Update() private method

private Update ( float x, float y, float z, float dir ) : void
x float
y float
z float
dir float
return void
        public void UpdateSpaceInfoView(int objId, bool isPlayer, float x, float y, float z, float dir)
        {
            SpaceInfoView view = GetSpaceInfoViewById(objId);

            if (null == view)
            {
                view = CreateSpaceInfoView(objId, isPlayer);
            }
            if (null != view)
            {
                view.NeedDestroy = false;
                view.Update(x, y, z, dir);
            }
        }