private luaL_register ( LuaState luaState, string libname, |
||
luaState | LuaState | |
libname | string | |
l | ||
return | void |
public static void luaL_register(this LuaState luaState, string libname, luaL_Reg[] l) => Lua.luaL_register(luaState, libname, l);