ETModel_GameObjectHelper_Binding.Register(app);
            System_Collections_Generic_Queue_1_String_Binding.Register(app);
            System_Threading_Tasks_TaskCompletionSource_1_String_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app);
            System_Threading_SemaphoreSlim_Binding.Register(app);
            System_Runtime_CompilerServices_ConfiguredTaskAwaitable_Binding.Register(app);
            System_Runtime_CompilerServices_ConfiguredTaskAwaitable_Binding_ConfiguredTaskAwaiter_Binding.Register(app);
            System_Threading_Tasks_Task_1_String_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_String_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Int32_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            ETModel_GlobalConfigComponent_Binding.Register(app);
            ETModel_GlobalProto_Binding.Register(app);
            ETModel_NetworkComponent_Binding.Register(app);
            ETModel_ETTask_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            ETModel_ETTask_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding_Awaiter_Binding.Register(app);
            System_Threading_Tasks_Task_1_Int32_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Int32_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_1_Transform_Binding.Register(app);
            System_Action_1_Transform_Binding.Register(app);
            DG_Tweening_DOTweenModuleUI_Binding.Register(app);
            DG_Tweening_DOTween_Binding.Register(app);
            System_Math_Binding.Register(app);
            ETModel_ETimerComponent_Binding.Register(app);
            ETModel_ETimer_Binding.Register(app);
            UnityEngine_LayerMask_Binding.Register(app);
            System_Threading_Interlocked_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            ETModel_Hotfix_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding.Register(app);
            System_Collections_Generic_List_1_Type_Binding_Enumerator_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            ETModel_UIFactoryAttribute_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Dictionary_2_Int32_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_List_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Text_RegularExpressions_Regex_Binding.Register(app);
            ETModel_Define_Binding.Register(app);
            UnityEngine_Texture_Binding.Register(app);
            UnityEngine_Sprite_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_List_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_List_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_List_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding_Enumerator_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            ETModel_SessionComponent_Binding.Register(app);
            System_Collections_Generic_List_1_Byte_Binding.Register(app);
            System_Random_Binding.Register(app);
            System_Byte_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            System_Guid_Binding.Register(app);
            System_BitConverter_Binding.Register(app);
            System_Threading_CancellationTokenSource_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            ETModel_ETAsyncTaskMethodBuilder_1_Boolean_Binding.Register(app);
            ETModel_ETAsyncTaskMethodBuilder_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Single_Binding.Register(app);
            ETModel_ETTask_1_Boolean_Binding.Register(app);
            ETModel_ETTask_1_Boolean_Binding_Awaiter_Binding.Register(app);
            System_Console_Binding.Register(app);
            ETModel_ClientComponent_Binding.Register(app);
            ETModel_WebConfigResponse_Binding.Register(app);
            System_Char_Binding.Register(app);
            ETModel_AsyncImageDownloadComponent_Binding.Register(app);
            System_Threading_Tasks_Task_1_Dictionary_2_Int32_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Dictionary_2_Int32_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Threading_Tasks_Task_1_List_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_List_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_Boolean_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Boolean_Binding.Register(app);
            ETModel_BundleHelper_Binding.Register(app);
            ETModel_ETTask_1_VersionConfig_Binding.Register(app);
            ETModel_ETTask_1_VersionConfig_Binding_Awaiter_Binding.Register(app);
            ETModel_VersionConfig_Binding.Register(app);
            System_Collections_Generic_List_1_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_KeyValuePair_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            ETModel_ResGroupLoadComponent_Binding.Register(app);
            ETModel_ClickEffectComponent_Binding.Register(app);
            ETModel_CarouseComponent_Binding.Register(app);
            UnityEngine_GUIUtility_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_SubGame_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ResGroupLoadUIComponent_Binding.Register(app);
            ETModel_SubGameFactory_Binding.Register(app);
            ETModel_SubGame_Binding.Register(app);
            ETModel_ResGroupLoadUIComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_SubGame_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_SubGame_Binding.Register(app);
            ETModel_Component_Binding.Register(app);
            UnityEngine_UI_GridLayoutGroup_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            UnityEngine_Quaternion_Binding.Register(app);
            UnityEngine_Random_Binding.Register(app);
            ETModel_OpenInstallComponent_Binding.Register(app);
            ETModel_HttpRequestHelper_Binding.Register(app);
            System_Threading_Tasks_Task_1_GetCustomerUrlResponse_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_GetCustomerUrlResponse_Binding.Register(app);
            ETModel_GetCustomerUrlResponse_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            Google_Protobuf_ByteString_Binding.Register(app);
            System_Collections_Hashtable_Binding.Register(app);
            System_Collections_IEnumerable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_List_1_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding_Enumerator_Binding.Register(app);
            UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
            UnityEngine_EventSystems_RaycastResult_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Byte_Int32_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int32_Binding.Register(app);
            UnityEngine_UI_Selectable_Binding.Register(app);
            UnityEngine_UI_HorizontalOrVerticalLayoutGroup_Binding.Register(app);
            System_Boolean_Binding.Register(app);
            ETModel_PbHelper_Binding.Register(app);
            System_Collections_Generic_List_1_Byte_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_GameObject_Binding.Register(app);
            ETModel_RandomHelper_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Boolean_Binding.Register(app);
            System_NotImplementedException_Binding.Register(app);
            ETModel_ByteHelper_Binding.Register(app);
            System_Reflection_PropertyInfo_Binding.Register(app);
            System_Reflection_MethodBase_Binding.Register(app);
            System_Collections_IDictionary_Binding.Register(app);
            LitJson_JsonMapper_Binding.Register(app);
            UnityEngine_Canvas_Binding.Register(app);
            UnityEngine_Camera_Binding.Register(app);
            UnityEngine_RectTransformUtility_Binding.Register(app);
            ETModel_Log_Binding.Register(app);
            ETModel_IdGenerater_Binding.Register(app);
            ETModel_MongoHelper_Binding.Register(app);
            ETModel_LayerNames_Binding.Register(app);
            ETModel_ComponentView_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_HashSet_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_List_1_Object_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_ILTypeInstance_Binding.Register(app);
            ETModel_UnOrderMultiMap_2_Type_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Queue_1_Int64_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            ETModel_EventAttribute_Binding.Register(app);
            ETModel_EventProxy_Binding.Register(app);
            ETModel_EventSystem_Binding.Register(app);
            System_Collections_Generic_Queue_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Type_ILTypeInstance_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            ETModel_ConfigAttribute_Binding.Register(app);
            ETModel_AppTypeHelper_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            ETModel_Actor_Test_Binding.Register(app);
            ETModel_SceneChangeComponent_Binding.Register(app);
            ETModel_C2G_EnterMap_Binding.Register(app);
            ETModel_Session_Binding.Register(app);
            ETModel_ETTask_1_IResponse_Binding.Register(app);
            ETModel_ETTask_1_IResponse_Binding_Awaiter_Binding.Register(app);
            ETModel_PlayerComponent_Binding.Register(app);
            ETModel_G2C_EnterMap_Binding.Register(app);
            ETModel_Player_Binding.Register(app);
            ETModel_M2C_CreateUnits_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_UnitInfo_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_UnitInfo_Binding.Register(app);
            ETModel_UnitInfo_Binding.Register(app);
            ETModel_UnitComponent_Binding.Register(app);
            ETModel_UnitFactory_Binding.Register(app);
            ETModel_Unit_Binding.Register(app);
            ETModel_M2C_PathfindingResult_Binding.Register(app);
            ETModel_AnimatorComponent_Binding.Register(app);
            ETModel_UnitPathComponent_Binding.Register(app);
            ETModel_GizmosDebug_Binding.Register(app);
            System_Collections_Generic_List_1_Vector3_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Single_Binding.Register(app);
            UnityEngine_Physics_Binding.Register(app);
            UnityEngine_RaycastHit_Binding.Register(app);
            ETModel_Frame_ClickMap_Binding.Register(app);
            Google_Protobuf_ProtoPreconditions_Binding.Register(app);
            Google_Protobuf_CodedOutputStream_Binding.Register(app);
            Google_Protobuf_CodedInputStream_Binding.Register(app);
            Google_Protobuf_MessageParser_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_String_Binding.Register(app);
            Google_Protobuf_Collections_RepeatedField_1_Int64_Binding.Register(app);
            Google_Protobuf_FieldCodec_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_List_1_ILTypeInstance_Binding.Register(app);
            ETModel_OpcodeTypeComponent_Binding.Register(app);
            ETModel_MessageProxy_Binding.Register(app);
            ETModel_MessageDispatcherComponent_Binding.Register(app);
            ETModel_MessageInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Type_Queue_1_Object_Binding.Register(app);
            System_Collections_Generic_Queue_1_Object_Binding.Register(app);
            ETModel_DoubleMap_2_UInt16_Type_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_UInt16_Object_Binding.Register(app);
            ETModel_MessageAttribute_Binding.Register(app);
            ETModel_SessionCallbackComponent_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Action_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Action_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            ETModel_IMessagePacker_Binding.Register(app);
            ETModel_OpcodeHelper_Binding.Register(app);
            ETModel_ETTaskCompletionSource_1_Google_Protobuf_Adapt_IMessage_Binding_Adaptor_Binding.Register(app);
            System_Threading_CancellationToken_Binding.Register(app);
            ETModel_ErrorCode_Binding.Register(app);
            ETModel_RpcException_Binding.Register(app);
            System_Action_1_Object_Binding.Register(app);
            System_Action_2_Object_Object_Binding.Register(app);
            ETModel_TimeHelper_Binding.Register(app);
            System_Action_1_Boolean_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }
Exemplo n.º 30
0
        /// <summary>
        /// Initialize the CLR binding, please invoke this AFTER CLR Redirection registration
        /// </summary>
        public static void Initialize(ILRuntime.Runtime.Enviorment.AppDomain app)
        {
            UnityEngine_Object_Binding.Register(app);
            UnityEngine_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_IDisposable_Binding.Register(app);
            UnityEngine_Animator_Binding.Register(app);
            System_Int32_Binding.Register(app);
            Newtonsoft_Json_JsonConvert_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding.Register(app);
            System_Collections_Generic_List_1_Action_Binding_Enumerator_Binding.Register(app);
            System_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding.Register(app);
            Newtonsoft_Json_Linq_JObject_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_KeyValuePair_2_String_JToken_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_JToken_Binding.Register(app);
            Newtonsoft_Json_Linq_JToken_Binding.Register(app);
            System_Object_Binding.Register(app);
            System_Collections_IEnumerator_Binding.Register(app);
            System_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Dictionary_2_Int32_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_String_Binding.Register(app);
            UnityEngine_UI_Text_Binding.Register(app);
            UnityEngine_UI_Button_Binding.Register(app);
            UnityEngine_Events_UnityEvent_Binding.Register(app);
            UnityEngine_Component_Binding.Register(app);
            UnityEngine_UI_Toggle_Binding.Register(app);
            UnityEngine_Events_UnityEvent_1_Boolean_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding.Register(app);
            System_Collections_Generic_List_1_Transform_Binding_Enumerator_Binding.Register(app);
            UnityEngine_Transform_Binding.Register(app);
            UnityEngine_UI_RawImage_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding.Register(app);
            UnityEngine_Vector3_Binding.Register(app);
            System_Char_Binding.Register(app);
            Newtonsoft_Json_Linq_JArray_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_JToken_Binding.Register(app);
            UnityEngine_Color_Binding.Register(app);
            UnityEngine_UI_Graphic_Binding.Register(app);
            System_Random_Binding.Register(app);
            UnityEngine_Input_Binding.Register(app);
            UnityEngine_UI_InputField_Binding.Register(app);
            UnityEngine_Vector2_Binding.Register(app);
            UnityEngine_RectTransform_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityEngine_Behaviour_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_Int32_ILTypeInstance_Binding.Register(app);
            UnityEngine_PlayerPrefs_Binding.Register(app);
            System_Threading_Tasks_Task_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_ILTypeInstance_Binding.Register(app);
            System_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding.Register(app);
            System_DateTime_Binding.Register(app);
            System_TimeSpan_Binding.Register(app);
            UnityEngine_Time_Binding.Register(app);
            UnityEngine_Application_Binding.Register(app);
            UnityEngine_UI_Image_Binding.Register(app);
            System_Single_Binding.Register(app);
            System_Action_1_JObject_Binding.Register(app);
            System_Action_1_String_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_Action_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_Int32_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_ILTypeInstance_Binding.Register(app);
            System_Exception_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_String_Binding.Register(app);
            System_Linq_Enumerable_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_String_Binding_KeyCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_String_Binding_KeyCollection_Binding_Enumerator_Binding.Register(app);
            UnityEngine_TextAsset_Binding.Register(app);
            System_Collections_Generic_List_1_String_Array_Binding.Register(app);
            System_Net_Sockets_UdpClient_Binding.Register(app);
            System_Net_IPAddress_Binding.Register(app);
            System_Net_IPEndPoint_Binding.Register(app);
            System_Net_Dns_Binding.Register(app);
            System_Threading_Thread_Binding.Register(app);
            System_Action_2_IPEndPoint_Byte_Array_Binding.Register(app);
            System_Text_Encoding_Binding.Register(app);
            System_IO_MemoryStream_Binding.Register(app);
            UnityEngine_Canvas_Binding.Register(app);
            UnityEngine_EventSystems_EventSystem_Binding.Register(app);
            UnityEngine_EventSystems_PointerEventData_Binding.Register(app);
            System_Collections_Generic_List_1_RaycastResult_Binding.Register(app);
            System_Collections_Generic_List_1_RaycastResult_Binding_Enumerator_Binding.Register(app);
            UnityEngine_EventSystems_RaycastResult_Binding.Register(app);
            System_Math_Binding.Register(app);
            UnityEngine_Debug_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_GameObject_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_List_1_Action_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_GameObject_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_GameObject_Binding_Enumerator_Binding.Register(app);
            System_Action_1_GameObject_Binding.Register(app);
            System_Activator_Binding.Register(app);
            System_Type_Binding.Register(app);
            System_Reflection_MemberInfo_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Action_1_ILTypeInstance_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_Action_1_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_List_1_Func_1_Boolean_Binding_Enumerator_Binding.Register(app);
            System_Func_1_Boolean_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Button_Binding.Register(app);
            System_Convert_Binding.Register(app);
            System_Byte_Binding.Register(app);
            System_UInt16_Binding.Register(app);
            System_IO_StreamReader_Binding.Register(app);
            System_IO_TextReader_Binding.Register(app);
            System_Security_Cryptography_MD5_Binding.Register(app);
            System_Security_Cryptography_HashAlgorithm_Binding.Register(app);
            System_Text_StringBuilder_Binding.Register(app);
            System_Double_Binding.Register(app);
            System_Int64_Binding.Register(app);
            UnityEngine_MonoBehaviour_Binding.Register(app);
            UnityEngine_WaitForSeconds_Binding.Register(app);
            System_NotSupportedException_Binding.Register(app);
            UnityEngine_AssetBundle_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_AssetBundle_Binding.Register(app);
            System_IO_File_Binding.Register(app);
            System_Collections_Generic_List_1_String_Binding_Enumerator_Binding.Register(app);
            UnityEngine_AssetBundleManifest_Binding.Register(app);
            System_Action_1_Single_Binding.Register(app);
            UnityEngine_WWW_Binding.Register(app);
            System_IO_FileInfo_Binding.Register(app);
            System_IO_FileSystemInfo_Binding.Register(app);
            System_IO_DirectoryInfo_Binding.Register(app);
            UnityEngine_GUISkin_Binding.Register(app);
            UnityEngine_GUIStyle_Binding.Register(app);
            UnityEngine_EventSystems_ExecuteEvents_Binding.Register(app);
            System_Security_Cryptography_MD5CryptoServiceProvider_Binding.Register(app);
            System_BitConverter_Binding.Register(app);
            System_IO_FileStream_Binding.Register(app);
            System_IO_Stream_Binding.Register(app);
            UnityEngine_AudioSource_Binding.Register(app);
            UnityEngine_Networking_UnityWebRequest_Binding.Register(app);
            UnityEngine_AudioClip_Binding.Register(app);
            System_Int16_Binding.Register(app);
            System_Array_Binding.Register(app);
            System_Collections_Generic_List_1_Single_Binding.Register(app);
            UnityEngine_Mathf_Binding.Register(app);
            System_Net_WebRequest_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_KeyValuePair_2_String_String_Binding.Register(app);
            System_Collections_Specialized_NameValueCollection_Binding.Register(app);
            System_Net_WebResponse_Binding.Register(app);
            System_IO_Directory_Binding.Register(app);
            System_Collections_Generic_IEnumerable_1_String_Binding.Register(app);
            System_Collections_Generic_IEnumerator_1_String_Binding.Register(app);
            System_Action_1_Byte_Array_Binding.Register(app);
            WebSocketSharp_WebSocket_Binding.Register(app);
            System_Threading_Monitor_Binding.Register(app);
            WebSocketSharp_MessageEventArgs_Binding.Register(app);
            WebSocketSharp_ErrorEventArgs_Binding.Register(app);
            WebSocketSharp_CloseEventArgs_Binding.Register(app);
            System_Action_1_EventArgs_Binding.Register(app);
            System_Action_1_MessageEventArgs_Binding.Register(app);
            System_Action_1_ErrorEventArgs_Binding.Register(app);
            System_IO_BinaryReader_Binding.Register(app);
            System_IO_BinaryWriter_Binding.Register(app);
            System_Collections_Generic_List_1_Int32_Binding_Enumerator_Binding.Register(app);
            System_Guid_Binding.Register(app);
            System_ArgumentException_Binding.Register(app);
            System_Buffer_Binding.Register(app);
            System_Text_UTF8Encoding_Binding.Register(app);
            System_Collections_Concurrent_ConcurrentQueue_1_ILTypeInstance_Binding.Register(app);
            System_Runtime_CompilerServices_AsyncTaskMethodBuilder_1_Boolean_Binding.Register(app);
            System_Net_Sockets_TcpClient_Binding.Register(app);
            System_Net_Sockets_Socket_Binding.Register(app);
            System_Threading_Tasks_Task_1_Boolean_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Boolean_Binding.Register(app);
            System_Threading_Tasks_Task_1_Int32_Binding.Register(app);
            System_Runtime_CompilerServices_TaskAwaiter_1_Int32_Binding.Register(app);
            System_Collections_Generic_List_1_Thread_Binding.Register(app);
            System_Collections_Generic_List_1_Thread_Binding_Enumerator_Binding.Register(app);
            System_InvalidOperationException_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_List_1_Action_1_CoroutineAdapter_Binding_Adaptor_Binding_Enumerator_Binding.Register(app);
            System_Action_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Byte_Array_Binding.Register(app);
            System_Threading_ThreadPool_Binding.Register(app);
            System_Net_Sockets_TcpListener_Binding.Register(app);
            System_Environment_Binding.Register(app);
            System_Collections_Generic_List_1_CoroutineAdapter_Binding_Adaptor_Binding.Register(app);
            System_Collections_Generic_List_1_CoroutineAdapter_Binding_Adaptor_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_SortedList_2_Int32_ILTypeInstance_Binding.Register(app);
            System_Xml_XmlDocument_Binding.Register(app);
            System_Xml_XmlTextReader_Binding.Register(app);
            System_Xml_XmlReader_Binding.Register(app);
            System_Xml_XmlNamespaceManager_Binding.Register(app);
            System_Xml_XmlNode_Binding.Register(app);
            System_Xml_XmlAttributeCollection_Binding.Register(app);
            System_UInt32_Binding.Register(app);
            System_Xml_XmlNodeList_Binding.Register(app);
            System_Xml_XmlNamedNodeMap_Binding.Register(app);
            System_Net_IPHostEntry_Binding.Register(app);
            System_Net_EndPoint_Binding.Register(app);
            System_IAsyncResult_Binding.Register(app);
            System_Threading_WaitHandle_Binding.Register(app);
            System_Collections_Generic_SortedList_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Concurrent_ConcurrentDictionary_2_String_Int32_Binding.Register(app);
            System_Console_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_KeyCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_String_Binding_KeyCollection_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Dictionary_2_String_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Dictionary_2_String_Dictionary_2_String_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_Dictionary_2_String_ILTypeInstance_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_String_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_ValueCollection_Binding.Register(app);
            System_Collections_Generic_Dictionary_2_Int32_ILTypeInstance_Binding_ValueCollection_Binding_Enumerator_Binding.Register(app);

            ILRuntime.CLR.TypeSystem.CLRType __clrType = null;
        }