Exemplo n.º 1
0
 public static void TriggerDoor(GrandTheftMultiplayer.Server.Elements.Vehicle vehicle, int doorId)
 {
     if (vehicle.isDoorOpen(doorId))
     {
         vehicle.closeDoor(doorId);
     }
     else
     {
         vehicle.openDoor(doorId);
     }
 }
        public void OpenTrunk(Client player)
        {
            GrandTheftMultiplayer.Server.Elements.Vehicle veh = Globals.GetClosestVehicle(player, 10);
            Vehicle v = Vehicle.VehicleData[veh];
            Player  p = Player.PlayerData[player];

            if (veh.isDoorOpen(5))
            {
                veh.closeDoor(5);
            }
            else if (!v.Locked)
            {
                veh.openDoor(5);
                p.VehicleInteractingWith = v;
                p.InEvent = PlayerEvent.AccessingInventory;
                InventoryManager.ShowTrunkInventory(p, v);
            }
        }