Exemplo n.º 1
0
        public void Begin()
        {
            //increment the round we are on
            stateMachine.IncrementRound();
            //incrmenet combination count
            stateMachine.ResetCombinationCount();

            stateMachine.StartCoroutine(WaitForDisplay());

            stateMachine.TriggerHUDEvent(UIEvents.Type.ChangeGameStatusText, "Displaying Combination");
        }