/// <summary> /// 返回王城争霸的时间和申请帮会列表信息,逗号隔开 /// </summary> /// <returns></returns> public String GetCityBattleTimeAndBangHuiListString() { if (GameManager.OPT_ChengZhanType == 0) { return(WangChengManager.GetCityBattleTimeAndBangHuiListString()); } else { return(LuoLanChengZhanManager.getInstance().GetCityBattleTimeAndBangHuiListString()); } }
/// <summary> /// 返回王城争霸的时间和申请帮会列表信息,逗号隔开 /// </summary> /// <returns></returns> public String GetCityBattleTimeAndBangHuiListString() { return(WangChengManager.GetCityBattleTimeAndBangHuiListString()); }