public static void FadeOut(Sound sound, float duration = 1f) { ExtendedAudioSource source = AudioPool.IsPlaying(sound); if (source != null) { source.FadeOut(duration); } }
public static void FadeOut(Sound sound, float duration = 1f) { ExtendedAudioSource source = AudioPool.IsPlaying(sound); if (source != null) { source.FadeOut(duration); } }