public static void ShowWindow()
		{
			bool bUtility = false;
			bool bFocus = true;
			string title = "Houdini Engine Tools";

			HEU_ShelfToolsWindow window = EditorWindow.GetWindow<HEU_ShelfToolsWindow>(bUtility, title, bFocus);
			window.autoRepaintOnSceneChange = true;
			window.minSize = new Vector2(_windowWidth, _windowHeight);
		}
Exemplo n.º 2
0
		public static void ShowWindow()
		{
			bool bUtility = false;
			bool bFocus = true;
			string title = "HEngine Tools";

			//Rect rect = new Rect(Screen.width * 0.5f, Screen.height * 0.5f, _windowWidth, _windowHeight);
			//EditorWindow window = EditorWindow.GetWindowWithRect<HEU_HoudiniToolsWindow>(rect, bUtility, title, bFocus);

			HEU_ShelfToolsWindow window = EditorWindow.GetWindow<HEU_ShelfToolsWindow>(bUtility, title, bFocus);
			window.autoRepaintOnSceneChange = true;
		}
Exemplo n.º 3
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	public static void ShowHEngineTools()
	{
	    HEU_ShelfToolsWindow.ShowWindow();
	}