Exemplo n.º 1
0
        /// <summary>
        /// Creates the world events time table file
        /// </summary>
        /// <returns></returns>
        public static void CreateTable(bool adjustedTimes)
        {
            string filename;

            WorldBossEventTimeTable tt = new WorldBossEventTimeTable();
            tt.WorldEvents = new List<WorldBossEvent>();

            var megadestroyer = new WorldBossEvent()
                {
                    Name = "Megadestroyer",
                    ID = WorldBossID.Megadestroyer,
                    MapID = 39,
                    WaypointCode = "[&BM0CAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-317.3, -271.8, 15.4185) },
                    CompletionRadius = 50
                };
            var tequatl = new WorldBossEvent()
                {
                    Name = "Tequatl",
                    ID = WorldBossID.Tequatl,
                    MapID = 53,
                    WaypointCode = "[&BNABAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-562.4, -907.4, 0.3) },
                    CompletionRadius = 50
                };
            var karkaQueen = new WorldBossEvent()
                {
                    Name = "Karka Queen",
                    ID = WorldBossID.KarkaQueen,
                    MapID = 873,
                    WaypointCode = "[&BNcGAAA=]",
                    CompletionLocations = new List<Point>() { new Point(605.74, 313.42, 2.24), new Point(490.17, 121.94, 28.21), new Point(92.86, -5.77, 43.5), new Point(20.34, -311.43, 21.48) },
                    CompletionRadius = 75
                };
            var evolvedJungleWurm = new WorldBossEvent()
                {
                    Name = "Evolved Jungle Wurm",
                    ID = WorldBossID.EvolvedJungleWurm,
                    MapID = 73,
                    WaypointCode = "[&BKoBAAA=]",
                    CompletionLocations = new List<Point>() { new Point(217.04, -430.25, 16.22), new Point(-263.30, -861.60, 0.31), new Point(657.93, -599.51, 0.5) },
                    CompletionRadius = 75
                };
            var shatterer = new WorldBossEvent()
                {
                    Name = "Shatterer",
                    ID = WorldBossID.Shatterer,
                    MapID = 20,
                    WaypointCode = "[&BE4DAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-269.9, 928.2, 3.2) },
                    CompletionRadius = 50
                };
            var clawOfJormag = new WorldBossEvent()
                {
                    Name = "Claw of Jormag",
                    ID = WorldBossID.ClawOfJormag,
                    MapID = 30,
                    WaypointCode = "[&BHoCAAA=]",
                    CompletionLocations = new List<Point>() { new Point(449.9, 468.4, 23.2) },
                    CompletionRadius = 75
                };
            var modniirUlgoth = new WorldBossEvent()
                {
                    Name = "Modniir Ulgoth",
                    ID = WorldBossID.ModniirUlgoth,
                    MapID = 17,
                    WaypointCode = "[&BLEAAAA=]",
                    CompletionLocations = new List<Point>() { new Point(803.02, 663.3, 143.8) },
                    CompletionRadius = 50
                };
            var inquestGolemMarkII = new WorldBossEvent()
                {
                    Name = "Inquest Golem Mark II",
                    ID = WorldBossID.InquestGolemMarkII,
                    MapID = 39,
                    WaypointCode = "[&BNQCAAA=]",
                    CompletionLocations = new List<Point>() { new Point(926.17, 51.20, 10.72) },
                    CompletionRadius = 50
                };
            var taidhaCovington = new WorldBossEvent()
                {
                    Name = "Taidha Covington",
                    ID = WorldBossID.TaidhaCovington,
                    MapID = 73,
                    WaypointCode = "[&BKgBAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-178.4, 229.5, 18.5) },
                    CompletionRadius = 50
                };
            var jungleWurm = new WorldBossEvent()
                {
                    Name = "Jungle Wurm",
                    ID = WorldBossID.JungleWurm,
                    MapID = 34,
                    WaypointCode = "[&BEEFAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-401.6, 841.7, 0) },
                    CompletionRadius = 50
                };
            var shadowBehemoth = new WorldBossEvent()
                {
                    Name = "Shadow Behemoth",
                    ID = WorldBossID.ShadowBehemoth,
                    MapID = 15,
                    WaypointCode = "[&BPwAAAA=]",
                    CompletionLocations = new List<Point>() { new Point(261.9, -432.2, -0.75) },
                    CompletionRadius = 50
                };
            var fireElemental = new WorldBossEvent()
                {
                    Name = "Fire Elemental",
                    ID = WorldBossID.FireElemental,
                    MapID = 35,
                    WaypointCode = "[&BEYAAAA=]",
                    CompletionLocations = new List<Point>() { new Point(-371.9, 885.8, 21.63) },
                    CompletionRadius = 50
                };
            var frozenMaw = new WorldBossEvent()
                {
                    Name = "Frozen Maw",
                    ID = WorldBossID.FrozenMaw,
                    MapID = 28,
                    WaypointCode = "[&BH4BAAA=]",
                    CompletionLocations = new List<Point>() { new Point(390.7, 345.2, 71.9) },
                    CompletionRadius = 50
                };

            if (adjustedTimes)
            {
                megadestroyer.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 35, 0), new SerializableTimespan(3, 35, 0), new SerializableTimespan(6, 35, 0), new SerializableTimespan(9, 35, 0), new SerializableTimespan(12, 35, 0), new SerializableTimespan(15, 35, 0), new SerializableTimespan(18, 35, 0), new SerializableTimespan(21, 35, 0) };
                megadestroyer.Duration = new SerializableTimespan(0, 10, 0);
                megadestroyer.WarmupDuration = new SerializableTimespan(0, 7, 0);

                tequatl.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 0, 0), new SerializableTimespan(3, 0, 0), new SerializableTimespan(7, 0, 0), new SerializableTimespan(11, 30, 0), new SerializableTimespan(16, 0, 0), new SerializableTimespan(19, 0, 0) };
                tequatl.Duration = new SerializableTimespan(0, 15, 0);
                tequatl.WarmupDuration = new SerializableTimespan(0, 0, 0);

                karkaQueen.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(2, 3, 0), new SerializableTimespan(6, 3, 0), new SerializableTimespan(10, 33, 0), new SerializableTimespan(15, 3, 0), new SerializableTimespan(18, 3, 0), new SerializableTimespan(23, 3, 0) };
                karkaQueen.Duration = new SerializableTimespan(0, 5, 0);
                karkaQueen.WarmupDuration = new SerializableTimespan(0, 5, 0);

                evolvedJungleWurm.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 0, 0), new SerializableTimespan(4, 0, 0), new SerializableTimespan(8, 0, 0), new SerializableTimespan(12, 30, 0), new SerializableTimespan(17, 0, 0), new SerializableTimespan(20, 0, 0) };
                evolvedJungleWurm.Duration = new SerializableTimespan(0, 15, 0);
                evolvedJungleWurm.WarmupDuration = new SerializableTimespan(0, 10, 0);

                shatterer.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 8, 0), new SerializableTimespan(4, 8, 0), new SerializableTimespan(7, 8, 0), new SerializableTimespan(10, 8, 0), new SerializableTimespan(13, 8, 0), new SerializableTimespan(16, 8, 0), new SerializableTimespan(19, 8, 0), new SerializableTimespan(22, 8, 0) };
                shatterer.Duration = new SerializableTimespan(0, 7, 0);
                shatterer.WarmupDuration = new SerializableTimespan(0, 6, 0);

                clawOfJormag.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(2, 33, 0), new SerializableTimespan(5, 33, 0), new SerializableTimespan(8, 33, 0), new SerializableTimespan(11, 33, 0), new SerializableTimespan(14, 33, 0), new SerializableTimespan(17, 33, 0), new SerializableTimespan(20, 33, 0), new SerializableTimespan(23, 33, 0) };
                clawOfJormag.Duration = new SerializableTimespan(0, 17, 0);
                clawOfJormag.WarmupDuration = new SerializableTimespan(0, 3, 0);

                modniirUlgoth.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 30, 0), new SerializableTimespan(4, 30, 0), new SerializableTimespan(7, 30, 0), new SerializableTimespan(10, 30, 0), new SerializableTimespan(13, 30, 0), new SerializableTimespan(16, 30, 0), new SerializableTimespan(19, 30, 0), new SerializableTimespan(22, 30, 0) };
                modniirUlgoth.Duration = new SerializableTimespan(0, 4, 0);
                modniirUlgoth.WarmupDuration = new SerializableTimespan(0, 15, 0);

                inquestGolemMarkII.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(2, 4, 0), new SerializableTimespan(5, 4, 0), new SerializableTimespan(8, 4, 0), new SerializableTimespan(11, 4, 0), new SerializableTimespan(14, 4, 0), new SerializableTimespan(17, 4, 0), new SerializableTimespan(20, 4, 0), new SerializableTimespan(23, 4, 0) };
                inquestGolemMarkII.Duration = new SerializableTimespan(0, 6, 0);
                inquestGolemMarkII.WarmupDuration = new SerializableTimespan(0, 2, 0);

                taidhaCovington.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 10, 0), new SerializableTimespan(3, 10, 0), new SerializableTimespan(6, 10, 0), new SerializableTimespan(9, 10, 0), new SerializableTimespan(12, 10, 0), new SerializableTimespan(15, 10, 0), new SerializableTimespan(18, 10, 0), new SerializableTimespan(21, 10, 0) };
                taidhaCovington.Duration = new SerializableTimespan(0, 10, 0);
                taidhaCovington.WarmupDuration = new SerializableTimespan(0, 10, 0);

                jungleWurm.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 15, 0), new SerializableTimespan(3, 15, 0), new SerializableTimespan(5, 15, 0), new SerializableTimespan(7, 15, 0), new SerializableTimespan(9, 15, 0), new SerializableTimespan(11, 15, 0), new SerializableTimespan(13, 15, 0), new SerializableTimespan(15, 15, 0), new SerializableTimespan(17, 15, 0), new SerializableTimespan(19, 15, 0), new SerializableTimespan(21, 15, 0), new SerializableTimespan(23, 15, 0) };
                jungleWurm.Duration = new SerializableTimespan(0, 5, 0);
                jungleWurm.WarmupDuration = new SerializableTimespan(0, 2, 0);

                shadowBehemoth.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 46, 0), new SerializableTimespan(3, 46, 0), new SerializableTimespan(5, 46, 0), new SerializableTimespan(7, 46, 0), new SerializableTimespan(9, 46, 0), new SerializableTimespan(11, 46, 0), new SerializableTimespan(13, 46, 0), new SerializableTimespan(15, 46, 0), new SerializableTimespan(17, 46, 0), new SerializableTimespan(19, 46, 0), new SerializableTimespan(21, 46, 0), new SerializableTimespan(23, 46, 0) };
                shadowBehemoth.Duration = new SerializableTimespan(0, 9, 0);
                shadowBehemoth.WarmupDuration = new SerializableTimespan(0, 1, 0);

                fireElemental.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 57, 0), new SerializableTimespan(2, 57, 0), new SerializableTimespan(4, 57, 0), new SerializableTimespan(6, 57, 0), new SerializableTimespan(8, 57, 0), new SerializableTimespan(10, 57, 0), new SerializableTimespan(12, 57, 0), new SerializableTimespan(14, 57, 0), new SerializableTimespan(16, 57, 0), new SerializableTimespan(18, 57, 0), new SerializableTimespan(20, 57, 0), new SerializableTimespan(22, 57, 0) };
                fireElemental.Duration = new SerializableTimespan(0, 3, 0);
                fireElemental.WarmupDuration = new SerializableTimespan(0, 12, 0);

                frozenMaw.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 17, 0), new SerializableTimespan(2, 17, 0), new SerializableTimespan(4, 17, 0), new SerializableTimespan(6, 17, 0), new SerializableTimespan(8, 17, 0), new SerializableTimespan(10, 17, 0), new SerializableTimespan(12, 17, 0), new SerializableTimespan(14, 17, 0), new SerializableTimespan(16, 17, 0), new SerializableTimespan(18, 17, 0), new SerializableTimespan(20, 17, 0), new SerializableTimespan(22, 17, 0) };
                frozenMaw.Duration = new SerializableTimespan(0, 3, 30);
                frozenMaw.WarmupDuration = new SerializableTimespan(0, 2, 0);

                filename = AdjustedFilename;
            }
            else
            {
                megadestroyer.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 30, 0), new SerializableTimespan(3, 30, 0), new SerializableTimespan(6, 30, 0), new SerializableTimespan(9, 30, 0), new SerializableTimespan(12, 30, 0), new SerializableTimespan(15, 30, 0), new SerializableTimespan(18, 30, 0), new SerializableTimespan(21, 30, 0) };
                megadestroyer.Duration = new SerializableTimespan(0, 12, 0);
                megadestroyer.WarmupDuration = new SerializableTimespan(0, 0, 0);

                tequatl.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 0, 0), new SerializableTimespan(3, 0, 0), new SerializableTimespan(7, 0, 0), new SerializableTimespan(11, 30, 0), new SerializableTimespan(16, 0, 0), new SerializableTimespan(19, 0, 0) };
                tequatl.Duration = new SerializableTimespan(0, 15, 0);
                tequatl.WarmupDuration = new SerializableTimespan(0, 0, 0);

                karkaQueen.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(2, 0, 0), new SerializableTimespan(6, 0, 0), new SerializableTimespan(10, 30, 0), new SerializableTimespan(15, 0, 0), new SerializableTimespan(18, 0, 0), new SerializableTimespan(23, 0, 0) };
                karkaQueen.Duration = new SerializableTimespan(0, 5, 0);
                karkaQueen.WarmupDuration = new SerializableTimespan(0, 0, 0);

                evolvedJungleWurm.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 0, 0), new SerializableTimespan(4, 0, 0), new SerializableTimespan(8, 0, 0), new SerializableTimespan(12, 30, 0), new SerializableTimespan(17, 0, 0), new SerializableTimespan(20, 0, 0) };
                evolvedJungleWurm.Duration = new SerializableTimespan(0, 15, 0);
                evolvedJungleWurm.WarmupDuration = new SerializableTimespan(0, 0, 0);

                shatterer.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 0, 0), new SerializableTimespan(4, 0, 0), new SerializableTimespan(7, 0, 0), new SerializableTimespan(10, 0, 0), new SerializableTimespan(13, 0, 0), new SerializableTimespan(16, 0, 0), new SerializableTimespan(19, 0, 0), new SerializableTimespan(22, 0, 0) };
                shatterer.Duration = new SerializableTimespan(0, 7, 0);
                shatterer.WarmupDuration = new SerializableTimespan(0, 0, 0);

                clawOfJormag.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(2, 30, 0), new SerializableTimespan(5, 30, 0), new SerializableTimespan(8, 30, 0), new SerializableTimespan(11, 30, 0), new SerializableTimespan(14, 30, 0), new SerializableTimespan(17, 30, 0), new SerializableTimespan(20, 30, 0), new SerializableTimespan(23, 30, 0) };
                clawOfJormag.Duration = new SerializableTimespan(0, 17, 0);
                clawOfJormag.WarmupDuration = new SerializableTimespan(0, 0, 0);

                modniirUlgoth.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 30, 0), new SerializableTimespan(4, 30, 0), new SerializableTimespan(7, 30, 0), new SerializableTimespan(10, 30, 0), new SerializableTimespan(13, 30, 0), new SerializableTimespan(16, 30, 0), new SerializableTimespan(19, 30, 0), new SerializableTimespan(22, 30, 0) };
                modniirUlgoth.Duration = new SerializableTimespan(0, 8, 0);
                modniirUlgoth.WarmupDuration = new SerializableTimespan(0, 0, 0);

                inquestGolemMarkII.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(2, 0, 0), new SerializableTimespan(5, 0, 0), new SerializableTimespan(8, 0, 0), new SerializableTimespan(11, 0, 0), new SerializableTimespan(14, 0, 0), new SerializableTimespan(17, 0, 0), new SerializableTimespan(20, 0, 0), new SerializableTimespan(23, 0, 0) };
                inquestGolemMarkII.Duration = new SerializableTimespan(0, 7, 0);
                inquestGolemMarkII.WarmupDuration = new SerializableTimespan(0, 0, 0);

                taidhaCovington.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 0, 0), new SerializableTimespan(3, 0, 0), new SerializableTimespan(6, 0, 0), new SerializableTimespan(9, 0, 0), new SerializableTimespan(12, 0, 0), new SerializableTimespan(15, 0, 0), new SerializableTimespan(18, 0, 0), new SerializableTimespan(21, 0, 0) };
                taidhaCovington.Duration = new SerializableTimespan(0, 10, 0);
                taidhaCovington.WarmupDuration = new SerializableTimespan(0, 0, 0);

                jungleWurm.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 15, 0), new SerializableTimespan(3, 15, 0), new SerializableTimespan(5, 15, 0), new SerializableTimespan(7, 15, 0), new SerializableTimespan(9, 15, 0), new SerializableTimespan(11, 15, 0), new SerializableTimespan(13, 15, 0), new SerializableTimespan(15, 15, 0), new SerializableTimespan(17, 15, 0), new SerializableTimespan(19, 15, 0), new SerializableTimespan(21, 15, 0), new SerializableTimespan(23, 15, 0) };
                jungleWurm.Duration = new SerializableTimespan(0, 8, 0);
                jungleWurm.WarmupDuration = new SerializableTimespan(0, 0, 0);

                shadowBehemoth.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(1, 45, 0), new SerializableTimespan(3, 45, 0), new SerializableTimespan(5, 45, 0), new SerializableTimespan(7, 45, 0), new SerializableTimespan(9, 45, 0), new SerializableTimespan(11, 45, 0), new SerializableTimespan(13, 45, 0), new SerializableTimespan(15, 45, 0), new SerializableTimespan(17, 45, 0), new SerializableTimespan(19, 45, 0), new SerializableTimespan(21, 45, 0), new SerializableTimespan(23, 45, 0) };
                shadowBehemoth.Duration = new SerializableTimespan(0, 10, 0);
                shadowBehemoth.WarmupDuration = new SerializableTimespan(0, 0, 0);

                fireElemental.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 45, 0), new SerializableTimespan(2, 45, 0), new SerializableTimespan(4, 45, 0), new SerializableTimespan(6, 45, 0), new SerializableTimespan(8, 45, 0), new SerializableTimespan(10, 45, 0), new SerializableTimespan(12, 45, 0), new SerializableTimespan(14, 45, 0), new SerializableTimespan(16, 45, 0), new SerializableTimespan(18, 45, 0), new SerializableTimespan(20, 45, 0), new SerializableTimespan(22, 45, 0) };
                fireElemental.Duration = new SerializableTimespan(0, 8, 0);
                fireElemental.WarmupDuration = new SerializableTimespan(0, 0, 0);

                frozenMaw.ActiveTimes = new List<SerializableTimespan>() { new SerializableTimespan(0, 15, 0), new SerializableTimespan(2, 15, 0), new SerializableTimespan(4, 15, 0), new SerializableTimespan(6, 15, 0), new SerializableTimespan(8, 15, 0), new SerializableTimespan(10, 15, 0), new SerializableTimespan(12, 15, 0), new SerializableTimespan(14, 15, 0), new SerializableTimespan(16, 15, 0), new SerializableTimespan(18, 15, 0), new SerializableTimespan(20, 15, 0), new SerializableTimespan(22, 15, 0) };
                frozenMaw.Duration = new SerializableTimespan(0, 5, 0);
                frozenMaw.WarmupDuration = new SerializableTimespan(0, 0, 0);

                filename = StandardFilename;
            }

            tt.WorldEvents.Add(megadestroyer);
            tt.WorldEvents.Add(tequatl);
            tt.WorldEvents.Add(karkaQueen);
            tt.WorldEvents.Add(evolvedJungleWurm);
            tt.WorldEvents.Add(shatterer);
            tt.WorldEvents.Add(clawOfJormag);
            tt.WorldEvents.Add(modniirUlgoth);
            tt.WorldEvents.Add(inquestGolemMarkII);
            tt.WorldEvents.Add(taidhaCovington);
            tt.WorldEvents.Add(jungleWurm);
            tt.WorldEvents.Add(shadowBehemoth);
            tt.WorldEvents.Add(fireElemental);
            tt.WorldEvents.Add(frozenMaw);

            XmlSerializer serializer = new XmlSerializer(typeof(WorldBossEventTimeTable));
            TextWriter textWriter = new StreamWriter(filename);
            serializer.Serialize(textWriter, tt);
            textWriter.Close();
        }
Exemplo n.º 2
0
        public void EventsService_GetState_GetTimeSinceActive_Success_RollOver()
        {
            var testEvent = new WorldBossEvent();
            testEvent.ActiveTimes.Add(new SerializableTimespan(1, 0, 0));

            var timeMock = new Mock<ITimeProvider>();
            timeMock.Setup(t => t.CurrentTime).Returns(new DateTimeOffset(new DateTime(2014, 10, 22, 23, 0, 0)));
            EventsService es = new EventsService(null, null, timeMock.Object);

            var timeUntilActive = es.GetTimeSinceActive(testEvent);

            Assert.AreEqual(new TimeSpan(22, 0, 0), timeUntilActive);
        }
Exemplo n.º 3
0
        /// <summary>
        /// Retrieves the current state of the given event
        /// </summary>
        /// <param name="evt">The event to retrieve the state of</param>
        /// <returns>The current state of the input event</returns>
        public Data.Enums.EventState GetState(WorldBossEvent evt)
        {
            var state = Data.Enums.EventState.Unknown;
            if (evt != null)
            {
                var timeUntilActive = this.GetTimeUntilActive(evt);
                var timeSinceActive = this.GetTimeSinceActive(evt);

                if (timeSinceActive >= TimeSpan.FromTicks(0)
                    && timeSinceActive < evt.Duration.Time)
                {
                    state = Data.Enums.EventState.Active;
                }
                else if (timeUntilActive >= TimeSpan.FromSeconds(0)
                            && timeUntilActive < evt.WarmupDuration.Time)
                {
                    state = Data.Enums.EventState.Warmup;
                }
                else
                {
                    state = Data.Enums.EventState.Inactive;
                }
            }

            return state;
        }
Exemplo n.º 4
0
        /// <summary>
        /// Retrieves the amount of time since the last active time for the given event, using the megaserver timetables
        /// </summary>
        /// <param name="evt">The event to retrieve the time for</param>
        /// <returns>Timespan containing the amount of time since the event was last active</returns>
        public TimeSpan GetTimeSinceActive(WorldBossEvent evt)
        {
            TimeSpan timeSinceActive = TimeSpan.MinValue;
            if (evt != null)
            {
                // Find the next time
                var lastTime = evt.ActiveTimes.LastOrDefault(activeTime => (this.timeProvider.CurrentTime.TimeOfDay - activeTime.Time) >= TimeSpan.FromSeconds(0));

                // If there is no next time, then take the first time
                if (lastTime == null)
                {
                    lastTime = evt.ActiveTimes.FirstOrDefault();
                    if (lastTime != null)
                        timeSinceActive = (this.timeProvider.CurrentTime.TimeOfDay - lastTime.Time) + TimeSpan.FromHours(24);
                }
                else
                {
                    // Calculate the number of seconds until the next time
                    timeSinceActive = this.timeProvider.CurrentTime.TimeOfDay - lastTime.Time;
                }
            }
            return timeSinceActive;
        }
Exemplo n.º 5
0
        /// <summary>
        /// Default constructor
        /// </summary>
        /// <param name="eventData">The event's details/data</param>
        /// <param name="userData">Event tracker user data</param>
        public WorldBossEventViewModel(WorldBossEvent eventData, EventsUserData userData)
        {
            this.EventModel = eventData;
            this.UserData = userData;
            this.IsVisible = true;

            this.State = EventState.Unknown;
            this.TimerValue = TimeSpan.Zero;
            this.UserData.PropertyChanged += (o, e) => this.RefreshVisibility();
            this.UserData.HiddenEvents.CollectionChanged += (o, e) => this.RefreshVisibility();
        }