Exemplo n.º 1
0
        private void GoButton_Click(object sender, RoutedEventArgs e)
        {
            Hide();
            Properties.Settings.Default.Port           = _vm.Ports.SelectedItem;
            Properties.Settings.Default.FilterCOMPorts = _vm.FilterCOMPorts;
            Properties.Settings.Default.Save();

            IControllerReader reader = InputSource.PRINTER.BuildReader("COM16");

            try
            {
                _ = new GameBoyPrinterEmulatorWindow(reader).ShowDialog();
            }
            catch (UnauthorizedAccessException ex)
            {
                _ = MessageBox.Show(ex.Message, _resources.GetString("RetroSpy", CultureInfo.CurrentUICulture), MessageBoxButton.OK, MessageBoxImage.Error);
            }

            Show();
        }
Exemplo n.º 2
0
        private void UpdatePortList()
        {
            if (!isClosing && Monitor.TryEnter(updatePortLock))
            {
                try
                {
                    List <string> arduinoPorts = SetupCOMPortInformation();

                    foreach (string port in arduinoPorts)
                    {
                        using (SerialPort _serialPort = new SerialPort(port, 115200, Parity.None, 8, StopBits.One)
                        {
                            Handshake = Handshake.None,
                            ReadTimeout = 500,
                            WriteTimeout = 500
                        })
                        {
                            try
                            {
                                _serialPort.Open();
                            }
                            catch (Exception)
                            {
                                continue;
                            }

                            try
                            {
                                _serialPort.Write("\x88\x33\x0F\x00\x00\x00\x0F\x00\x00");
                            }
                            catch (Exception)
                            {
                                _serialPort.Close();
                                continue;
                            }

                            try
                            {
                                string result = null;
                                do
                                {
                                    result = _serialPort.ReadLine();
                                } while (result != null && (result.StartsWith("!", StringComparison.Ordinal) || result.StartsWith("#", StringComparison.Ordinal)));

                                if (result == "parse_state:0\r" || result.Contains("d=debug"))
                                {
                                    _serialPort.Close();
                                    Thread.Sleep(1000);

                                    if (Dispatcher.CheckAccess())
                                    {
                                        Hide();
                                    }
                                    else
                                    {
                                        Dispatcher.Invoke(() =>
                                        {
                                            Hide();
                                        });
                                    }

                                    Properties.Settings.Default.Port           = _vm.Ports.SelectedItem;
                                    Properties.Settings.Default.FilterCOMPorts = _vm.FilterCOMPorts;
                                    Properties.Settings.Default.Save();

                                    try
                                    {
                                        if (Dispatcher.CheckAccess())
                                        {
                                            IControllerReader reader = InputSource.PRINTER.BuildReader(port);
                                            _ = new GameBoyPrinterEmulatorWindow(reader).ShowDialog();
                                        }
                                        else
                                        {
                                            Dispatcher.Invoke(() =>
                                            {
                                                IControllerReader reader = InputSource.PRINTER.BuildReader(port);
                                                _ = new GameBoyPrinterEmulatorWindow(reader).ShowDialog();
                                            });
                                        }
                                    }
                                    catch (UnauthorizedAccessException ex)
                                    {
                                        _ = MessageBox.Show(ex.Message, _resources.GetString("RetroSpy", CultureInfo.CurrentUICulture), MessageBoxButton.OK, MessageBoxImage.Error);
                                    }

                                    if (Dispatcher.CheckAccess())
                                    {
                                        Show();
                                    }
                                    else
                                    {
                                        Dispatcher.Invoke(() =>
                                        {
                                            Show();
                                        });
                                    }
                                }
                                else
                                {
                                    _serialPort.Close();
                                    continue;
                                }
                            }
                            catch (Exception)
                            {
                                _serialPort.Close();
                                continue;
                            }
                        }
                    }
                }
                catch (TaskCanceledException)
                {
                    // Closing the window can cause this due to a race condition
                }
                finally
                {
                    Monitor.Exit(updatePortLock);
                }
            }
        }