/// <summary> /// Loads a new game from storage /// </summary> public static void Load() { Core.map.hexList.Clear(); Core.factions.Clear(); PersistentStorage ps = new PersistentStorage(); ps.InitiateLoad(); }
/// <summary> /// Saves the game /// </summary> public static void Save() { PersistentStorage pw = new PersistentStorage(); pw.InitiateSave(); }