public static Vector3 ToVector3(this Float3 value) { return(new Vector3(value.x, value.y, value.z)); }
public static Float3 Lerp(Float3 one, Float3 two, float lerpValue) { return(new Float3(Mathf.Lerp(one.x, two.x, lerpValue), Mathf.Lerp(one.y, two.y, lerpValue), Mathf.Lerp(one.z, two.z, lerpValue))); }