private void StartMainApp()
		{
			IsEnabled = false;
			var mainWindow = new MainWindow();
			try
			{
				mainWindow.Show();
			}
			catch(Exception ex)
			{
				Logger.WriteLine("Error showing main window: " + ex, "LoginWindow");
			}
			Close();
		}
Exemplo n.º 2
0
#pragma warning disable 1998
        public static async void Initialize()
#pragma warning restore 1998
        {
            LocalizeDictionary.Instance.Culture = CultureInfo.GetCultureInfo("en-US");
            _startUpTime = DateTime.UtcNow;
            Log.Info($"HDT: {Helper.GetCurrentVersion()}, Operating System: {Helper.GetWindowsVersion()}, .NET Framework: {Helper.GetInstalledDotNetVersion()}");
            ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls12 | SecurityProtocolType.Tls11 | SecurityProtocolType.Tls;
            Directory.SetCurrentDirectory(AppDomain.CurrentDomain.BaseDirectory);
            Config.Load();
            var splashScreenWindow = new SplashScreenWindow();

#if (SQUIRREL)
            if (Config.Instance.CheckForUpdates)
            {
                var updateCheck = Updater.StartupUpdateCheck(splashScreenWindow);
                while (!updateCheck.IsCompleted)
                {
                    await Task.Delay(500);

                    if (splashScreenWindow.SkipUpdate)
                    {
                        break;
                    }
                }
            }
#endif
            splashScreenWindow.ShowConditional();
            Log.Initialize();
            ConfigManager.Run();
            LocUtil.UpdateCultureInfo();
            var newUser = ConfigManager.PreviousVersion == null;
            LogConfigUpdater.Run().Forget();
            LogConfigWatcher.Start();
            Helper.UpdateAppTheme();
            ThemeManager.Run();
            ResourceMonitor.Run();
            Game       = new GameV2();
            MainWindow = new MainWindow();
            MainWindow.LoadConfigSettings();
            MainWindow.Show();
            splashScreenWindow.Close();

            if (Config.Instance.DisplayHsReplayNoteLive && ConfigManager.PreviousVersion != null && ConfigManager.PreviousVersion < new Version(1, 1, 0))
            {
                MainWindow.FlyoutHsReplayNote.IsOpen = true;
            }

            if (ConfigManager.UpdatedVersion != null)
            {
#if (!SQUIRREL)
                Updater.Cleanup();
#endif
                MainWindow.FlyoutUpdateNotes.IsOpen = true;
                MainWindow.UpdateNotesControl.SetHighlight(ConfigManager.PreviousVersion);
            }
            NetDeck.CheckForChromeExtention();
            DataIssueResolver.Run();

#if (!SQUIRREL)
            Helper.CopyReplayFiles();
#endif
            BackupManager.Run();

            if (Config.Instance.PlayerWindowOnStart)
            {
                Windows.PlayerWindow.Show();
            }
            if (Config.Instance.OpponentWindowOnStart)
            {
                Windows.OpponentWindow.Show();
            }
            if (Config.Instance.TimerWindowOnStartup)
            {
                Windows.TimerWindow.Show();
            }

            PluginManager.Instance.LoadPluginsFromDefaultPath();
            MainWindow.Options.OptionsTrackerPlugins.Load();
            PluginManager.Instance.StartUpdateAsync();

            UpdateOverlayAsync();

            if (Config.Instance.ShowCapturableOverlay)
            {
                Windows.CapturableOverlay = new CapturableOverlayWindow();
                Windows.CapturableOverlay.Show();
            }

            if (LogConfigUpdater.LogConfigUpdateFailed)
            {
                MainWindow.ShowLogConfigUpdateFailedMessage().Forget();
            }
            else if (LogConfigUpdater.LogConfigUpdated && Game.IsRunning)
            {
                MainWindow.ShowMessageAsync("Hearthstone restart required", "The log.config file has been updated. HDT may not work properly until Hearthstone has been restarted.").Forget();
                Overlay.ShowRestartRequiredWarning();
            }
            LogWatcherManger.Start(Game).Forget();

            NewsManager.LoadNews();
            HotKeyManager.Load();

            if (Helper.HearthstoneDirExists && Config.Instance.StartHearthstoneWithHDT && !Game.IsRunning)
            {
                Helper.StartHearthstoneAsync().Forget();
            }

            ApiWrapper.UpdateAccountStatus().Forget();

            Initialized = true;

            Influx.OnAppStart(Helper.GetCurrentVersion(), newUser, (int)(DateTime.UtcNow - _startUpTime).TotalSeconds);
        }
		private async void BtnRegister_Click(object sender, RoutedEventArgs e)
		{
			if(!CheckBoxPrivacyPolicy.IsChecked == true)
				return;

			var email = TextBoxRegisterEmail.Text;
			if(string.IsNullOrEmpty(email) || !Regex.IsMatch(email, @".*@.*\..*"))
			{
				DisplayLoginError("Please enter an valid email address");
				return;
			}
			if(string.IsNullOrEmpty(TextBoxRegisterPassword.Password))
			{
				DisplayLoginError("Please enter a password");
				return;
			}
			if(TextBoxRegisterPassword.Password.Length < 6)
			{
				DisplayLoginError("Your password needs to be at least 6 characters");
				return;
			}
			if(string.IsNullOrEmpty(TextBoxRegisterPasswordConfirm.Password))
			{
				DisplayLoginError("Please confirm your password");
				return;
			}
			if(!TextBoxRegisterPassword.Password.Equals(TextBoxRegisterPasswordConfirm.Password))
			{
				DisplayLoginError("Entered passwords do not match");
				return;
			}
			IsEnabled = false;
			_controller = await this.ShowProgressAsync("Registering account...", "");
			var result = await HearthStatsAPI.RegisterAsync(email, TextBoxRegisterPassword.Password);
			if(result.Success)
			{
				_controller.SetTitle("Logging in...");
				result = await HearthStatsAPI.LoginAsync(email, TextBoxRegisterPassword.Password);
			}
			else if(result.Message.Contains("422"))
				DisplayLoginError("Email already registered");
			else
				DisplayLoginError(result.Message);
			TextBoxRegisterPassword.Clear();
			TextBoxRegisterPasswordConfirm.Clear();
			if(result.Success)
			{
				var mw = new MainWindow();
				mw.Show();
				Close();
			}
		}
Exemplo n.º 4
0
        private static async void UpdateOverlayAsync()
        {
#if (!SQUIRREL)
            if (Config.Instance.CheckForUpdates)
            {
                Updater.CheckForUpdates(true);
            }
#endif
            var hsForegroundChanged = false;
            var useNoDeckMenuItem   = TrayIcon.NotifyIcon.ContextMenu.MenuItems.IndexOfKey("startHearthstone");
            while (UpdateOverlay)
            {
                if (Config.Instance.CheckForUpdates)
                {
                    Updater.CheckForUpdates();
                }
                if (User32.GetHearthstoneWindow() != IntPtr.Zero)
                {
                    if (Game.CurrentRegion == Region.UNKNOWN)
                    {
                        //game started
                        Helper.VerifyHearthstonePath();
                        Game.CurrentRegion = await Helper.GetCurrentRegion();

                        if (Game.CurrentRegion != Region.UNKNOWN)
                        {
                            BackupManager.Run();
                            Game.MetaData.HearthstoneBuild = null;
                        }
                    }
                    Overlay.UpdatePosition();

                    if (!Game.IsRunning)
                    {
                        Overlay.Update(true);
                        Windows.CapturableOverlay?.UpdateContentVisibility();
                    }

                    MainWindow.BtnStartHearthstone.Visibility = Visibility.Collapsed;
                    TrayIcon.NotifyIcon.ContextMenu.MenuItems[useNoDeckMenuItem].Visible = false;

                    Game.IsRunning = true;

                    Helper.GameWindowState = User32.GetHearthstoneWindowState();
                    Windows.CapturableOverlay?.Update();
                    if (User32.IsHearthstoneInForeground() && Helper.GameWindowState != WindowState.Minimized)
                    {
                        if (hsForegroundChanged)
                        {
                            Overlay.Update(true);
                            if (Config.Instance.WindowsTopmostIfHsForeground && Config.Instance.WindowsTopmost)
                            {
                                //if player topmost is set to true before opponent:
                                //clicking on the playerwindow and back to hs causes the playerwindow to be behind hs.
                                //other way around it works for both windows... what?
                                Windows.OpponentWindow.Topmost = true;
                                Windows.PlayerWindow.Topmost   = true;
                                Windows.TimerWindow.Topmost    = true;
                            }
                            hsForegroundChanged = false;
                        }
                    }
                    else if (!hsForegroundChanged)
                    {
                        if (Config.Instance.WindowsTopmostIfHsForeground && Config.Instance.WindowsTopmost)
                        {
                            Windows.PlayerWindow.Topmost   = false;
                            Windows.OpponentWindow.Topmost = false;
                            Windows.TimerWindow.Topmost    = false;
                        }
                        hsForegroundChanged = true;
                    }
                }
                else if (Game.IsRunning)
                {
                    Game.IsRunning = false;
                    Overlay.ShowOverlay(false);
                    if (Windows.CapturableOverlay != null)
                    {
                        Windows.CapturableOverlay.UpdateContentVisibility();
                        await Task.Delay(100);

                        Windows.CapturableOverlay.ForcedWindowState = WindowState.Minimized;
                        Windows.CapturableOverlay.WindowState       = WindowState.Minimized;
                    }
                    Log.Info("Exited game");
                    Game.CurrentRegion = Region.UNKNOWN;
                    Log.Info("Reset region");
                    await Reset();

                    Game.IsInMenu = true;
                    Game.InvalidateMatchInfoCache();
                    Overlay.HideRestartRequiredWarning();
                    Helper.ClearCachedHearthstoneBuild();
                    TurnTimer.Instance.Stop();

                    MainWindow.BtnStartHearthstone.Visibility = Visibility.Visible;
                    TrayIcon.NotifyIcon.ContextMenu.MenuItems[useNoDeckMenuItem].Visible = true;

                    if (Config.Instance.CloseWithHearthstone)
                    {
                        MainWindow.Close();
                    }
                }

                if (Config.Instance.NetDeckClipboardCheck.HasValue && Config.Instance.NetDeckClipboardCheck.Value && Initialized &&
                    !User32.IsHearthstoneInForeground())
                {
                    NetDeck.CheckForClipboardImport();
                }

                await Task.Delay(UpdateDelay);
            }
            CanShutdown = true;
        }