Inheritance: System.EventArgs
Exemplo n.º 1
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 void _hook_OnMouseActivity(object sender, CustomMouseEventArgs e)
 {
     MouseTextBox.Text += String.Format(">> {0} - {1}{2}", e.Button, DateTime.Now.ToString("HH:mm:ss"), Environment.NewLine);
     MouseTextBox.ScrollToLine(MouseTextBox.LineCount - 1);
 }
Exemplo n.º 2
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        /// <summary>
        /// A callback function which will be called every time a mouse activity detected.
        /// </summary>
        /// <param name="nCode">
        /// [in] Specifies whether the hook procedure must process the message.
        /// If nCode is HC_ACTION, the hook procedure must process the message.
        /// If nCode is less than zero, the hook procedure must pass the message to the
        /// CallNextHookEx function without further processing and must return the
        /// value returned by CallNextHookEx.
        /// </param>
        /// <param name="wParam">
        /// [in] Specifies whether the message was sent by the current thread.
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero.
        /// </param>
        /// <param name="lParam">
        /// [in] Pointer to a CWPSTRUCT structure that contains details about the message.
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx.
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook
        /// procedure does not call CallNextHookEx, the return value should be zero.
        /// </returns>
        private int MouseHookProc(int nCode, int wParam, IntPtr lParam)
        {
            //If Ok and someone listens to our events
            if ((nCode >= 0) && (OnMouseActivity != null))
            {
                //Marshall the data from callback.
                var mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct));

                //Detect button clicked
                var   button     = MouseButton.XButton1;
                short mouseDelta = 0;

                #region Switch Mouse Actions

                switch (wParam)
                {
                case WM_LBUTTONDOWN:
                    //case WM_LBUTTONUP:
                    //case WM_LBUTTONDBLCLK:
                    button = MouseButton.Left;
                    break;

                case WM_RBUTTONDOWN:
                    //case WM_RBUTTONUP:
                    //case WM_RBUTTONDBLCLK:
                    button = MouseButton.Right;
                    break;

                case WM_MOUSEWHEEL:
                    //If the message is WM_MOUSEWHEEL, the high-order word of mouseData member is the wheel delta.
                    //One wheel click is defined as WHEEL_DELTA, which is 120.
                    //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value
                    mouseDelta = (short)((mouseHookStruct.mouseData >> 16) & 0xffff);
                    //TODO: X BUTTONS (I havent them so was unable to test)
                    //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP,
                    //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released,
                    //and the low-order word is reserved. This value can be one or more of the following values.
                    //Otherwise, mouseData is not used.
                    button = MouseButton.Middle;
                    break;

                case WM_MBUTTONDOWN:
                    //case WM_MBUTTONUP:
                    //case WM_MBUTTONDBLCLK:
                    button = MouseButton.Middle;
                    break;

                default:
                    return(CallNextHookEx(hMouseHook, nCode, wParam, lParam));
                    //HU3HU3 - A little funny momment: I just frooze my cursor by returning 1 instead of calling the next hook. - Nicke
                    //Congrats to myself. ;D
                    //05:24 AM 01/02/2014 (day-month-year)
                }

                #endregion

                //Double clicks
                int clickCount = (wParam == WM_LBUTTONDBLCLK || wParam == WM_RBUTTONDBLCLK) ? 2 : 1;

                //Generate event
                var e = new CustomMouseEventArgs(button, clickCount, mouseHookStruct.pt.x, mouseHookStruct.pt.y, mouseDelta);

                //Raise it
                OnMouseActivity?.Invoke(this, e);
            }

            //Call next hook
            return(CallNextHookEx(hMouseHook, nCode, wParam, lParam));
        }
Exemplo n.º 3
0
        /// <summary>
        /// A callback function which will be called every time a mouse activity detected.
        /// </summary>
        /// <param name="nCode">
        /// [in] Specifies whether the hook procedure must process the message. 
        /// If nCode is HC_ACTION, the hook procedure must process the message. 
        /// If nCode is less than zero, the hook procedure must pass the message to the 
        /// CallNextHookEx function without further processing and must return the 
        /// value returned by CallNextHookEx.
        /// </param>
        /// <param name="wParam">
        /// [in] Specifies whether the message was sent by the current thread. 
        /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero. 
        /// </param>
        /// <param name="lParam">
        /// [in] Pointer to a CWPSTRUCT structure that contains details about the message. 
        /// </param>
        /// <returns>
        /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx. 
        /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx 
        /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC 
        /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook 
        /// procedure does not call CallNextHookEx, the return value should be zero. 
        /// </returns>
        private int MouseHookProc(int nCode, int wParam, IntPtr lParam)
        {
            //If Ok and someone listens to our events
            if ((nCode >= 0) && (OnMouseActivity != null))
            {
                //Marshall the data from callback.
                var mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct));

                //Detect button clicked
                var button = MouseButton.XButton1;
                short mouseDelta = 0;

                #region Switch Mouse Actions

                switch (wParam)
                {
                    case WM_LBUTTONDOWN:
                        //case WM_LBUTTONUP: 
                        //case WM_LBUTTONDBLCLK: 
                        button = MouseButton.Left;
                        break;
                    case WM_RBUTTONDOWN:
                        //case WM_RBUTTONUP: 
                        //case WM_RBUTTONDBLCLK: 
                        button = MouseButton.Right;
                        break;
                    case WM_MOUSEWHEEL:
                        //If the message is WM_MOUSEWHEEL, the high-order word of mouseData member is the wheel delta. 
                        //One wheel click is defined as WHEEL_DELTA, which is 120. 
                        //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value
                        mouseDelta = (short)((mouseHookStruct.mouseData >> 16) & 0xffff);
                        //TODO: X BUTTONS (I havent them so was unable to test)
                        //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP, 
                        //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released, 
                        //and the low-order word is reserved. This value can be one or more of the following values. 
                        //Otherwise, mouseData is not used. 
                        button = MouseButton.Middle;
                        break;
                    case WM_MBUTTONDOWN:
                        //case WM_MBUTTONUP: 
                        //case WM_MBUTTONDBLCLK:
                        button = MouseButton.Middle;
                        break;
                    default:
                        return CallNextHookEx(hMouseHook, nCode, wParam, lParam); 
                        //HU3HU3 - A little funny momment: I just frooze my cursor by returning 1 instead of calling the next hook. - Nicke
                        //Congrats to myself. ;D 
                        //05:24 AM 01/02/2014 (day-month-year)
                }

                #endregion

                //Double clicks
                int clickCount = 0;
                if (button != MouseButton.XButton1)
                    clickCount = (wParam == WM_LBUTTONDBLCLK || wParam == WM_RBUTTONDBLCLK) ? 2 : 1;

                //Generate event 
                var e = new CustomMouseEventArgs(button, clickCount, mouseHookStruct.pt.x, mouseHookStruct.pt.y, mouseDelta);
                
                //Raise it
                OnMouseActivity(this, e);
            }
            
            //Call next hook
            return CallNextHookEx(hMouseHook, nCode, wParam, lParam);
        }