//Decision tree manual public void InitializeTree(Node <Patient> rootTree) { Console.WriteLine(rootTree.GetTrueNode().ToString()); Console.WriteLine("\t" + rootTree.GetTrueNode().GetFalseNode().ToString()); Console.WriteLine("\t" + rootTree.GetTrueNode().GetTrueNode().ToString()); Console.WriteLine(rootTree.GetFalseNode().ToString()); Console.WriteLine("\t" + rootTree.GetFalseNode().GetFalseNode().ToString()); Console.WriteLine("\t" + rootTree.GetFalseNode().GetTrueNode().ToString()); this.root = new TreeNode(new CircleNode(rootTree.ToString())); this.GenerateTree(rootTree); this.Arrange(); }
public void GenerateTree(Node <Patient> rootTree) { this.root = new TreeNode(new CircleNode(rootTree.ToString())); if (rootTree.GetTrueNode() != null) { AddNode(rootTree.GetTrueNode(), this.root); } if (rootTree.GetFalseNode() != null) { AddNode(rootTree.GetFalseNode(), this.root); } }
public void AddNode(Node <Patient> t, TreeNode parent) { TreeNode newNode = new TreeNode(new CircleNode(t.ToString())); if (parent.GetTrueNode() == null) { parent.AddTrueNode(newNode); } else { parent.AddFalseNode(newNode); } if (t.GetTrueNode() != null) { AddNode(t.GetTrueNode(), newNode); } if (t.GetFalseNode() != null) { AddNode(t.GetFalseNode(), newNode); } }