public static void ShowWindow(EditorGUILayoutEx in_layout, Google2uLocalization in_localization) { //Show existing window instance. If one doesn't exist, make one. var Google2uDocsWindow = GetWindow<Google2uDocs>("Google2u Docs"); Google2uDocsWindow.MyGUILayout = in_layout; Google2uDocsWindow.LocalizationInfo = in_localization; }
public static void ShowWindow(EditorGUILayoutEx in_layout, Google2uLocalization in_localization) { //Show existing window instance. If one doesn't exist, make one. var Google2uDocsWindow = GetWindow <Google2uDocs>("Google2u Docs"); Google2uDocsWindow.MyGUILayout = in_layout; Google2uDocsWindow.LocalizationInfo = in_localization; }