Exemplo n.º 1
0
		static void Main(string[] args)
		{
			try
			{
				Page page = new Page(215, 279, SvgLengthType.SVG_LENGTHTYPE_MM);

				CircuitBoardBase circuitBoardBase = new CircuitBoardBase();
				string svgText = circuitBoardBase.BuildSvg(page);
				Save(svgText, "CircuitBoardBase.svg");

				double outerRadius = 37;
				double slotLength = 12;
				int slotCount = 40;
				double edgeOffset = 0.3;

				EncoderDisk encoderDisk = new EncoderDisk(outerRadius, 4);
				encoderDisk.OuterEncoderRing = new EncoderRing(outerRadius - edgeOffset, slotLength, slotCount, 0);
				encoderDisk.InnerEncoderRing = new EncoderRing(outerRadius - edgeOffset - slotLength, slotLength, slotCount, 180);

				svgText = encoderDisk.BuildSvg(page);
				Save(svgText, "EncoderDisk.svg");

			}
			catch (Exception ex)
			{
				Console.WriteLine(ex.ToString());
			}
			finally
			{
				Console.WriteLine("Done");
				Console.ReadLine();
			}
		}
Exemplo n.º 2
0
        static void Main(string[] args)
        {
            try
            {
                Page page = new Page(215, 279, SvgLengthType.SVG_LENGTHTYPE_MM);

                CircuitBoardBase circuitBoardBase = new CircuitBoardBase();
                string           svgText          = circuitBoardBase.BuildSvg(page);
                Save(svgText, "CircuitBoardBase.svg");

                double outerRadius = 37;
                double slotLength  = 12;
                int    slotCount   = 40;
                double edgeOffset  = 0.3;

                EncoderDisk encoderDisk = new EncoderDisk(outerRadius, 4);
                encoderDisk.OuterEncoderRing = new EncoderRing(outerRadius - edgeOffset, slotLength, slotCount, 0);
                encoderDisk.InnerEncoderRing = new EncoderRing(outerRadius - edgeOffset - slotLength, slotLength, slotCount, 180);

                svgText = encoderDisk.BuildSvg(page);
                Save(svgText, "EncoderDisk.svg");
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.ToString());
            }
            finally
            {
                Console.WriteLine("Done");
                Console.ReadLine();
            }
        }