Exemplo n.º 1
0
 public void CheckMatchup()
 {
     int num = (this.Items.Count / 2) + (this.Items.Count % 2);
     while (this.Matchups.Count < num)
     {
         GPGMatchup item = new GPGMatchup();
         this.Matchups.Add(item);
     }
     while (this.Matchups.Count > num)
     {
         GPGMatchup matchup2 = this.Matchups[this.Matchups.Count - 1];
         if (matchup2.Player1 != null)
         {
             matchup2.Player1.IsMatched = false;
         }
         if (matchup2.Player2 != null)
         {
             matchup2.Player2.IsMatched = false;
         }
         this.Matchups.RemoveAt(this.Matchups.Count - 1);
     }
 }
Exemplo n.º 2
0
 protected override void OnMouseDown(MouseEventArgs e)
 {
     base.OnMouseDown(e);
     if ((this.State != GPGDragState.NoMove) && (this.mSelectedItem == null))
     {
         if (((e.Button == MouseButtons.Left) || (e.Button == MouseButtons.Right)) && (e.X < this.ItemWidth))
         {
             int num = (int) Math.Truncate((double) (((float) e.Y) / ((float) this.ItemHeight)));
             if (num < this.Items.Count)
             {
                 int num2 = 0;
                 foreach (GPGDragItem item in this.Items)
                 {
                     if (!item.IsMatched)
                     {
                         if ((num2 == num) && !item.IsLocked)
                         {
                             this.mSelectedItem = item;
                         }
                         num2++;
                     }
                 }
                 this.mDragRect = new Rectangle(e.X, e.Y, this.ItemWidth, this.ItemHeight);
                 base.Invalidate();
             }
         }
         else if (e.Button == MouseButtons.Left)
         {
             int num3 = 10;
             int num4 = (this.Items.Count / 2) + (this.Items.Count % 2);
             int num5 = (this.ItemWidth + 15) + num3;
             int num6 = num3;
             for (int i = 0; i < num4; i++)
             {
                 if (((e.X > num5) && (e.X < (num5 + this.matchwidth))) && ((e.Y > num6) && (e.Y < (num6 + this.matchheight))))
                 {
                     GPGMatchup matchup = this.Matchups[i];
                     this.SelectedMatchup = matchup;
                     if (((matchup.Player1 != null) && (e.Y < ((num6 + 3) + this.ItemHeight))) && !matchup.Player1.IsLocked)
                     {
                         this.mSelectedItem = matchup.Player1;
                         matchup.Player1 = null;
                         this.mSelectedItem.IsMatched = false;
                         this.mDragRect = new Rectangle(e.X, e.Y, this.ItemWidth, this.ItemHeight);
                         this.mOverDrop = true;
                         this.mOverX = e.X;
                         this.mOverY = e.Y;
                         this.mOverItem = i;
                         base.Invalidate();
                     }
                     else if ((matchup.Player2 != null) && !matchup.Player2.IsLocked)
                     {
                         this.mSelectedItem = matchup.Player2;
                         matchup.Player2 = null;
                         this.mSelectedItem.IsMatched = false;
                         this.mDragRect = new Rectangle(e.X, e.Y, this.ItemWidth, this.ItemHeight);
                         this.mOverDrop = true;
                         this.mOverX = e.X;
                         this.mOverY = e.Y;
                         this.mOverItem = i;
                         base.Invalidate();
                     }
                 }
                 num5 = (num5 + this.matchwidth) + num3;
                 if (num5 > ((base.Width - this.matchwidth) - num3))
                 {
                     num5 = (this.ItemWidth + 15) + num3;
                     num6 = (num6 + this.matchheight) + num3;
                 }
             }
         }
     }
 }
Exemplo n.º 3
0
 private void SetupTestData()
 {
     for (int i = 1; i < 6; i++)
     {
         for (int j = 0; j < 50; j++)
         {
             GPGMatchup matchup = new GPGMatchup();
             matchup.Round = i;
             GPGDragItem item = new GPGDragItem();
             item.Label = "Player " + ((j * 2)).ToString();
             item.Seed = j + 1;
             item.Faction = "Aeon";
             item.Won = 1;
             matchup.Player1 = item;
             item = new GPGDragItem();
             item.Label = "Player " + (((j * 2) + 1)).ToString();
             item.Seed = j + 0x33;
             item.Faction = "UEF";
             item.Won = 0;
             matchup.Player2 = item;
             this.Matchups.Add(matchup);
         }
     }
 }
Exemplo n.º 4
0
 private void LaunchSelectedGame(GPGMatchup matchup)
 {
     WaitCallback callBack = null;
     WaitCallback callback2 = null;
     WaitCallback callback3 = null;
     WaitCallback callback4 = null;
     if (matchup != null)
     {
         if ((matchup.Player1 == null) || (matchup.Player2 == null))
         {
             DlgMessage.ShowDialog(base.MainForm, Loc.Get("<LOC>Warning"), Loc.Get("<LOC>This matchup is not yet complete and you cannot launch."));
         }
         else
         {
             int num = 0;
             int num2 = -1;
             for (int i = 0; i < this.dragPlayers.Matchups.Count; i++)
             {
                 if (this.dragPlayers.Matchups[i] == matchup)
                 {
                     num2 = i;
                     break;
                 }
             }
             string str = string.Concat(new object[] { "TOURNY-", this.mTournamentID.ToString(), "-", this.Round, "-", num2 });
             if (callBack == null)
             {
                 if (callback3 == null)
                 {
                     callback3 = delegate (object o) {
                         string recipient = (o as object[])[0].ToString();
                         string str2 = (o as object[])[1].ToString();
                         int curnum = Convert.ToInt32((o as object[])[2]);
                         if (ConfigSettings.GetBool("Get Tourn Map Old Way", false))
                         {
                             Messaging.SendCustomCommand(recipient, CustomCommands.TournamentLaunchGame, new object[] { str2, this.mTournamentID, curnum.ToString(), this.mDetails["faction"], this.mDetails["map"] });
                         }
                         else
                         {
                             Messaging.SendCustomCommand(recipient, CustomCommands.TournamentLaunchGame, new object[] { str2, this.mTournamentID, curnum.ToString(), this.mDetails["faction"], this.cbMap.SelectedItem.ToString() });
                         }
                     };
                 }
                 callBack = callback3;
             }
             matchup.Player1.PlayerReport = "No Report";
             matchup.Player2.PlayerReport = "No Report";
             ThreadQueue.QueueUserWorkItem(callBack, new object[] { matchup.Player1.PlayerName, str, num });
             num = 0x1388;
             if (callback2 == null)
             {
                 if (callback4 == null)
                 {
                     callback4 = delegate (object o) {
                         string recipient = (o as object[])[0].ToString();
                         string str2 = (o as object[])[1].ToString();
                         int curnum = Convert.ToInt32((o as object[])[2]);
                         if (ConfigSettings.GetBool("Get Tourn Map Old Way", false))
                         {
                             Messaging.SendCustomCommand(recipient, CustomCommands.TournamentLaunchGame, new object[] { str2, this.mTournamentID, curnum.ToString(), this.mDetails["faction"], this.mDetails["map"] });
                         }
                         else
                         {
                             Messaging.SendCustomCommand(recipient, CustomCommands.TournamentLaunchGame, new object[] { str2, this.mTournamentID, curnum.ToString(), this.mDetails["faction"], this.cbMap.SelectedItem.ToString() });
                         }
                     };
                 }
                 callback2 = callback4;
             }
             ThreadQueue.QueueUserWorkItem(callback2, new object[] { matchup.Player2.PlayerName, str, num });
         }
     }
 }