Exemplo n.º 1
0
	// Use this for initialization
	void Start ()
	{

	    var hudGameObject = GameObject.Find("HudCamera");
	    if (hudGameObject != null)
	    {
	        _hud = hudGameObject.GetComponent<Hud>();
            _hud.OnSpawn += OnSpawn;
	    }

	    _Db = GetComponent<Google2u.SampleCharacters>();
	    _DialogMap = GetComponent<Google2u.SampleDialogMap>();
	    _Weapons = GetComponent<Google2u.SampleWeapons>();

	}
Exemplo n.º 2
0
        public override void OnInspectorGUI()
        {
            SampleDialogMap    s = target as SampleDialogMap;
            SampleDialogMapRow r = s.Rows[Index];

            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("<<"))
            {
                Index = 0;
            }
            if (GUILayout.Button("<"))
            {
                Index -= 1;
                if (Index < 0)
                {
                    Index = s.Rows.Count - 1;
                }
            }
            if (GUILayout.Button(">"))
            {
                Index += 1;
                if (Index >= s.Rows.Count)
                {
                    Index = 0;
                }
            }
            if (GUILayout.Button(">>"))
            {
                Index = s.Rows.Count - 1;
            }

            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            GUILayout.Label("ID", GUILayout.Width(150.0f));
            {
                EditorGUILayout.LabelField(s.rowNames[Index]);
            }
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            if (r._OnDamaged.Count == 0)
            {
                GUILayout.Label("_OnDamaged", GUILayout.Width(150.0f));
                {
                    EditorGUILayout.LabelField("Empty Array");
                }
            }
            else
            {
                GUILayout.Label("_OnDamaged", GUILayout.Width(130.0f));
                if (_OnDamaged_Index >= r._OnDamaged.Count)
                {
                    _OnDamaged_Index = 0;
                }
                if (GUILayout.Button("<", GUILayout.Width(18.0f)))
                {
                    _OnDamaged_Index -= 1;
                    if (_OnDamaged_Index < 0)
                    {
                        _OnDamaged_Index = r._OnDamaged.Count - 1;
                    }
                }
                EditorGUILayout.LabelField(_OnDamaged_Index.ToString(), GUILayout.Width(15.0f));
                if (GUILayout.Button(">", GUILayout.Width(18.0f)))
                {
                    _OnDamaged_Index += 1;
                    if (_OnDamaged_Index >= r._OnDamaged.Count)
                    {
                        _OnDamaged_Index = 0;
                    }
                }
                EditorGUILayout.TextField(r._OnDamaged[_OnDamaged_Index]);
            }
            EditorGUILayout.EndHorizontal();

            EditorGUILayout.BeginHorizontal();
            if (r._OnDestroyed.Count == 0)
            {
                GUILayout.Label("_OnDestroyed", GUILayout.Width(150.0f));
                {
                    EditorGUILayout.LabelField("Empty Array");
                }
            }
            else
            {
                GUILayout.Label("_OnDestroyed", GUILayout.Width(130.0f));
                if (_OnDestroyed_Index >= r._OnDestroyed.Count)
                {
                    _OnDestroyed_Index = 0;
                }
                if (GUILayout.Button("<", GUILayout.Width(18.0f)))
                {
                    _OnDestroyed_Index -= 1;
                    if (_OnDestroyed_Index < 0)
                    {
                        _OnDestroyed_Index = r._OnDestroyed.Count - 1;
                    }
                }
                EditorGUILayout.LabelField(_OnDestroyed_Index.ToString(), GUILayout.Width(15.0f));
                if (GUILayout.Button(">", GUILayout.Width(18.0f)))
                {
                    _OnDestroyed_Index += 1;
                    if (_OnDestroyed_Index >= r._OnDestroyed.Count)
                    {
                        _OnDestroyed_Index = 0;
                    }
                }
                EditorGUILayout.TextField(r._OnDestroyed[_OnDestroyed_Index]);
            }
            EditorGUILayout.EndHorizontal();
        }