Exemplo n.º 1
0
        private TestableLobby GetHub(string connectionId,
                                     StateChangeTracker clientState                  = null,
                                     IDictionary <string, Cookie> cookies            = null,
                                     Mock <IGroupManager> groupManager               = null,
                                     Mock <IGameHandler> gameHandler                 = null,
                                     Mock <IRegistrationHandler> registrationHandler = null,
                                     Mock <IUserHandler> userHandler                 = null,
                                     Mock <IMappingHandler> mappingHandler           = null,
                                     Mock <IScenarioHandler> scenarioHandler         = null)
        {
            clientState = clientState ?? new StateChangeTracker();
            cookies     = cookies ?? new Dictionary <string, Cookie>();

            var lobby = new TestableLobby(gameHandler ?? new Mock <IGameHandler>(),
                                          registrationHandler ?? new Mock <IRegistrationHandler>(),
                                          userHandler ?? new Mock <IUserHandler>(),
                                          mappingHandler ?? new Mock <IMappingHandler>(),
                                          scenarioHandler ?? new Mock <IScenarioHandler>());

            lobby.Clients = new HubConnectionContext(new Mock <IHubPipelineInvoker>().Object,
                                                     new Mock <IConnection>().Object,
                                                     "Lobby",
                                                     connectionId,
                                                     clientState);

            var request = new Mock <IRequest>();

            request.Setup(a => a.Cookies).Returns(cookies);

            lobby.Context = new HubCallerContext(request.Object, connectionId);
            lobby.Groups  = (groupManager ?? new Mock <IGroupManager>()).Object;

            return(lobby);
        }
Exemplo n.º 2
0
        private TestableLobby GetHub( string connectionId,
                                      StateChangeTracker clientState  = null,
                                      IDictionary<string, Cookie> cookies = null,
                                      Mock<IGroupManager> groupManager = null,
                                      Mock<IGameHandler> gameHandler = null,
                                      Mock<IRegistrationHandler> registrationHandler = null,
                                      Mock<IUserHandler> userHandler = null,
                                      Mock<IMappingHandler> mappingHandler = null,
                                      Mock<IScenarioHandler> scenarioHandler = null )
        {
            clientState = clientState ?? new StateChangeTracker();
            cookies = cookies ?? new Dictionary<string, Cookie>();

            var lobby = new TestableLobby( gameHandler ?? new Mock<IGameHandler>(),
                                           registrationHandler ?? new Mock<IRegistrationHandler>(),
                                           userHandler ?? new Mock<IUserHandler>(),
                                           mappingHandler ?? new Mock<IMappingHandler>(),
                                           scenarioHandler ?? new Mock<IScenarioHandler>() );

            lobby.Clients = new HubConnectionContext( new Mock<IHubPipelineInvoker>().Object,
                                                      new Mock<IConnection>().Object,
                                                      "Lobby",
                                                      connectionId,
                                                      clientState );

            var request = new Mock<IRequest>();
            request.Setup( a => a.Cookies ).Returns( cookies );

            lobby.Context = new HubCallerContext( request.Object, connectionId );
            lobby.Groups = ( groupManager ?? new Mock<IGroupManager>() ).Object;

            return lobby;
        }