Exemplo n.º 1
0
        private void BuildGeometry()
        {
            geom = GpuDemGeometry.CreateGeometry(rDb, gDevice, out maxDataValue, reader);

            clipBottomSideQuad = new CustomVertex.PositionColored[4];
            int clr = Color.DarkGray.ToArgb();

            clipBottomSideQuad[1] = new CustomVertex.PositionColored(0, -0.5f, 0, clr);
            clipBottomSideQuad[0] = new CustomVertex.PositionColored(0, -0.5f, 5, clr);
            clipBottomSideQuad[3] = new CustomVertex.PositionColored(5, -0.5f, 0, clr);
            clipBottomSideQuad[2] = new CustomVertex.PositionColored(5, -0.5f, 5, clr);
        }
Exemplo n.º 2
0
        public static GpuDemGeometry CreateGeometry(RasterDatabase.RasterDatabase rDatabase, Device gDevice,
                                                    out float maxValue, GDALReader reader)
        {
            // create actual geometry - tesselated plane
            IndexBuffer geomPlaneIndices;

            PlaneHelper.CreateIndexBuffer(gDevice, 14, 14, out geomPlaneIndices);
            VertexBuffer geomPlaneVerts;

            PlaneHelper.CreateVertexBufferInside(gDevice, 16, 16, new Vector2(1, 1), out geomPlaneVerts);
            VertexBuffer geomPatchVerts;

            PlaneHelper.CreatePatchVertexBuffer(gDevice, 16, 16, new Vector2(1, 1), out geomPatchVerts);
            IndexBuffer geomPatchIndices;

            PlaneHelper.CreatePatchIndexBuffer(gDevice, 16, 16, out geomPatchIndices);

            // create cache of all depths
            RectangleGroupQuadTree rTree = rDatabase.ProduceLayerMipMap(0, 256);

            RectangleGroupQuadTree.GroupNode[][] dataNodes = new RectangleGroupQuadTree.GroupNode[rTree.Depth][];
            for (int depth = 0; depth < rTree.Depth; depth++)
            {
                RectangleGroupQuadTree.GroupNode[] nodes;
                rTree.GetNodes(depth + 1, out nodes);
                dataNodes[depth] = nodes;
            }

            GpuDemGeometry geom = new GpuDemGeometry(new Vector3(), new Vector3(10, 0, 10), new Vector3(5, 0, 5),
                                                     16 * 16, 15 * 15 * 2, PrimitiveType.TriangleList,
                                                     gDevice);

            geom.geomPlaneVerts   = geomPlaneVerts;
            geom.geomPlaneIndices = geomPlaneIndices;
            geom.geomPatchIndices = geomPatchIndices;
            geom.geomPatchVerts   = geomPatchVerts;
            geom.reader           = reader;
            geom.dataNodes        = dataNodes;
            geom.ViewUpdated(new Vector3());

            maxValue = 1;
            return(geom);
        }