A super-class for layout managers that dictate how and where controls are placed in user interface
Inheritance: System.MarshalByRefObject
 ///<summary>
 /// Constructor with controlFactory and layout manager.
 ///</summary>
 ///<param name="controlFactory"></param>
 ///<param name="layoutManager"></param>
 public FilterControlManager(IControlFactory controlFactory, LayoutManager layoutManager)
 {
     _controlFactory = controlFactory;
     _layoutManager = layoutManager;
     _clauseFactory = new DataViewFilterClauseFactory();
 }
Exemplo n.º 2
0
 ///<summary>
 /// Constructor with controlFactory and layout manager.
 ///</summary>
 ///<param name="controlFactory"></param>
 ///<param name="layoutManager"></param>
 public FilterControlManager(IControlFactory controlFactory, LayoutManager layoutManager)
 {
     _controlFactory = controlFactory;
     _layoutManager  = layoutManager;
     _clauseFactory  = new DataViewFilterClauseFactory();
 }