Exemplo n.º 1
0
        static PlayMakerDefines()
        {
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER");

            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9");
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9_1");
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_8_OR_NEWER");
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_8_5_OR_NEWER");
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9_OR_NEWER");

            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_0");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_1");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_2");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_3");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_4");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_5");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_6");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_7");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_8");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_9");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_9_0");

            UpdateTextMeshProDefines();
            UpdatePipelineDefines();
        }
Exemplo n.º 2
0
 private static void UpdateTextMeshProDefines()
 {
     if (TextMeshProIsPresent())
     {
         DefinesHelper.AddSymbol("PLAYMAKER_TMPRO");
     }
     else
     {
         DefinesHelper.RemoveSymbol("PLAYMAKER_TMPRO");
     }
 }
Exemplo n.º 3
0
        private static void UpdatePipelineDefines()
        {
            var pipeline = GetPipeline();

            if (pipeline == PipelineType.UniversalPipeline)
            {
                DefinesHelper.AddSymbol("PLAYMAKER_URP");
            }
            else
            {
                DefinesHelper.RemoveSymbol("PLAYMAKER_URP");
            }
            if (pipeline == PipelineType.HDPipeline)
            {
                DefinesHelper.AddSymbol("PLAYMAKER_HDRP");
            }
            else
            {
                DefinesHelper.RemoveSymbol("PLAYMAKER_HDRP");
            }
        }
Exemplo n.º 4
0
        static PlayMakerDefines()
        {
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_STUDENT_VERSION");

            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER");

            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9");
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9_0");
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_8_OR_NEWER");
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_8_5_OR_NEWER");
            DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_1_9_OR_NEWER");

            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_0");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_1");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_2");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_3");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_4");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_5");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_6");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_7");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_8");
            DefinesHelper.RemoveSymbolFromAllTargets("PLAYMAKER_1_8_9");
        }
Exemplo n.º 5
0
 public static void RemoveScriptingDefineSymbolFromAllTargets(string defineSymbol)
 {
     DefinesHelper.RemoveSymbolFromAllTargets(defineSymbol);
 }
Exemplo n.º 6
0
 public static void AddScriptingDefineSymbolToAllTargets(string defineSymbol)
 {
     DefinesHelper.AddSymbolToAllTargets(defineSymbol);
 }
        private static void DoLegacyAddons()
        {
            DoSectionTitle("Legacy Systems");
            EditorGUILayout.HelpBox("NOTE: Legacy systems might be removed by Unity in future releases!",
                                    MessageType.Warning);

            DoTopSpacer();

            // Legacy Networking

            GUILayout.BeginHorizontal();
            label.text    = "Legacy Networking";
            label.tooltip = "Unity's Legacy Networking system.\nClick for more info online.";
            if (GUILayout.Button(label, EditorStyles.label))
            {
                Application.OpenURL(urlLegacyNetworkDocs);
            }

            GUILayout.FlexibleSpace();

#if PLAYMAKER_LEGACY_NETWORK
            label.text    = "Disable";
            label.tooltip = "Remove PLAYMAKER_LEGACY_NETWORK symbol." +
                            "\nYou can then delete:" +
                            "\nPlayMaker\\Actions\\Network";
            if (GUILayout.Button(label, GUILayout.Width(100)))
            {
                PlayMakerDefines.RemoveScriptingDefineSymbolFromAllTargets("PLAYMAKER_LEGACY_NETWORK");
                EditorStartupPrefs.UseLegacyNetworking = false;

                EditorUtility.DisplayDialog("PlayMaker Add-ons",
                                            "PLAYMAKER_LEGACY_NETWORK symbol removed." +
                                            "\n\nYou can now delete:" +
                                            "\nPlayMaker\\Actions\\Network",
                                            "OK");
            }
#else
            label.text    = "Enable";
            label.tooltip = "Define PLAYMAKER_LEGACY_NETWORK symbol." +
                            "\nImport actions for Unity's Legacy Networking:" +
                            "\nPlayMaker\\Actions\\Network";
            if (GUILayout.Button(label, GUILayout.Width(100)))
            {
                DefinesHelper.AddSymbolToAllTargets("PLAYMAKER_LEGACY_NETWORK");

                EditorUtility.DisplayDialog("PlayMaker Add-ons",
                                            "PLAYMAKER_LEGACY_NETWORK added to scripting define symbols.",
                                            "OK");

                ImportAddon(AssetGUIDs.LegacyNetworkingPackage);
                EditorStartupPrefs.UseLegacyNetworking = true;
            }
#endif
            GUILayout.EndHorizontal();

            // Legacy GUI

            GUILayout.BeginHorizontal();
            label.text    = "Legacy GUI";
            label.tooltip = "Actions for Unity's Legacy GUI System.\nClick for more info online.";
            if (GUILayout.Button(label, EditorStyles.label))
            {
                Application.OpenURL(urlLegacyGUIDocs);
            }

            GUILayout.FlexibleSpace();
            label.text    = "Import";
            label.tooltip = "Import actions for Unity's Legacy GUI system:" +
                            "\nPlayMaker\\Actions\\GUIElement";
            if (GUILayout.Button(label, GUILayout.Width(100)))
            {
                ImportAddon(AssetGUIDs.LegacyGUIPackage);
            }
            GUILayout.EndHorizontal();

            // iTween

            GUILayout.BeginHorizontal();
            label.text    = "iTween Support";
            label.tooltip = "Support for iTween (available on the Asset Store). " +
                            "NOTE: We recommend using newer third party Tweening libraries." +
                            "\nClick for more info online.";
            if (GUILayout.Button(label, EditorStyles.label))
            {
                Application.OpenURL(urlITweenDocs);
            }

            GUILayout.FlexibleSpace();
            label.text    = "Import";
            label.tooltip = "Import actions for iTween:" +
                            "\nPlayMaker\\Actions\\iTween " +
                            "\n\nNOTE: Import iTween from Asset Store first!";
            if (GUILayout.Button(label, GUILayout.Width(100)))
            {
                if (EditorUtility.DisplayDialog("Import iTween Support",
                                                "You must import iTween from the Asset Store first. Have you already imported iTween?",
                                                "Yes", "No"))
                {
                    ImportAddon(AssetGUIDs.LegacyITweenPackage);
                }
            }
            GUILayout.EndHorizontal();

            DoBottomSpacer();
        }