Exemplo n.º 1
0
        /// <summary>
        /// Returns true if objects are equal
        /// </summary>
        public bool Equals(ListInstanceTopicsRespTopics input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     this.PoliciesOnly == input.PoliciesOnly ||
                     (this.PoliciesOnly != null &&
                      this.PoliciesOnly.Equals(input.PoliciesOnly))
                     ) &&
                 (
                     this.Name == input.Name ||
                     (this.Name != null &&
                      this.Name.Equals(input.Name))
                 ) &&
                 (
                     this.Replication == input.Replication ||
                     (this.Replication != null &&
                      this.Replication.Equals(input.Replication))
                 ) &&
                 (
                     this.Partition == input.Partition ||
                     (this.Partition != null &&
                      this.Partition.Equals(input.Partition))
                 ) &&
                 (
                     this.RetentionTime == input.RetentionTime ||
                     (this.RetentionTime != null &&
                      this.RetentionTime.Equals(input.RetentionTime))
                 ) &&
                 (
                     this.SyncReplication == input.SyncReplication ||
                     (this.SyncReplication != null &&
                      this.SyncReplication.Equals(input.SyncReplication))
                 ) &&
                 (
                     this.SyncMessageFlush == input.SyncMessageFlush ||
                     (this.SyncMessageFlush != null &&
                      this.SyncMessageFlush.Equals(input.SyncMessageFlush))
                 ) &&
                 (
                     this.ExternalConfigs == input.ExternalConfigs ||
                     (this.ExternalConfigs != null &&
                      this.ExternalConfigs.Equals(input.ExternalConfigs))
                 ) &&
                 (
                     this.TopicType == input.TopicType ||
                     (this.TopicType != null &&
                      this.TopicType.Equals(input.TopicType))
                 ));
        }
        /// <summary>
        /// Returns true if objects are equal
        /// </summary>
        public bool Equals(ListInstanceTopicsRespTopics input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     this.Id == input.Id ||
                     (this.Id != null &&
                      this.Id.Equals(input.Id))
                     ) &&
                 (
                     this.Replication == input.Replication ||
                     (this.Replication != null &&
                      this.Replication.Equals(input.Replication))
                 ) &&
                 (
                     this.Partition == input.Partition ||
                     (this.Partition != null &&
                      this.Partition.Equals(input.Partition))
                 ) &&
                 (
                     this.RetentionTime == input.RetentionTime ||
                     (this.RetentionTime != null &&
                      this.RetentionTime.Equals(input.RetentionTime))
                 ) &&
                 (
                     this.SyncReplication == input.SyncReplication ||
                     (this.SyncReplication != null &&
                      this.SyncReplication.Equals(input.SyncReplication))
                 ) &&
                 (
                     this.SyncMessageFlush == input.SyncMessageFlush ||
                     (this.SyncMessageFlush != null &&
                      this.SyncMessageFlush.Equals(input.SyncMessageFlush))
                 ));
        }