Exemplo n.º 1
0
 //todo:need to refactor
 public IEnumerable<PlayerStatistics> GetPlayerStatisticsByName(string name)
 {
     if (!OponentNames.Contains(name))
         throw new Exception(string.Format("Player with name {0} is not found!", name));
     var playerGames = _context.Games.GetGamesForPlayer(name).ToList();
     var limits = playerGames.GetDistinctLimits();
     foreach (var l in limits)
     {
         SeatType limit = l;
         var limitGames = playerGames.GetGamesForLimit(limit).ToList();
         var limitGameCount = limitGames.Count();
         var valPutCount = limitGames.VPIPCountForPlayer(name);
         var preflopRaiseCount = limitGames.PFRCountForPlayer(name);
         var atsPercent = limitGames.GetATSPercentForPlayer(name);
         var afpfPercent = limitGames.GetAFPercentForPlayer(name);
         var playerStatistics = new PlayerStatistics
         {
             Name = name,
             Limit = l,
             VPIP = decimal.Round((decimal)valPutCount/(decimal)limitGameCount*100,2),
             PFR = decimal.Round((decimal)preflopRaiseCount / (decimal)limitGameCount * 100, 2),
             ATS = decimal.Round((decimal)atsPercent, 2),
             AF = decimal.Round((decimal)afpfPercent, 2)
         };
         yield return playerStatistics;
     }
 }
Exemplo n.º 2
0
        //todo:need to refactor
        public IEnumerable <PlayerStatistics> GetPlayerStatisticsByName(string name)
        {
            if (!OponentNames.Contains(name))
            {
                throw new Exception(string.Format("Player with name {0} is not found!", name));
            }
            var playerGames = _context.Games.GetGamesForPlayer(name).ToList();
            var limits      = playerGames.GetDistinctLimits();

            foreach (var l in limits)
            {
                SeatType limit             = l;
                var      limitGames        = playerGames.GetGamesForLimit(limit).ToList();
                var      limitGameCount    = limitGames.Count();
                var      valPutCount       = limitGames.VPIPCountForPlayer(name);
                var      preflopRaiseCount = limitGames.PFRCountForPlayer(name);
                var      atsPercent        = limitGames.GetATSPercentForPlayer(name);
                var      afpfPercent       = limitGames.GetAFPercentForPlayer(name);
                var      playerStatistics  = new PlayerStatistics
                {
                    Name  = name,
                    Limit = l,
                    VPIP  = decimal.Round((decimal)valPutCount / (decimal)limitGameCount * 100, 2),
                    PFR   = decimal.Round((decimal)preflopRaiseCount / (decimal)limitGameCount * 100, 2),
                    ATS   = decimal.Round((decimal)atsPercent, 2),
                    AF    = decimal.Round((decimal)afpfPercent, 2)
                };
                yield return(playerStatistics);
            }
        }