// Returns generic State, might be useful to query whether current state has an inner state at all public State FindImmediateInnerState() => mOwnerStateMachine.FindStateAtDepth(mStackDepth + 1);
// Returns generic State, might be useful to query whether current state has an inner state at all public State FindImmediateInnerState() { return(mOwnerStateMachine.FindStateAtDepth(mStackDepth + 1)); }