//////////////////////////////////////////////////////////////////////////////////////////////// /*--------------------------------------------------------------------------------------------*/ public override void UpdateInput() { Frame leapFrame = LeapUtil.GetValidLeapFrame(vLeapControl); vMenuL.Rebuild(LeapUtil.GetValidLeapHand(leapFrame, true)); vMenuR.Rebuild(LeapUtil.GetValidLeapHand(leapFrame, false)); }
//////////////////////////////////////////////////////////////////////////////////////////////// /*--------------------------------------------------------------------------------------------*/ public override void UpdateInput() { Frame leapFrame = vLeapControl.Frame(0); vFrame = (leapFrame != null && leapFrame.IsValid ? leapFrame : null); vMenuL.Rebuild(GetLeapHand(true)); vMenuR.Rebuild(GetLeapHand(false)); }
//////////////////////////////////////////////////////////////////////////////////////////////// /*--------------------------------------------------------------------------------------------*/ public override void UpdateInput() { Frame leapFrame = vLeapProvider.CurrentFrame; vSettings.DistanceFromPalm = DistanceFromPalm; vSettings.NavBackGrabThreshold = NavigationBackGrabThreshold; vSettings.NavBackUngrabThreshold = NavigationBackUngrabThreshold; vMenuL.Rebuild(LeapUtil.GetValidLeapHand(leapFrame, true)); vMenuR.Rebuild(LeapUtil.GetValidLeapHand(leapFrame, false)); }