void Awake() { currentPhase = dealPhase; darkScreen = GameObject.Find("Image"); InitPlayers(); InitButtons(); deck = deckPrefab.GetComponent <Deck>(); deck.Initialise(); deck.Populate(); deck.Shuffle(); }
void Awake() { currentPhase = dealPhase; darkScreen = GameObject.Find("Image"); InitPlayers(); InitButtons(); deck = deckPrefab.GetComponent <Deck>(); deck.Initialise(); deck.Populate(); deck.Shuffle(); }