Exemplo n.º 1
0
		/// <summary>
		/// Mouse move - resize new polygon
		/// </summary>
		/// <param name="drawArea"></param>
		/// <param name="e"></param>
		public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
		{
			drawArea.Cursor = Cursor;

			if (e.Button != MouseButtons.Left)
				return;

			if (newPolygon == null)
				return;                 // precaution

			Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
			int distance = (e.X - lastX) * (e.X - lastX) + (e.Y - lastY) * (e.Y - lastY);

			if (distance < minDistance)
			{
				// Distance between last two points is less than minimum -
				// move last point
				newPolygon.MoveHandleTo(point, newPolygon.HandleCount);
			} else
			{
				// Add new point
				newPolygon.AddPoint(point);
				lastX = e.X;
				lastY = e.Y;
			}
			drawArea.Refresh();
		}
Exemplo n.º 2
0
		/// <summary>
		/// Left mouse is released.
		/// New object is created and resized.
		/// </summary>
		/// <param name="drawArea"></param>
		/// <param name="e"></param>
		public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
		{
			int al = drawArea.TheLayers.ActiveLayerIndex;
			if(drawArea.TheLayers[al].Graphics.Count > 0)
				drawArea.TheLayers[al].Graphics[0].Normalize();
			//drawArea.ActiveTool = DrawArea.DrawToolType.Pointer;

			drawArea.Capture = false;
			drawArea.Refresh();
		}
Exemplo n.º 3
0
		public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
		{
			drawArea.Cursor = Cursor;

			if (e.Button == MouseButtons.Left)
			{
				Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
				int al = drawArea.TheLayers.ActiveLayerIndex;
				drawArea.TheLayers[al].Graphics[0].MoveHandleTo(point, 2);
				drawArea.Refresh();
			}
		}
Exemplo n.º 4
0
		/// <summary>
		/// Add new object to draw area.
		/// Function is called when user left-clicks draw area,
		/// and one of ToolObject-derived tools is active.
		/// </summary>
		/// <param name="drawArea"></param>
		/// <param name="o"></param>
		protected void AddNewObject(DrawArea drawArea, DrawObject o)
		{
			int al = drawArea.TheLayers.ActiveLayerIndex;
			if(drawArea.TheLayers[al].Graphics != null)
				drawArea.TheLayers[al].Graphics.UnselectAll();

			o.Selected = true;
			o.Dirty = true;
			drawArea.TheLayers[al].Graphics.Add(o);

			drawArea.Capture = true;
			drawArea.Refresh();
		}
Exemplo n.º 5
0
        /// <summary>
        /// Left mouse is released.
        /// New object is created and resized.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
        {
            int al = drawArea.TheLayers.ActiveLayerIndex;

            if (drawArea.TheLayers[al].Graphics.Count > 0)
            {
                drawArea.TheLayers[al].Graphics[0].Normalize();
            }
            //drawArea.ActiveTool = DrawArea.DrawToolType.Pointer;

            drawArea.Capture = false;
            drawArea.Refresh();
        }
Exemplo n.º 6
0
 public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
 {
     try
     {
         drawArea.Cursor = Cursor;
         int al = drawArea.TheLayers.ActiveLayerIndex;
         if (e.Button == MouseButtons.Left)
         {
             Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
             drawArea.TheLayers[al].Graphics[0].MoveHandleTo(point, 5);
             drawArea.Refresh();
         }
     }
     catch { }
 }
Exemplo n.º 7
0
        /// <summary>
        /// Add new object to draw area.
        /// Function is called when user left-clicks draw area,
        /// and one of ToolObject-derived tools is active.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="o"></param>
        protected void AddNewObject(DrawArea drawArea, DrawObject o)
        {
            int al = drawArea.TheLayers.ActiveLayerIndex;

            if (drawArea.TheLayers[al].Graphics != null)
            {
                drawArea.TheLayers[al].Graphics.UnselectAll();
            }

            o.Selected = true;
            o.Dirty    = true;
            drawArea.TheLayers[al].Graphics.Add(o);

            drawArea.Capture = true;
            drawArea.Refresh();
        }
Exemplo n.º 8
0
        /// <summary>
        /// Mouse move - resize new polygon
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            drawArea.Cursor = Cursor;

            if (e.Button != MouseButtons.Left)
            {
                return;
            }

            if (newPolyLine == null)
            {
                return;                                 // precaution
            }
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            // move last point
            newPolyLine.MoveHandleTo(point, newPolyLine.HandleCount);
            drawArea.Refresh();
        }
Exemplo n.º 9
0
		/// <summary>
		/// Left mouse button is pressed
		/// </summary>
		/// <param name="drawArea"></param>
		/// <param name="e"></param>
		public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
		{
			commandChangeState = null;
			wasMove = false;

			selectMode = SelectionMode.None;
			Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));

			// Test for resizing (only if control is selected, cursor is on the handle)
			int al = drawArea.TheLayers.ActiveLayerIndex;
			int n = drawArea.TheLayers[al].Graphics.SelectionCount;

			for (int i = 0; i < n; i++)
			{
				DrawObject o = drawArea.TheLayers[al].Graphics.GetSelectedObject(i);
				int handleNumber = o.HitTest(point);

				if (handleNumber > 0)
				{
					selectMode = SelectionMode.Size;
					// keep resized object in class members
					resizedObject = o;
					resizedObjectHandle = handleNumber;
					// Since we want to resize only one object, unselect all other objects
					drawArea.TheLayers[al].Graphics.UnselectAll();
					o.Selected = true;
					commandChangeState = new CommandChangeState(drawArea.TheLayers);
					break;
				}
			}

			// Test for move (cursor is on the object)
			if (selectMode == SelectionMode.None)
			{
				int n1 = drawArea.TheLayers[al].Graphics.Count;
				DrawObject o = null;

				for (int i = 0; i < n1; i++)
				{
					if (drawArea.TheLayers[al].Graphics[i].HitTest(point) == 0)
					{
						o = drawArea.TheLayers[al].Graphics[i];
						break;
					}
				}

				if (o != null)
				{
					selectMode = SelectionMode.Move;

					// Unselect all if Ctrl is not pressed and clicked object is not selected yet
					if ((Control.ModifierKeys & Keys.Control) == 0 && !o.Selected)
						drawArea.TheLayers[al].Graphics.UnselectAll();

					// Select clicked object
					o.Selected = true;
					commandChangeState = new CommandChangeState(drawArea.TheLayers);

					drawArea.Cursor = Cursors.SizeAll;
				}
			}

			// Net selection
			if (selectMode == SelectionMode.None)
			{
				// click on background
				if ((Control.ModifierKeys & Keys.Control) == 0)
					drawArea.TheLayers[al].Graphics.UnselectAll();

				selectMode = SelectionMode.NetSelection;
				drawArea.DrawNetRectangle = true;
			}

			lastPoint.X = point.X;
			lastPoint.Y = point.Y;
			startPoint.X = point.X;
			startPoint.Y = point.Y;

			drawArea.Capture = true;
			drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);
			drawArea.Refresh();
		}
Exemplo n.º 10
0
		/// <summary>
		/// Right mouse button is released
		/// </summary>
		/// <param name="drawArea"></param>
		/// <param name="e"></param>
		public override void OnMouseUp(DrawArea drawArea, MouseEventArgs e)
		{
			int al = drawArea.TheLayers.ActiveLayerIndex;
			if (selectMode == SelectionMode.NetSelection)
			{
				// Group selection
				drawArea.TheLayers[al].Graphics.SelectInRectangle(drawArea.NetRectangle);

				selectMode = SelectionMode.None;
				drawArea.DrawNetRectangle = false;
			}

			if (resizedObject != null)
			{
				// after resizing
				resizedObject.Normalize();
				resizedObject = null;
			}

			drawArea.Capture = false;
			drawArea.Refresh();

			if (commandChangeState != null && wasMove)
			{
				// Keep state after moving/resizing and add command to history
				commandChangeState.NewState(drawArea.TheLayers);
				drawArea.AddCommandToHistory(commandChangeState);
				commandChangeState = null;
			}
			lastPoint = drawArea.BackTrackMouse(e.Location);
		}
Exemplo n.º 11
0
		/// <summary>
		/// Mouse is moved.
		/// None button is pressed, ot left button is pressed.
		/// </summary>
		/// <param name="drawArea"></param>
		/// <param name="e"></param>
		public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
		{
			Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
			int al = drawArea.TheLayers.ActiveLayerIndex;
			wasMove = true;

			// set cursor when mouse button is not pressed
			if (e.Button == MouseButtons.None)
			{
				Cursor cursor = null;

				if (drawArea.TheLayers[al].Graphics != null)
				{
					for (int i = 0; i < drawArea.TheLayers[al].Graphics.Count; i++)
					{
						int n = drawArea.TheLayers[al].Graphics[i].HitTest(point);

						if (n > 0)
						{
							cursor = drawArea.TheLayers[al].Graphics[i].GetHandleCursor(n);
							break;
						}
					}
				}

				if (cursor == null)
					cursor = Cursors.Default;

				drawArea.Cursor = cursor;
				return;
			}

			if (e.Button != MouseButtons.Left)
				return;

			/// Left button is pressed

			// Find difference between previous and current position
			int dx = point.X - lastPoint.X;
			int dy = point.Y - lastPoint.Y;

			lastPoint.X = point.X;
			lastPoint.Y = point.Y;

			// resize
			if (selectMode == SelectionMode.Size)
			{
				if (resizedObject != null)
				{
					resizedObject.MoveHandleTo(point, resizedObjectHandle);
					drawArea.Refresh();
				}
			}

			// move
			if (selectMode == SelectionMode.Move)
			{
				int n = drawArea.TheLayers[al].Graphics.SelectionCount;

				for (int i = 0; i < n; i++)
				{
					drawArea.TheLayers[al].Graphics.GetSelectedObject(i).Move(dx, dy);
				}

				drawArea.Cursor = Cursors.SizeAll;
				drawArea.Refresh();
			}

			if (selectMode == SelectionMode.NetSelection)
			{
				drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);
				drawArea.Refresh();
				return;
			}

		}
Exemplo n.º 12
0
        /// <summary>
        /// Left mouse button is pressed
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseDown(DrawArea drawArea, MouseEventArgs e)
        {
            commandChangeState = null;
            wasMove            = false;

            selectMode = SelectionMode.None;
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));

            // Test for resizing (only if control is selected, cursor is on the handle)
            int al = drawArea.TheLayers.ActiveLayerIndex;
            int n  = drawArea.TheLayers[al].Graphics.SelectionCount;

            for (int i = 0; i < n; i++)
            {
                DrawObject o            = drawArea.TheLayers[al].Graphics.GetSelectedObject(i);
                int        handleNumber = o.HitTest(point);

                if (handleNumber > 0)
                {
                    selectMode = SelectionMode.Size;
                    // keep resized object in class members
                    resizedObject       = o;
                    resizedObjectHandle = handleNumber;
                    // Since we want to resize only one object, unselect all other objects
                    drawArea.TheLayers[al].Graphics.UnselectAll();
                    o.Selected         = true;
                    commandChangeState = new CommandChangeState(drawArea.TheLayers);
                    break;
                }
            }

            // Test for move (cursor is on the object)
            if (selectMode == SelectionMode.None)
            {
                int        n1 = drawArea.TheLayers[al].Graphics.Count;
                DrawObject o  = null;

                for (int i = 0; i < n1; i++)
                {
                    if (drawArea.TheLayers[al].Graphics[i].HitTest(point) == 0)
                    {
                        o = drawArea.TheLayers[al].Graphics[i];
                        break;
                    }
                }

                if (o != null)
                {
                    selectMode = SelectionMode.Move;

                    // Unselect all if Ctrl is not pressed and clicked object is not selected yet
                    if ((Control.ModifierKeys & Keys.Control) == 0 && !o.Selected)
                    {
                        drawArea.TheLayers[al].Graphics.UnselectAll();
                    }

                    // Select clicked object
                    o.Selected         = true;
                    commandChangeState = new CommandChangeState(drawArea.TheLayers);

                    drawArea.Cursor = Cursors.SizeAll;
                }
            }

            // Net selection
            if (selectMode == SelectionMode.None)
            {
                // click on background
                if ((Control.ModifierKeys & Keys.Control) == 0)
                {
                    drawArea.TheLayers[al].Graphics.UnselectAll();
                }

                selectMode = SelectionMode.NetSelection;
                drawArea.DrawNetRectangle = true;
            }

            lastPoint.X  = point.X;
            lastPoint.Y  = point.Y;
            startPoint.X = point.X;
            startPoint.Y = point.Y;

            drawArea.Capture      = true;
            drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);
            drawArea.Refresh();
        }
Exemplo n.º 13
0
        /// <summary>
        /// Mouse is moved.
        /// None button is pressed, ot left button is pressed.
        /// </summary>
        /// <param name="drawArea"></param>
        /// <param name="e"></param>
        public override void OnMouseMove(DrawArea drawArea, MouseEventArgs e)
        {
            Point point = drawArea.BackTrackMouse(new Point(e.X, e.Y));
            int   al    = drawArea.TheLayers.ActiveLayerIndex;

            wasMove = true;

            // set cursor when mouse button is not pressed
            if (e.Button == MouseButtons.None)
            {
                Cursor cursor = null;

                if (drawArea.TheLayers[al].Graphics != null)
                {
                    for (int i = 0; i < drawArea.TheLayers[al].Graphics.Count; i++)
                    {
                        int n = drawArea.TheLayers[al].Graphics[i].HitTest(point);

                        if (n > 0)
                        {
                            cursor = drawArea.TheLayers[al].Graphics[i].GetHandleCursor(n);
                            break;
                        }
                    }
                }

                if (cursor == null)
                {
                    cursor = Cursors.Default;
                }

                drawArea.Cursor = cursor;
                return;
            }

            if (e.Button != MouseButtons.Left)
            {
                return;
            }

            /// Left button is pressed

            // Find difference between previous and current position
            int dx = point.X - lastPoint.X;
            int dy = point.Y - lastPoint.Y;

            lastPoint.X = point.X;
            lastPoint.Y = point.Y;

            // resize
            if (selectMode == SelectionMode.Size)
            {
                if (resizedObject != null)
                {
                    resizedObject.MoveHandleTo(point, resizedObjectHandle);
                    drawArea.Refresh();
                }
            }

            // move
            if (selectMode == SelectionMode.Move)
            {
                int n = drawArea.TheLayers[al].Graphics.SelectionCount;

                for (int i = 0; i < n; i++)
                {
                    drawArea.TheLayers[al].Graphics.GetSelectedObject(i).Move(dx, dy);
                }

                drawArea.Cursor = Cursors.SizeAll;
                drawArea.Refresh();
            }

            if (selectMode == SelectionMode.NetSelection)
            {
                drawArea.NetRectangle = DrawRectangle.GetNormalizedRectangle(startPoint, lastPoint);
                drawArea.Refresh();
                return;
            }
        }