Reset() public method

public Reset ( ) : void
return void
 static public int Reset(IntPtr l)
 {
     try {
         GameFramework.SkillInfo self = (GameFramework.SkillInfo)checkSelf(l);
         self.Reset();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
        public void SetCurSkillInfo(int skillId)
        {
            SkillInfo skillInfo = m_SkillList.Find(
                delegate(SkillInfo info) {
                if (info == null)
                {
                    return(false);
                }
                return(info.SkillId == skillId);
            }
                );

            if (null != skillInfo)
            {
                skillInfo.Reset();
                m_CurSkillInfo = skillInfo;
            }
        }