Exemplo n.º 1
0
        private static void Main(string[] args)
        {
            Console.WriteLine("Gateway");
            // Console.WriteLine("  Press L to login (auto login is set).");
            // Console.WriteLine("  Press P to update player position.");
            Console.WriteLine("  Press esc to exit.\n\n");

            bool testAgainstRealLoginServer      = false;
            SocketWrapperSettings socketSettings = null;

            if (testAgainstRealLoginServer)
            {
                socketSettings = new SocketWrapperSettings("localhost", 11002);
            }
            LoginServerProxy loginServer = new LoginServerProxy(socketSettings);
            GatewayMain      gateway     = new GatewayMain(loginServer);

            gateway.SetMaxFPS(NetworkConstants.GatewayFPS);
            loginServer.StartService();
            gateway.StartService();

            ConsoleKey key;

            do
            {
                while (!Console.KeyAvailable)
                {
                    Thread.Sleep(20);
                }
                key = Console.ReadKey(true).Key;
            } while (key != ConsoleKey.Escape);
            loginServer.Cleanup();
            gateway.Cleanup();
        }
Exemplo n.º 2
0
 public GatewayPlayer(int _connectionId, GatewayMain _game, PlayerConnectionState _pcs, int _accountId)
 {
     connectionId    = _connectionId;
     Gateway         = _game;
     connection      = _pcs;
     accountId       = _accountId;
     outGoingPackets = new List <BasePacket>();
 }