Exemplo n.º 1
0
        protected override void LoadContent()
        {
            DrawBatch = new SpriteBatch(GraphicsDevice);
            GhostGame = new ChangedStage(Content, DrawBatch);


            FPSFont = Content.Load <SpriteFont>("Data\\Font\\GhostFont");
            // Mouse Graphic
            MousePointer = Content.Load <Texture2D>("Data\\Pointer");
            MouseImage   = Content.Load <Texture2D>("Data\\Cursor");

            // LoadContent Graphic
            MainMenuFont = Content.Load <SpriteFont>("Data\\Font\\PreloadFont");
            lv0Ground    = Content.Load <Texture2D>("Data\\Ground-Level0");
            lv1Ground    = Content.Load <Texture2D>("Data\\Ground-Level1");

            // Preview Video Player
            VideoLogo            = Content.Load <Video>("Data\\Media\\Logo-PkAtPay");
            TitlePlayer          = new VideoPlayer();
            TitlePlayer.IsLooped = false;
            TitlePlayer.Play(VideoLogo);

            // TODO: use this.Content to load your game content here
            PreContent.WorkerReportsProgress = true;
            PreContent.DoWork             += new DoWorkEventHandler(InitializeMenu);
            PreContent.ProgressChanged    += new ProgressChangedEventHandler(PreloadAppChanged);
            PreContent.RunWorkerCompleted += new RunWorkerCompletedEventHandler(PreloadAppCompleted);
        }
Exemplo n.º 2
0
        protected override void LoadContent()
        {
            DrawBatch = new SpriteBatch(GraphicsDevice);
            GhostGame = new ChangedStage(Content, DrawBatch);


            FPSFont = Content.Load<SpriteFont>("Data\\Font\\GhostFont");
            // Mouse Graphic
            MousePointer = Content.Load<Texture2D>("Data\\Pointer");
            MouseImage = Content.Load<Texture2D>("Data\\Cursor");

            // LoadContent Graphic
            MainMenuFont = Content.Load<SpriteFont>("Data\\Font\\PreloadFont");
            lv0Ground = Content.Load<Texture2D>("Data\\Ground-Level0");
            lv1Ground = Content.Load<Texture2D>("Data\\Ground-Level1");

            // Preview Video Player
            VideoLogo = Content.Load<Video>("Data\\Media\\Logo-PkAtPay");
            TitlePlayer = new VideoPlayer();
            TitlePlayer.IsLooped = false;
            TitlePlayer.Play(VideoLogo);            

            // TODO: use this.Content to load your game content here
            PreContent.WorkerReportsProgress = true;
            PreContent.DoWork += new DoWorkEventHandler(InitializeMenu);
            PreContent.ProgressChanged += new ProgressChangedEventHandler(PreloadAppChanged);
            PreContent.RunWorkerCompleted += new RunWorkerCompletedEventHandler(PreloadAppCompleted);

            
        }