/// <summary>
        /// 当前每分钟产出
        /// 所有动物栏收益+售票口票价*min(停车场来人速度,售票口收费速度(全))
        /// </summary>
        /// <returns></returns>
        public static System.Numerics.BigInteger CurrScenePerMinCoin(bool isNeedMulBuff = false)
        {
            //所有动物栏收益
            var allZooPrice = GetAllZooPrice(isNeedMulBuff);
            //每分钟售票口基础收益=售票口票价*min(停车场来人速度,售票口收费速度(全))
            //售票口票价:
            int sceneID    = GlobalDataManager.GetInstance().playerData.playerZoo.currSceneID;
            var entryPrice = EntryGateModule.GetEntryPrice(GlobalDataManager.GetInstance().playerData.GetEntryDateDataIDIndexOfDataIdx().entryTicketsLevel, sceneID, isNeedMulBuff);
            //min(停车场来人速度,售票口收费速度(全))
            var number = Mathf.Min(ParkingCenter.GetParkingEnterCarSpawn(), EntryGateModule.GetAllEntryChargeValMs());

            //所有动物栏收益+售票口票价*min(停车场来人速度,售票口收费速度(全))
            System.Numerics.BigInteger coin = allZooPrice + (entryPrice * (int)(number * 100)) / 100;
            //Logger.LogWarp.LogErrorFormat("测试:当前场景  每分钟 收益    allZooPrice={0},    entryPrice={1},    number={2}", allZooPrice ,entryPrice ,number );
            return(coin);
        }
        /// <summary>
        /// 售票口CD
        /// </summary>
        /// <param name="msg"></param>
        protected void OnEntryGateCheckGoToZoo(Message msg)
        {
#if NO_BIGINT
            PlaySceneMoneyMusic();
#else
            //只有最新解锁的场景动物栏和大门产钱
            if (playerData.playerZoo.currSceneID != playerData.playerZoo.lastUnLockSceneID)
            {
                return;
            }
            var sceneID = playerData.playerZoo.currSceneID;
            var price   = EntryGateModule.GetEntryPrice(GlobalDataManager.GetInstance().playerData.GetEntryDateDataIDIndexOfDataIdx().entryTicketsLevel, sceneID, true);
            PlaySceneMoneyMusic();


            playerData.playerZoo.playerCoin.WarpAddCoin(playerData, price, false);
#endif
        }
        /// <summary>
        /// 其他场景产出每分钟产
        /// 所有动物栏收益+售票口票价*min(停车场来人速度,售票口收费速度(全))
        /// </summary>
        /// <returns></returns>
        public static System.Numerics.BigInteger LeaveScenePerMinCoin(int sceneID, bool isNeedMulBuff = false)
        {
            System.Numerics.BigInteger coin = 0;
            var playerData      = GlobalDataManager.GetInstance().playerData;
            var scenePlayerData = playerData.playerZoo.scenePlayerDataMSS;

            if (scenePlayerData == null)
            {
                return(coin);
            }
            var sceneStates = scenePlayerData.sceneStates;

            if (sceneStates == null)
            {
                return(coin);
            }
            for (int i = 0; i < sceneStates.Count; i++)
            {
                var sceneState = sceneStates[i];
                if ((sceneState.enterCount > 0 || sceneState.sceneId == GameConst.First_SceneID) &&
                    sceneState.sceneId != playerData.playerZoo.currSceneID &&
                    sceneState.sceneId == sceneID)
                {
                    //所有动物栏收益
                    var allZooPrice = GetOtherSceneAllZooPrice(sceneID, isNeedMulBuff);
                    //每分钟售票口基础收益=售票口票价*min(停车场来人速度,售票口收费速度(全))
                    //售票口票价:
                    var entryPrice = EntryGateModule.GetEntryPrice(GlobalDataManager.GetInstance().playerData.GetEntryDateDataIDIndexOfDataIdx(sceneID).entryTicketsLevel, sceneID, isNeedMulBuff);
                    //min(停车场来人速度,售票口收费速度(全))
                    var number = Mathf.Min(ParkingCenter.GetOtherSceneParkingEnterCarSpawn(sceneID), EntryGateModule.GetAllEntryChargeValMs(sceneID));
                    //所有动物栏收益+售票口票价*min(停车场来人速度,售票口收费速度(全))
                    coin = allZooPrice + (entryPrice * (int)(number * 100)) / 100;
                    //Logger.LogWarp.LogErrorFormat("测试:其他场景{0}   每分钟 收益    allZooPrice={1},    entryPrice={2},    number={3}", sceneID, allZooPrice, entryPrice, number);
                }
            }

            return(coin);
        }