public void OnGUI() { for (int i = 0; i < ActiveActions.Count; i++) { FsmStateAction fsmStateAction = ActiveActions[i]; fsmStateAction.Init(this); fsmStateAction.OnGUI(); } RemoveFinishedActions(); }
public void OnGUI() { for (int i = 0; i < ActiveActions.Count; i++) { FsmStateAction fsmStateAction = ActiveActions[i]; fsmStateAction.Init(this); fsmStateAction.OnGUI(); } RemoveFinishedActions(); }