public void MarkThreadRejection() { counter.Increment(HystrixRollingNumberEvent.ThreadPoolRejected); }
public void MarkSuccess() { counter.Increment(HystrixRollingNumberEvent.Success); }
public void MarkThreadRejection() { counter.Increment(HystrixRollingNumberEvent.ThreadPoolRejected); }
public void MarkSuccess() { counter.Increment(HystrixRollingNumberEvent.Success); }